Inscryption meets Russian Roulette in this weird short horror game
04.01.2024 - 16:48
/ rockpapershotgun.com
Russian Roulette is just an edgy version of Snakes & Ladders. It's pure luck gussied up with high stakes and the cool aesthetic of spinning a six-shooter. A grizzled mafioso whose cheeks glitter with fragments of other people's teeth has as much chance of winning Russian Roulette as a sleepy five-year-old in SpongeBob pyjamas. But take Russian Roulette, swap the revolver for a pump-action shotgun, mix up live and dud rounds, and add Inscryption-esque items which let you change the rules, and now you have a more skillful game. That's Buckshot Roulette, the latest from Mike Klubnika, the dev behind those excellent horror games about operating machinery. Great weird machines here too.
In the back room of a dingy nightclub, a demonic-looking dealer waits to play shotgun roulette with you. Each round starts with the dealer revealing a selection of live and dud shells then loading them into the shotgun in a random order. Then, you take turns either shooting yourself in the face or shooting your the rival. If you shoot yourself with a dud shell, your opponent skips their next turn and you go again. If you shoot yourself in the face with a live shell, well, thankfully you have a number of lives each round. If you take a shot, you are revived by defibrillation and blood transfusions from a clunky machine. When the shotgun's empty, the dealer reloads with another random selection. The round ends when someone has lost all their lives. You're aiming to reach and win the third round, when final death is on the line.
The second round introduces items. At every reload, the mechanical table opens to present you with a box containing random single-use items. The magnifying glass lets you peek at the shell currently loaded. Smoking a cigarette restores one life. Chugging a beer pumps the shotgun to eject the current shell. Handcuffs make your opponent skip their next turn. And the hand saw (temporarily) cuts down the shotgun's barrel to make it deal 2 damage. The items and the fiendish adversary do make this feel quite Inscryption-y.
So. Run the numbers on how many of each shell are left in the shotgun. Decide whether to shoot yourself or the dealer. Decide whether to use items this turn or save them, perhaps hoping to wing it on probability until you can deploy a devastating combo. It's not the most complex puzzle game but it's fun to feel out strategies and ride the odds, and I really dig the tone, and I adore all this weird machinery.
Like Klubnika's other games, giant weird mechanical devices govern all this. The game table is mechanical, whirring into life with flipping hidden compartments revealing shells and boxes. Scores are tracked on a machine which hooks into the defibrillators reviving you. The whole room