Square Enix
Naoki Hamaguchi
Kaan Serin
Spain
game
beautiful
classical
developer
remake
fantasy
film
LIVE-ACTION
Square Enix
Naoki Hamaguchi
Kaan Serin
Spain
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Despite Yoshi-P's hesitancy, Final Fantasy 14 is temporarily freeing the MMO community to cross the regional server divide as Dawntrail congestion looms - gamesradar.com - county Centre
gamesradar.com
15.03.2024 / 13:37

Despite Yoshi-P's hesitancy, Final Fantasy 14 is temporarily freeing the MMO community to cross the regional server divide as Dawntrail congestion looms

Final Fantasy 14 is experimenting with cross-region Data Centre travel for the first time in the MMO's history as its upcoming expansion, Dawntrail, looms.

Final Fantasy XIV Director Wants to Increase Game’s Difficulty - gameranx.com
gameranx.com
13.03.2024 / 17:13

Final Fantasy XIV Director Wants to Increase Game’s Difficulty

Content in Final Fantasy XIV is seemingly endless. The MMO includes something for everyone, whether you’re a more casual, story-based player or someone eager to find glory by challenging legendarily difficult Extreme Trials. While this balance has always seemed to strike a sweet spot with Warriors of Light, XIV‘s director Naoki Yoshida believes the title’s lack of overall challenge leaves much to be desired.

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward - ign.com
ign.com
13.03.2024 / 11:51

Final Fantasy 14 Director Says the Game's Become Too Relaxed, Will Increase the Challenge Going Forward

Final Fantasy 14 director Naoki Yoshida has said the massively multiplayer online game has become too relaxed in the last few years, so he and developer Square Enix are looking to increase the difficulty going forward.

Final Fantasy Tactics director encourages fans begging for a remake to give Unicorn Overlord their support: "The market for tactical RPGs is small" - gamesradar.com - Japan
gamesradar.com
13.03.2024 / 11:21

Final Fantasy Tactics director encourages fans begging for a remake to give Unicorn Overlord their support: "The market for tactical RPGs is small"

The director of Final Fantasy Tactics and Tactics Ogre has once again rejected revival demands, suggesting fans simply play Unicorn Overlord instead.

Final Fantasy 14 Director Regrets Making Things Less Stressful - thegamer.com
thegamer.com
12.03.2024 / 02:47

Final Fantasy 14 Director Regrets Making Things Less Stressful

Final Fantasy 14 is a pretty chill experience for the most part, especially if you're not a big raid buff, and I think most of the community agrees that the game has been getting significantly easier over the years with each expansion drop. A lot of that is intentional, especially in the game's main story, as it could be potentially frustrating for someone to suddenly hit a brick wall of difficulty after having been invested in a game for close to a decade.

Final Fantasy 7 writer "regretted" parts of the original JRPG and saw Rebirth and Remake as a chance to "properly portray Aerith and Tifa’s friendship" - gamesradar.com
gamesradar.com
08.03.2024 / 23:51

Final Fantasy 7 writer "regretted" parts of the original JRPG and saw Rebirth and Remake as a chance to "properly portray Aerith and Tifa’s friendship"

Final Fantasy 7 writer Kazushige Nojima says he "regretted" how Aerith and Tifa's relationship was handled in the original JRPG, and therefore saw Remake and now Rebirth as opportunities to make good on the friendship he envisioned all those years ago.

Final Fantasy 7 Rebirth hides a 27-year-old reference to the original JRPG that's so niche even today's devs don't fully understand it - gamesradar.com - Japan
gamesradar.com
08.03.2024 / 18:03

Final Fantasy 7 Rebirth hides a 27-year-old reference to the original JRPG that's so niche even today's devs don't fully understand it

We all love spotting references in games, especially if you manage to find something a bit niche, but when it comes to obscurity, it'd be hard to top this clever nod to a mysterious Final Fantasy 7 fight in Final Fantasy 7 Rebirth. 

10 Biggest Changes In FF7 Rebirth's Story From The Original Game - screenrant.com
screenrant.com
07.03.2024 / 23:03

10 Biggest Changes In FF7 Rebirth's Story From The Original Game

[Warning: This article contains spoilers for the ending of FF7 Rebirth.]

Final Fantasy 7 Remake Part 3’s World Will be Rebuilt to Accommodate the Highwind, Says Director - gamingbolt.com - Japan - Washington
gamingbolt.com
07.03.2024 / 14:19

Final Fantasy 7 Remake Part 3’s World Will be Rebuilt to Accommodate the Highwind, Says Director

With Final Fantasy 7 Rebirth and Square Enix working on the final installment in the Remake trilogy, there are a lot of questions. How will it end? Will it include more content and characters from the Compilation of Final Fantasy 7? Whatever the result, it’s confirmed that the world will be “rebuilt” to accommodate the Highwind.

"Key elements" of Final Fantasy 7 Remake Part 3 are already coming together thanks to all the world-building in Rebirth - gamesradar.com - Washington
gamesradar.com
06.03.2024 / 19:01

"Key elements" of Final Fantasy 7 Remake Part 3 are already coming together thanks to all the world-building in Rebirth

We've barely had enough time to properly sink our teeth into Final Fantasy 7 Rebirth, but one of its directors has already confirmed that a good chunk of work on the third and final part of the Remake trilogy is already complete. 

Final Fantasy VII Remake trilogy console-exclusive to PlayStation, confirms Sony Interactive Entertainment - gematsu.com - Washington
gematsu.com
06.03.2024 / 17:49

Final Fantasy VII Remake trilogy console-exclusive to PlayStation, confirms Sony Interactive Entertainment

The Final Fantasy VII Remake project trilogy will be console-exclusive to PlayStation, according to Sony Interactive Entertainment vice president of second- and third-party content ventures and strategic initiatives Christian Svensson.

Final Fantasy 7 Rebirth’s Open World Wouldn’t be Seamless if it Was Multiplatform, Producer Says - gamingbolt.com - Washington
gamingbolt.com
06.03.2024 / 16:21

Final Fantasy 7 Rebirth’s Open World Wouldn’t be Seamless if it Was Multiplatform, Producer Says

There’s a lot to love about Final Fantasy 7 Rebirth, and its open world setting is surely high on that list. On top of being massive and incredibly varied across its many different regions, the entire map is also entirely seamless, which means you’re never hit with a loading screen when traveling from one area to the next (unless, of course, you’re fast traveling). Interestingly, however, according to producer Yoshinori Kitase, the game’s open world design wouldn’t have been quite so impressive if it hadn’t been developed as a platform-exclusive title.

Cookies help us deliver our services. By using our services, you agree to our use of cookies.
DMCA