The Switch is still Nintendo's current-gen console, and it's still going strong. This is decent going for a piece of hardware that first came out in 2017.
27.12.2023 - 20:07 / screenrant.com
has always had its flaws, but it may finally be worth a shot. It's the sixth (not the 76th) mainline game in the series, and the earliest set in overall franchise continuity. It's raised eyebrows since it was first announced. Many wondered how Bethesda's usual open-world RPG formula, which relies on near-total player freedom and unlimited resource gathering, would translate to an MMO format. Others were concerned about how the game's stated lack of human NPCs would impact its approach to storytelling.
But, for better or worse, was released in April 2020 to near-universal critical panning. It was chock-full of bugs, lacked any sense of balance, and seemed to subsist on microtransactions. It was disappointing, to say the least — especially so after the pretty impressive three-game run of,, and. But by now, has had almost four years of updates, patches, and new content expansions. But has it finally reached a point where it's worth the price of admission?
Would it really be a Bethesda game without bugs? Even in 2024, still has more than its share of glitches — but the situation now is much better than it was at launch. At this point, most of its bugs are merely visual, and only temporary. Players might see their characters floating, camp objects clipping into the ground, or NPCs' facial expressions not syncing up to their dialogue. Again, these are pretty harmless overall, and can actually be amusing if players don't take the game too seriously.
Compared to the kind of issues had at launch, these little bugs are nothing. These were game-breaking problems: quests would be unfinishable, players would get stuck in Power Armor, and the game would crash on fast traveling. One early bug even locked Xbox players out of the game entirely, causing Bethesda to release the expansion early by way of apology. The worst offender was a bug that caused some items to randomly disappear from players' inventories. Bethesda support's official policy was never to replace these lost materials, so anyone who lost a rare crafting component that took them hours to find would be out of luck.
had problems with fairness and balance when it was first released. These are mostly resolved now, but microtransactions are an ever-present issue. The most infamous complaint revolved around the unrealistic in-game weight of bobby pins, a necessary component in lockpicking. Each bobby pin weighed 0.1 pounds at launch, about the weight of a golf ball in real life. This might seem like a fairly innocent oversight, but has limited space for junk storage unless players pay a premium fee.
Item weights have been corrected across the board, which makes picking up loot far more realistic. However, still has microtransactions. These aren't as simple
The Switch is still Nintendo's current-gen console, and it's still going strong. This is decent going for a piece of hardware that first came out in 2017.
Afan created a detailed map for a hypothetical Fallout game set in New Orleans. The map is so interesting and varied that some fans think the Big Easy would be a perfect location for a future Fallout title.
NVIDIA has secured a huge AI order from the Indian data center operator Yotta, as total order valuation is expected to exceed the $ billion mark.
A Fallout 4 has shared a bizarre bug that appears to allow them to speak to dogs in the game. While Fallout 4 has its share of hilarious interactions by design, this one doesn't seem to be an intentional choice from Bethesda.
’s highly anticipated Fallout London mod finally has a release date. The upcoming total conversion mod will take players to post-apocalyptic Britain when it launches in late April.
The Fallout London total conversion mod will be the icing on the cake for Fallout 4, learning from the base game's mistakes and shortcomings and adding features that people wanted to see in the base game.
Avowed, which is due out this year, is going to be the next game we’ll see from Obsidian Entertainment, but the developer has other irons in the fire as well. For instance, there’s The Outer Worlds 2, which was announced back in 2021, and though details on the sci-fi RPG sequel have been scant since its announcement, an interesting new tidbit has emerged regarding its development. Specifically, it looks like one of the series’ co-creators is still involved in a limited role, even though he no longer works at Obsidian.
Fallout: London has been in the works for five years now, culminating in a seriously impressive mod for Fallout 4 that’s essentially a brand new game set in a radiated England rather than North America. After missing its planned release window in 2023, it now has a full release date - and it’s only a few months away.
A release date for the anticipated Fallout 4 mod, Fallout London, has finally been set. Though it won’t be arriving as soon as fans of the franchise hoped, the long-awaited release is only a few months away.
Fallout London, the 'DLC-sized mod' for Fallout 4 from Team FOLON, has received a new deep-dive trailer and release date of April 23, 2024 - a bit less than two weeks after the premiere of Prime Video's Fallout show.
Team FOLON revealed Fallout: London, its DLC-sized mod for Fallout 4, back in 2021, and it captured the interest of players quickly. We got a 2023 release window alongside a new trailer back in 2022, but the mod needed more time, missing a release this year. Now, Team FOLON has revealed Fallout: London will be released in April, as reported by Eurogamer.
One of the biggest mods for Fallout 4, Fallout: London, is near completion with the team behind the mod confirming that this add on will be available 23rd April 2024. As you can guess by the name, the Fallout: London mod is set in the English capital, moving the franchise away from the USA. There are no vaults as Vault Tec did not exist in the UK. Instead, there are Pindar stations where people could take shelter.