Depending on what era of gaming you grew up in, the name Jeff Minter could mean everything or nothing to you.
23.02.2024 - 15:53 / digitaltrends.com / Giovanni Colantonio
Who would have thought that 2024 would be the year of the monster-collecting game? While several have tried (and often struggled) to recapture the joys of Pokémon, this year’s Palworld is perhaps the first game that’s ever truly been able to pull it off. Granted, it did that by trading in finely tuned RPG combat for Ark-like survival crafting that makes it an entirely different game, but a win’s a win. While Palworld has broken records on Steam, its early access nature means you can hit its bottom quickly — something fans seem to be struggling with as its player count continues to drop.
Thankfully, there’s another monster-catching game you can move on to next. Dicefolk is a new roguelike where players amass a team of animal pals and control them in turn-based battles with dice. As is fashionable as of late, it’s another indie genre fusion that looks to mix roguelikes, deck-builders, and monster-catching RPGs. While it doesn’t excel in any individual category, Dicefolk does offer a creative mash-up of the three that’s sure to find its loyalists.
Dicefolk follows a fairly traditional roguelike formula, though one that’s loaded up with twists. When I start a run, I’m dropped into a small map dotted with different icons. Some take me into a battle, while others give me upgrades or let me shop for gear. My goal in each level is to find and defeat the boss encounter, while tackling as many of the area’s challenges as I want to refine my party.
RelatedThat tried-and-true format comes with two distinct twists. The first is monster catching. I don’t fight any foes directly, but rather have a team of three chimera who I can throw into turn-based battles. Each has its own base attack value, HP, and gear slots that let me equip relics. Since I can only ever have three friends at once, runs are full of tough decision-making as I have to constantly part ways with one monster if I want to add a new one to my party. Runs are about assembling a perfect trio of monsters and upgrading them as best I can to maximize their potential.
That twist would be fresh enough for the genre, but that’s only the “folk” half of the title. More intriguing is its dice deck-building component, which takes Dicefolk in a very unexpected direction. Battles play out like a Pokémon rotation battle where both my monsters and my foes appear in circles on screen. At the start of a combat turn, a set of dice containing actions appears on both mine and the enemy’s side. Those dice contain actions, including
Depending on what era of gaming you grew up in, the name Jeff Minter could mean everything or nothing to you.
I’ve just stumbled upon a deal I’d love to share with you! Siralim Ultimate, the Monster Catching RPG, is up for grabs at a steal. You can buy this title at just $5.99 right now, down from the regular $9.99. It’s for a limited period only, so don’t dawdle if you’re looking to score a deal.
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