Today, Finnish developer Remedy Entertainment decided jointly with Tencent to cancel the cooperative multiplayer game they were developing.
17.04.2024 - 14:13 / gamingbolt.com / Nixxes Software / Sony / Will
As PlayStation’s presence on PC has continued to grow with an increasing number of ports, many have wondered how long it’ll be before Sony brings full integration of things such as PlayStation Network and in-game Trophies to the platform, something that’s only been compounded with multiple reports over the last couple of years that have suggested the same.
Now, that’s been made official. Sony has revealed that Ghost of Tsushima’s upcoming PC port will be the first game to feature full integration for PSN and Trophies. That will be thanks to a new PlayStation overlay that PC players will be able to access going forward. Accessible through an in-game menu (or by using the Shift+F1 shortcut), the PlayStation overlay will allow you to access your Friends list, Trophies, Settings, and your Profile. Check out the images below for a glimpse of what it will look like.
Meanwhile, Ghost of Tsushima itself will launch with full Trophy support on PC, sharing the same set of Trophies as the game’s PS5 Director’s Cut version. If you log in to your PlayStation Network account, all of your PS5 Trophies will carry over to the game’s PC version. Signing in will also allow you to enable full cross-play with PS5 and PS4 players in the co-op mode, Legends.
Beyond that, the game will, of course, also have Achievements on Steam and the Epic Games Store.
Ghost of Tsushima Director’s Cut launches for PC on May 16. Check out its full system requirements through here.
Today, Finnish developer Remedy Entertainment decided jointly with Tencent to cancel the cooperative multiplayer game they were developing.
The long awaited Ghost of Tsushima PC port arrives later this month on May 16 and following the recent kerfuffle over Helldivers 2 and its PSN account link requirement on PC, players have been wondering if Ghost of Tsushima will require the same. Well, there’s good news and bad news.
The creative director of Helldivers 2 has said he's impressed by the "willpower" of fans after their feedback caused Sony to reverse its decision regarding PlayStation Network accounts being required by all players.
Amidst widespread backlash, Sony has walked back on its decision to make PlayStation Network logins mandatory for Helldivers 2 on PC.
If there's one thing that'll rile people up more than a robot blasting them with a laser cannon, it's having to create a new account. That's something Helldivers 2 players will have to do pretty sharpish, as Arrowhead announce mandatory account linking between Steam and Playstation Network. Why? Safety and security apparently.
Helldivers 2 has brought more success for Sony and developer Arrowhead Game Studios than they could ever have imagined, and a large portion of that success has come through the co-op shooter’s sizeable audience on PC. Soon, however, Sony will be implementing a new requirement on that audience in order to be able to play the game.
The Steam version of Helldivers will soon require all players to sign in with a PlayStation Network account.
Sony has sparked a backlash after announcing plans to force Helldivers 2 Steam players to connect to a PlayStation Network account.
Bloomberg reports that Grand Theft Auto publisher Take-Two Interactive will close two game studios as part of a recently announced plan to lay off 5% of its workforce.
The Earth Defense Force franchise might not be the most pristine or mainstream gaming property around, but it’s picked up a sizeable and dedicated fanbase over the years, one that’s filled with players who’re all too happy to get fresh doses of its pulpy bug-shooting action once every few years. If you’re in that group, you’ll soon be getting another helping of the series’ offerings.
Bethesda Game Studios has been promising new content and features for Starfield for a while now, and though updates for the space-faring RPG haven’t been as significant as many would have hoped, more new details have emerged on when to expect some of that. Shattered Space, for instance – which will be Starfield’s first paid expansion – has been given a narrower launch window.
The Tribeca Festival returns this June, and it will once again feature official games selections and even a game-focused panel. This year, the selections are all promising indie games, including a successor to 2021’s excellent Before Your Eyes. The show will also feature a talk on the making of Final Fantasy VII Rebirth.