continues the saga of Ichiban Kasuga, heading up his second installment in the series formerly known as. Following up on Ichiban's introduction in and original series protagonist Kazuma Kiryu's brilliant reintroduction in , focuses on the dual heroes as they travel to Honolulu separately, but on the same mission: to find Ichiban's long-lost mother, Akane. The two eventually meet up and combine their efforts, discovering much more than they bargained for as they near the center of a seedy plot.
[Warning: This article contains spoilers for Like a Dragon: Infinite Wealth.]
The party splits in two near the end of the game. Ichiban and allies Adachi, Joon-gi, Chitose, and Eric get the straight story from Bryce Fairchild, the Sage of the volunteer/religious organization Palekana. He explains how he schmoozed his way into claiming the sacred land of Nele Island for himself, operating with religious immunity. Calling it “,” he’s turned the island into a place where powerful people and countries alike can dump evidence of their dirtiest secrets — for a price. Now that they know all that, he refuses to let them leave.
Bryce may be the last foe Ichiban faces in, but Masataka Ebina is the true final boss. After defeating Bryce, and letting Chitose broadcast footage of his cave full of nuclear waste to the whole world, Ichiban and company return to Japan. There, Ichiban heads off after Eiji, who's also been implicated in the Nele Island plot. Meanwhile, Kiryu takes Saeko, Nanba, Tianyou, and Seonhee to confront Ebina at his office in, believe it or not, the Millennium Tower. Ebina is the acting chairman of the Seiryu Clan, and he's been expecting Kiryu.
Ebina monologues for a while about his backstory and his plans. He washes his hands of the Nele Island project and Palekana, claiming the whole endeavor was but a means to an end. He reveals that he has a badly-injured Sawashiro captive in his office as he explains his vendetta against the yakuza. Ebina is the illegitimate son of patriarch Masumi Arakawa and the Hikawa patriarch's daughter. His birth tore the Hikawa Family apart. His mother soon fell ill, but in her time of need, former Hikawa associates refused to help; they'd all moved onto other families and other loyalties.
As a result, Ebina has sworn vengeance on as many yakuza as he can round up. Promising a second chance at a lawful life, Ebina grants former yakuza housing and job opportunities on Nele Island. They're exposed to Bryce's cache of nuclear waste, eventually causing them all to fall ill and die. Since the island is isolated from the continental US, no one is the wiser. As the public face of Ebina's company, Eiji is destined to take the fall.
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Food plays an important role in . It's Ichiban and his adventuring party's primary mode of healing, with different dishes restoring different amounts of HP and MP. Food typically comes from one of three sources: it's purchased as take-out from fast food windows and convenience stores, cooked up fresh at a bar, or ordered for table service at a restaurant. Of the three, restaurant food is the most varied, effective, and beneficial, as it comes with special bonuses. Particular combinations of courses, called Combo Meals, might provoke extra buffs or unique dialogue scenes with Ichiban's companions.
Honk-Honk NPCs are scattered all across map locations of Hawaii and Japan in and trade character buffs for money. Inspired by Puff-Puff side quests from the series, tracking down these people can make you stronger. However, it can be hard to find some Honk-Honk characters since they spawn randomly on your map.
has a New Game Plus mode, but not all progress is transferred into it. New Game Plus is a common feature in RPGs with level-based progression. It allows players who have beaten the game to restart it, maintaining some of their progress. NG+ can include extra content, new difficulty levels, or, at the very least, an opportunity to make different story and character choices. In short, it's a way to keep repeat playthroughs fresh, and has been a staple in the series for quite some time.
Kuwaki is the first boss of and he serves as a tutorial challenge to ensure that you understand the fundamentals of battle. Trying to fight him head on can be dangerous, but use of various combat systems can make him manageable.
Like a Dragon: Infinite Wealth received widespread critical acclaim from critics in the lead-up to its release, becoming the highest-rated game in the series to date, and it seems that’s being reflected in how the game is performing. Having launched earlier today, the game has got off to a solid start, if its Steam numbers are any indication.
Dondoko Island is a significant part of 's appeal, but how and when the experience can be accessed in-game isn't immediately obvious. The series, formerly published as in the west, has long been known for featuring memorable and unique side content and mini-games to accompany its more dramatic main stories. promises an even longer and more robust experience than any of the past games have ever delivered, and Dondoko Island might be the selling point that jumps out the most.
Unlocking jobs in is a vital part of the gameplay experience, as it allows players to focus their abilities and specialize in how they engage with the various situations presented in the title – be they humorous or simply tragic. is another installment in the series formerly known as, developed by Ryu Ga Gotoku Studio. The game is a direct sequel to the events of and follows both Ichiban Kasuga and Kazuma Kiryu in a joint adventure.
The goofiest boss in Like A Dragon: Infinite Wealth is totally optional — but if you want to level up and prepare for the game’s biggest ultimate endgame boss, you’ll need to conquer the Robo Michio Rangers first. Instead of fighting just one Robo Michio, you’ll take on an entire team of color-coded rangers. Each one of these warriors has a different ability, and they’re incredibly annoying if you don’t defeat them in a very specific order. Grab your best Hero Bat because you’ll need everything you’ve got to defeat these killer mascots.