Dragon's Dogma 2's director has revealed his personal setup for the RPG sequel and advised newcomers on which Vocation to choose.
01.03.2024 - 21:33 / gamesradar.com / Johan Pilestedt / Hirun Cryer
In the face of ongoing conversations about which weapons are the best in the game, Helldivers 2's director has advised players to just "use the one you like the most" because there are so many stats players can't see anyhow.
Online games are nearly always the subject of 'meta' conversations nowadays, and Helldivers 2 is no exception. Players have been trying to deduce which weapon, armor build, and Stratagems are the best in the game, and in fact, the first category has been such a heated topic of debate that some high-level players will kick squad mates from a match if they're not using the likes of the elite Breaker Shotgun.
At face value, Helldivers 2 presents you with the same four statistics for every weapon: damage, capacity, recoil, and fire rate. However, according to the tweet from game director Johan Pilestedt just below, there are about 50 individual statistics for every single gun in Helldivers 2 - the game just doesn't display every stat for players to see.
In regards to @helldivers2 weapon stats. So many of you use the 4 stats we show as comparison while each gun has maybe 50 stats in total. The numbers are a guideline but does not paint a complete picture.Use the one you like the most.March 1, 2024
As a result, Pilestedt tells players to just "use the one you like the most," as the "numbers are a guideline but does not paint a complete picture." It's impossible to know what other statistics are factored into every weapon behind the scenes, but it's very easy to say that they all feed back into the weapon itself in a meaningful way.
There are some players clamoring for Helldivers 2 to display all 50-odd weapon stats for every gun in the actual game itself. I'd say that's sort of missing the point - Helldivers 2 doesn't display every weapon stat because the devs just want players to have fun and use what makes them happy, which Pilestedt himself literally says in his tweet.
Not displaying every weapon stat in Helldivers 2 isn't some accidentally oversight from Arrowhead Game Studios - it's a very deliberate choice. So next time you think about raging against another player for not choosing the Breaker Shotgun, or the powerful Railgun Stratagem, maybe stop and think about the developer's intentions. Also, chill out.
Helldivers 2's first balance patch is coming soon, which should definitely help to address the Breaker Shotgun's peak position.
Make sure to check out our Helldivers 2 roadmap and future updates for a complete look ahead at what's to come for the game.
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Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.
makes a point of throwing droves of enemies at players but those who do their best to avoid combat may be shocked to learn that enemies have a few extra tools in their arsenals to detect sneaky players. During some of the game's larger open-world missions, Helldivers have the option to engage with roving bands of foes or, if they're careful, sneak past without raising the alarm. That's easier said than done, especially when the Terminids can use more than one of their sense to track their prey.
Heads up, Helldivers – literally. Seemingly out of nowhere, there've been sightings of flying terminids out in the wild, which the game's director – and the Ministry of Truth – insist are "filthy lies" and "propaganda from bug sympathizers." So, uh, we can probably expect to start seeing a lot more of them soon.
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