My Father’s Work Review
26.07.2023 - 04:17
/ boardgamequest.com
We review My Father's Work, an app-assisted worker placement game published by Renegade Games Studios. In My Father's Work, players are trying to earn the most points over their family's three generations.
Have you ever wanted to develop your own version of Frankenstein? Or maybe find a way to turn yourself into a werewolf? Develop a love potion?
Well, according to My Father’s Work… it’s going to take awhile. Like generations, probably three. But you’ve got to start somewhere so maybe try a couple of curses or cool steampunk-looking goggles and your grandkids really bring your legacy to fruition.
My Father’s Work will have players taking on the role of a mad scientist. Or, more accurately, a family of mad scientists (who knew it was genetic?). The game will last three generations, and each generation will have three rounds. You’ll add rooms to your property, complete experiments, and try your best not to freak out the local townsfolk too much.
In a lot of ways, My Father’s Work is, mechanically, a fairly standard worker placement game. You’ll have a board with some locations. Most of those locations will give you experiments you need to complete, resources to help complete them, or rooms and workers to help you have more and/or better actions in future rounds.
The app, of course, sets it apart in a number of ways. First, you’ll choose one of the game’s three scenarios and the app will give you some story points to get things started. It will also start you on a certain page of a spiral-bound book of town maps with different locations. Within each scenario, there are also a number of branching paths so you won’t experience everything a scenario has to offer on the first play.
After setup, the app continues to deliver story points and decisions for players. Sometimes they will trigger randomly between rounds. Or they may be tied to visiting a particular location and taking an action there. In most cases, the player triggering the event will get some private information and may have to make a decision in the app.
At the end of each generation, you will lose a lot of the progress you’ve made… but if you use some of your actions to record your knowledge you’ll start with some resources and you’ll be able to keep one of your completed experiments around. After the third and final generation, you’ll get some additional victory points from the rooms in your estate and potentially from things that occurred in the app. You’ll add those to the points you’ve scored during the game from completing experiments and the most points is the most infamous mad scientist family.
Without the app, My Father’s Work is a good worker placement game. It doesn’t break the mold but there are a few neat quirks. Some of the