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Unreal Engine 5.4 Comparison Video Highlights Ray-Traced Reflections Differences - wccftech.com
wccftech.com
24.04.2024 / 18:13

Unreal Engine 5.4 Comparison Video Highlights Ray-Traced Reflections Differences

A new Unreal Engine 5.4 comparison video was shared online today, highlighting the differences in reflections quality over the previous version of the engine.

Epic Games Releases Unreal Engine 5.4 - gamerant.com
gamerant.com
24.04.2024 / 05:49

Epic Games Releases Unreal Engine 5.4

Epic Games has released Unreal Engine 5.4 along with a video highlighting its improvements. Epic has been working on the Unreal Engine for a long time and as the developer has grown, so has the ambition of its engine. Unreal Engine 5 was released in 2022, and this iteration of the engine focuses on streamlining real-time 3D animation even further and allowing more complex work on geometry to be done.

Unreal Engine 5.4 Out Now, Offering Improvements to 60fps Performance, Shader Compilation - wccftech.com
wccftech.com
23.04.2024 / 23:13

Unreal Engine 5.4 Out Now, Offering Improvements to 60fps Performance, Shader Compilation

Unreal Engine 5 is increasingly the go-to option for current-gen development, and now, the latest version of Epic’s software is here. We got a taste of Unreal Engine 5.4 during last month’s State of Unreal GDC 2024 showcase, but now the software is in developers’ hands.

Xbox Giving Away Incredible X-Men 97 Console Complete With Wolverine Controller - gamerant.com
gamerant.com
23.04.2024 / 20:18

Xbox Giving Away Incredible X-Men 97 Console Complete With Wolverine Controller

Xbox and Marvel Animation have teamed up to create an X-Men 97 inspired Xbox Series X. The Xbox Series X console comes with a unique Xbox controller designed after Wolverine. X-Men 97 is an all-new series with 6 episodes currently on Disney Plus. The show continues the story of the original X-Men cartoon from the 90s with characters like Wolverine, Jubilee, and Magneto.

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great - wccftech.com
wccftech.com
21.04.2024 / 06:15

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

MMORPGs have offered the promise of player agency and being able to shape the world but those promises usually fall flat beyond the premise of having a stronghold in one part of the world or adjusting tax and trade ratios in another. Bitcraft: Age of Automata aims to break that concept down to the basic voxels by allowing players to literally shape the shared world as they see fit. With a single shared world to craft bit by bit, there's something special in the works with Clockwork Labs, Inc.

PC Ghost Of Tsushima Will Have Cross-Play With PS4 & PS5, Support FSR, DLSS, XESS - gameranx.com
gameranx.com
18.04.2024 / 11:02

PC Ghost Of Tsushima Will Have Cross-Play With PS4 & PS5, Support FSR, DLSS, XESS

Ghost of Tsushima will have a host of other special features on PC beyond the new overlay and trophy support. That includes cross-play.

The Elder Scrolls V: Skyrim Falkreath Looks Drop-Dead Gorgeous Remade In Unreal Engine 5.3 - wccftech.com
wccftech.com
16.04.2024 / 00:47

The Elder Scrolls V: Skyrim Falkreath Looks Drop-Dead Gorgeous Remade In Unreal Engine 5.3

The Elder Scrolls V: Skyrim is not getting a proper remake anytime soon, leaving it to fans of the long-running series to reimagine locations from the iconic game using modern technology.

Final Fantasy VII Rebirth Is Reportedly Underperforming, Selling Half of Remake - wccftech.com - Britain
wccftech.com
13.04.2024 / 08:09

Final Fantasy VII Rebirth Is Reportedly Underperforming, Selling Half of Remake

The highly anticipated game Final Fantasy VII Rebirth, the second installment in the ambitious Final Fantasy VII Remake trilogy, received widespread critical acclaim when it launched in late February.

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe - wccftech.com - Britain - Germany - China - Japan - France
wccftech.com
10.04.2024 / 12:49

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam.

Former Halo, Destiny Lead Working On Unreal Engine 5 Competitive Multiplayer Game - gameinformer.com
gameinformer.com
09.04.2024 / 17:17

Former Halo, Destiny Lead Working On Unreal Engine 5 Competitive Multiplayer Game

ProbablyMonsters, an independent game company founded in 2016 by former Bungie president and CEO Harold Ryan, has created a new team to develop a competitive multiplayer game in Unreal Engine 5. Led by former Bungie leader Chris Opdah, who has more than 20 years of experience as a game developer working on franchises like Halo and Destiny, Hidden Grove is the new team within ProbablyMonsters working on this multiplayer project.

How Eternal Strands Is Bending Unreal Engine 5 to its Will First - ign.com
ign.com
09.04.2024 / 16:01

How Eternal Strands Is Bending Unreal Engine 5 to its Will First

In their small office tucked away in Quebec City, Canada, IGN sat down with three of Yellow Brick Games’ technical gurus: CTO Louis Tremblay, VFX Lead Raphaelle Dubois-Beauchamp, and Game Director and Co-Founder Frederic St-Laurent. Together we discussed the unique aspects of their upcoming game, Eternal Strands, which makes impressive use of Unreal Engine 5’s capabilities.

Hellblade 2 will finally show us what an Unreal Engine 5 game can do - polygon.com - Britain
polygon.com
04.04.2024 / 08:25

Hellblade 2 will finally show us what an Unreal Engine 5 game can do

This console generation has been pretty short of “next-gen moments” — those dazzling, techy epiphanies when you see a game do things that were inconceivable on earlier hardware. You can make a case for Ratchet & Clank: Rift Apart’s lightning-fast loading or Starfield’s potato physics, but there have been relatively few instances where you can watch the future arrive in real time.

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