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lords of the fallen
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Ci Games
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Meet the Enemies of Lords of the Fallen - ign.com
ign.com
16.08.2023 / 16:23

Meet the Enemies of Lords of the Fallen

One of the key elements of any good soulslike is good enemy design. Imagine Demon's Souls without the Mind Flayers, Bloodborne without the vicious werewolves that roam the streets of Yhanam, Dark Souls without those wheel skeletons... I actually I did imagine that last one, and that actually sounds kind of nice. The point is, imposing beasties and nasties are at the heart of this genre, and Lords of the Fallen is full of horrific denizes that reside in both Axiom and Umbral. Wanna see? Look no further than down below as we break down a handful of enemies that you'll be facing up against in Lords of the Fallen.

Lords of the Fallen Gameplay Showcases its First 13 Minutes - gamingbolt.com
gamingbolt.com
14.08.2023 / 22:19

Lords of the Fallen Gameplay Showcases its First 13 Minutes

Lords of the Fallen has continued to look increasingly promising in all that has been showcased of it so far, and Hexworks and CI Games have offered another meaty look at the Soulslike action RPG, courtesy of a gameplay video uploaded by IGN that shows off the game’s opening 13 minutes.

Lords of the Fallen Runs at 1080p/60 FPS or 1440p/30 FPS on PS5 and Xbox Series X/S - gamingbolt.com
gamingbolt.com
14.08.2023 / 10:17

Lords of the Fallen Runs at 1080p/60 FPS or 1440p/30 FPS on PS5 and Xbox Series X/S

Not too long ago, developer Hexworks confirmed that its upcoming Soulslike action RPG Lords of the Fallen will feature a 60 FPS option on consoles upon its launch in October. Now, the developer has provided further details on exactly what its performance and resolution targets will be across two graphics modes.

Lords of the Fallen Will Get DLC “if the Community Asks for More Content” - gamingbolt.com
gamingbolt.com
13.08.2023 / 10:49

Lords of the Fallen Will Get DLC “if the Community Asks for More Content”

Being a meaty 25-30-hour experience that will encourage replays with multiple endings, the promise of co-op, New Game Plus, and more, Hexworks and CI Games’ upcoming Soulslike action RPG Lords of the Fallen is clearly not going to be lacking in content, but like with any game these days, that doesn’t mean we won’t get even more of it with post-launch additions.

What We Played #615 – Atlas Fallen, Venba & Lords of the Fallen - thesixthaxis.com - city London
thesixthaxis.com
11.08.2023 / 19:23

What We Played #615 – Atlas Fallen, Venba & Lords of the Fallen

We have seen the sun! And it was good! It’s going away now though so you can all retreat into the safety of your gaming rooms again. We’ve also been looking at our Gamescom appointments for a couple of week’s time, and things are looking very exciting! You can be sure that we’ll have a ton of coverage from the conference, so that’s something to look forward to as well.

Lords of the Fallen Preview – Shining a lantern on this rebooted Souls-like - thesixthaxis.com
thesixthaxis.com
11.08.2023 / 08:44

Lords of the Fallen Preview – Shining a lantern on this rebooted Souls-like

Sometimes it’s best to simply start over and try again, taking all the experience and knowledge from a first attempt and feeding it into a better second effort. Lords of the Fallen is a multi-faceted example of exactly this. The original game’s developers went off to create a different Souls-like series, while publisher CI Games held onto this IP, restarting development multiple times before founding new developer Hexworks in 2020. Despite this being Hexworks’ first game, it feels like a well-rounded and considered effort at a thoroughly modern Souls-like.

Lords of the Fallen is Around 25-30 Hours Long, Multiple Endings and New Game Plus Confirmed - gamingbolt.com
gamingbolt.com
10.08.2023 / 22:49

Lords of the Fallen is Around 25-30 Hours Long, Multiple Endings and New Game Plus Confirmed

Hexworks’ Lords of the Fallen releases in October, offering Dark Souls-like action for action RPG fans. How long can you expect it to last, especially since the world is five times larger than the first game? Speaking to MP1st, studio head Saul Gascon confirmed that it’s around 25 hours for those who know what to do and 30 hours for the uninitiated.

Preview: Lords of The Fallen's Makes Death Meaningful In Its Spin On The Soulslike Formula - mmorpg.com - Los Angeles
mmorpg.com
10.08.2023 / 19:11

Preview: Lords of The Fallen's Makes Death Meaningful In Its Spin On The Soulslike Formula

The first time I died in Hexworks' Lords of the Fallen reboot during a preview event last month, I immediately got discouraged, expecting to have to retrace my progress like in other Soulslike games. Instead, my character was taken to Umbral, a parallel world of the dead, where I would find myself trying to escape back to the overworld of Axiom.

Lords of the Fallen devs want to "improve the death cycle" of soulslike games - gamedeveloper.com
gamedeveloper.com
10.08.2023 / 17:15

Lords of the Fallen devs want to "improve the death cycle" of soulslike games

After the monumental success of From Software's Dark Souls in 2010, many games sought to follow along with the growing popularity of challenging and stoically designed action RPGs—they came to be known as "soulslikes." One of the earliest soulslikes was 2014's Lords of the Fallen from developer Deck 13. Following a successful launch, publisher CI Games announced a sequel—though that game would take some time to see the light of day.

Forza Motorsport Roster Reveals Eight “New to Forza” Cars - gamingbolt.com - Usa - Reveals
gamingbolt.com
10.08.2023 / 15:17

Forza Motorsport Roster Reveals Eight “New to Forza” Cars

With Forza Motorsport’s October launch getting closer by the day, developer Turn 10 Studios is continuing its rollout of new details on what to expect from the racing sim. After having recently confirmed that players will once again be able to race on the Road American track in the upcoming game, the developer has now also revealed a new batch of cars for its roster.

Lords of the Fallen devs explain console performance targets, meaty PC spec requirements - eurogamer.net
eurogamer.net
10.08.2023 / 15:03

Lords of the Fallen devs explain console performance targets, meaty PC spec requirements

The new Lords of the Fallen is shaping up pretty nicely, and it's certainly a looker in terms of pure detail. Some followers of the upcoming Soulslike, however, have been curious about how it'll run on their hardware, ever since developer Hexworks revealed some relatively high PC spec requirements without much of an idea for target performance.

New Lords of the Fallen gameplay details highlight fluid soulsike combat and seamless co-op – out Oct 13 - blog.playstation.com
blog.playstation.com
10.08.2023 / 13:13

New Lords of the Fallen gameplay details highlight fluid soulsike combat and seamless co-op – out Oct 13

Today we’re excited to share new details on Lords of the Fallen gameplay. The new info includes visiting Mournstead for the first time, from the harrowing Defiled Sepulchre to the towering heights of Pilgrim’s Perch. Let’s explore the atrocities that plague these lands and await players when it launches on PS5 October 13.

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