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Ascendant Studios
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Immortals of Aveum
Todd Howard
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city Tokyo
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FSR 3 Runs Faster Than DLSS 3 in Immortals of Aveum but Stutters More - wccftech.com
wccftech.com
29.09.2023 / 20:21

FSR 3 Runs Faster Than DLSS 3 in Immortals of Aveum but Stutters More

AMD's FSR 3 technology is finally available today on PC with its debut in Square Enix's Forspoken and EA's Immortals of Aveum. While the former game beat the latter to the punch by releasing the update earlier this morning, Immortals of Aveum is currently the only game where users can directly compare FSR 3 with DLSS 3 - the original frame generation technology released around a year ago by NVIDIA.

FSR 3 Now Live in Immortals of Aveum with Update 5 - wccftech.com
wccftech.com
29.09.2023 / 13:53

FSR 3 Now Live in Immortals of Aveum with Update 5

Today, Ascendant Studios announced that Immortals of Aveum's patch 5 (version 1.0.5.0) is live on PC, adding AMD FSR3 support as promised. The update comes only a few hours after Forspoken's, making Immortals of Aveum the second game to add AMD's Frame Generation equivalent technology.

AMD FSR 3 Makes PC Debut Tomorrow In Forspoken & Immortals of Aveum - wccftech.com
wccftech.com
28.09.2023 / 23:09

AMD FSR 3 Makes PC Debut Tomorrow In Forspoken & Immortals of Aveum

AMD has confirmed that FSR 3 "FideilityFX Super Resolution" will be launching in the first two PC titles, Forspoken & Immortals of Aveum, tomorrow.

Shapers of Gaia Review - boardgamequest.com
boardgamequest.com
28.09.2023 / 13:15

Shapers of Gaia Review

We review Shapers of Gaia, a world building, resource management game with some engine building elements. Published by WizKids Games, Shapers of Gaia tasks you with rebuilding the world after an apocalypse.

Infinity Strash: DRAGON QUEST The Adventure of Dai Review - screenrant.com
screenrant.com
27.09.2023 / 11:31

Infinity Strash: DRAGON QUEST The Adventure of Dai Review

is a video game based on an anime based on a video game series, which means it borrows elements from both, but feels more like the former than the latter. That being said, knowing a lot about the franchise or the anime (or manga) isn't really necessary for this experience. Featuring some of the iconic monsters and spells from, is more of an anime recap than a game, which is a bit unfortunate considering just how excellent the actual gameplay is.

Diablo Immortal Dark Rebirth Update Adds Tristram Cathedral and New Team PvP - mmorpg.com - Diablo
mmorpg.com
20.09.2023 / 16:51

Diablo Immortal Dark Rebirth Update Adds Tristram Cathedral and New Team PvP

Tristram Cathedral is making its way into the next major Diablo Immortal update, Dark Rebirth. The update brings a new main quest, dungeon, new PvP mode, and even The Butcher drops by.

Cyberpunk 2077 Phantom Liberty Review In Progress - mmorpg.com - Usa - city Night - city Dogtown
mmorpg.com
20.09.2023 / 16:51

Cyberpunk 2077 Phantom Liberty Review In Progress

Cyberpunk 2077 and I have a troubled history. From its disappointing launch state on console and PC back during its earliest days, I’ve had a hard time really getting into the sprawling RPG, as bugs, glitches and overall performance issues held everything back.

"Electrifying, Emotional, And Full Of Twists" - Cyberpunk 2077: Phantom Liberty Review - screenrant.com
screenrant.com
20.09.2023 / 15:09

"Electrifying, Emotional, And Full Of Twists" - Cyberpunk 2077: Phantom Liberty Review

may be the last of V's story, but it's a step towards a brighter future for CD Projekt Red. The expansion is both the first and last for the futuristic RPG, which is set in Mike Pondsmith's universe — and after the game's less-than-ideal launch in late 2020, its announcement sowed both seeds of curiosity and doubt. Even though it's not quite flawless in its execution, delivers its promise with an excellent story, engrossing gameplay, and quality-of-life improvements that make the game it always should've been.

Cyberpunk 2077: Phantom Liberty Review - ign.com - Usa - city Night - city Dogtown
ign.com
20.09.2023 / 15:05

Cyberpunk 2077: Phantom Liberty Review

Remember how many dildos were originally in Cyberpunk 2077? You couldn’t loot a corner in Night City without picking one up, to the point where CD Projekt Red actually had to patch a number of them out. Lootable dildos weren’t necessarily a problem on their own, but their abundance was a good example of how Cyberpunk’s grand story could occasionally clash with the cheap shock humor found around it. Phantom Liberty aims to right that dildo misalignment, and after some soul-searching, has seemingly found what kind of Cyberpunk story it wants to tell, and nails it. Balancing the punk-rock verve of Mike Pondsmith’s tabletop RPG with an exquisitely crafted spy story and best-in-class visuals, Phantom Liberty is Cyberpunk 2077 at its best.

Poor Immortals of Aveum Sales Leads to Significant Lay-Offs | Push Square - pushsquare.com
pushsquare.com
19.09.2023 / 00:42

Poor Immortals of Aveum Sales Leads to Significant Lay-Offs | Push Square

Almost half of the entire workforce at Ascendant Studios has been laid off as a result of poor sales for its magical FPS Immortals of Aveum. Speaking to Polygon, three employees at the developer said «nearly half of its staff» was let go on Thursday, with bad sales of the game cited as one reason why. Sources claimed around 40 people were laid off from a studio that had 80 to 100 employees.

Immortals of Aveum devs lay off almost half of studio, blaming poor sales of magical FPS - rockpapershotgun.com
rockpapershotgun.com
15.09.2023 / 15:13

Immortals of Aveum devs lay off almost half of studio, blaming poor sales of magical FPS

Ascendant Studios, the developers of EA’s first-person-shooter-with-spells Immortals of Aveum, has laid off dozens of staff just weeks after the game’s release.

Immortals of Aveum’s Ascendant Studios reportedly lays off nearly half of its staff - destructoid.com
destructoid.com
15.09.2023 / 12:45

Immortals of Aveum’s Ascendant Studios reportedly lays off nearly half of its staff

Just weeks following the launch of Immortals of Aveum, developer Ascendant Studios has laid off approximately 45% of its team, according to a report by Polygon’s Nicole Carpenter and testimony from some of the impacted employees. Ascendant CEO Bret Robbins explained the layoffs in a Twitter post as “a painfully difficult, but necessary decision that was not made lightly.”

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