Eagle-eyed fans reckon they've spotted evidence that «some sort of» Dragon Quest announcement could be on the way.
14.10.2023 - 09:41 / pushsquare.com
Infinity Strash: Dragon Quest The Adventure of Dai is a game of two halves: a surprisingly simplistic action RPG and an endless barrage of static, visual novel-style cutscenes. It bears the name Dragon Quest and is published by Square Enix, yet it feels entirely barebones; with basic gameplay and a poorly presented story, we're left confused about who this one was for.
But first, some background. Dragon Quest: The Adventure of Dai began as a manga series in Japan in 1989, based on the mega-popular Dragon Quest video game franchise. It was a hit, and there was an equally popular anime adaptation in 1991. Fast-forward to 2020 and the anime series is revived, with an action RPG announced to be in the works because of the infuriating ubiquity of transmedia storytelling. Infinity Strash is that action RPG, and it retells the first 42 episodes of the revamped anime, which is 100 episodes long, leaving plenty of room for a sequel.
Game Studio and KAI GRAPHICS collaborated on Infinity Strash, which is, in essence, a series of extended cutscenes pulled from this newest anime series bolted onto a combat system. When not staring at stills from what we have to imagine is a better-paced narrative, players will be blasting through bland environments full of enemies pulled from the larger Dragon Quest universe, occasionally punctuated by a boss encounter, which are reused to an unfortunate extent.
We weren't expecting Dragon Quest XI: Echoes of an Elusive Age quality, being a spinoff and a subseries. But the Dragon Quest Heroes and Dragon Quest Builders series are well regarded enough, so seeing such a barebones effort from the storied publisher is surprising. Technically speaking, It all works, and it even looks nice enough — but there is so slight variation in gameplay that apathy quickly sets in.
Significantly of its era, the story at the heart of Infinity Strash is simple, full of confusing characters with names that may or may not sound infinitely cooler in Japanese, in classic Akira Toriyama fashion. We'd hate to spoil anything, but it follows the titular Dai, a boy with a mysterious inner power who dreams of becoming a hero. When destiny calls, Dai begins to train under the famous Avan and becomes one of his Disciples. Along with the other Disciples of Avan (Popp, Maam, and Hyunckel), they journey to save the world from Dark Lord Hadlar and his master, the still more powerful Dark King Vearn.
The worst of both worlds, Infinity Strash manages to simultaneously feel like a rushed retelling of a much larger tale and a series of interminably long cutscenes entirely unsuited for the medium of video games. There is no world to explore; you select a chapter, sit through a series of cutscenes, and occasionally play
Eagle-eyed fans reckon they've spotted evidence that «some sort of» Dragon Quest announcement could be on the way.
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