Hideo Kojima on decision to develop Physint: “I realized that people die”
09.02.2024 - 17:17
/ gematsu.com
/ Kojima Productions
Kojima Productions founder and CEO Hideo Kojima discussed how the decision to develop the recently announced action espionage game Physint with Sony Interactive Entertainment came about during a special edition broadcast of “HideoTube” that aired today.
“I fell ill in 2020,” Kojima explained. “It was also during the pandemic, so I was sick and isolated during all of it. I even had surgery. And I thought, ‘I can’t anymore.’ I was at my lowest and felt like I couldn’t go back to making games. I wrote a will, too. And in that moment, I realized that people die. But, I turned 60 last year. I’ll turn 70 in ten years. I hope to never retire. Having said that, if the users desire it so much, I thought I should change my priorities a bit. I still want to do new things, but I decided to make an action espionage game.”
He continued, “I get many requests from Hollywood to make films, but I’ve refused them. Because I have my own company now, I can’t leave for one or two years to go make a movie. The company would collapse. I was in a tough spot. And I talked to Guillermo del Toro about it. And he said, ‘Hideo, what you’re making is already a movie. Keep going as you are.’ His words saved me. And since we’ll be working with many creators in the business, though the output is a game, it won’t be too different from movies.”
Production on Physint will begin after work on Death Stranding 2: On the Beach is complete.
Get the full response from Kojima below.
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