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03.04.2024 - 11:23 / eurogamer.net
The Dragon's Dogma 2 community is devising a way to warn other players of an infected Pawn.
Please note, there will be spoilers for Dragon's Dogma 2 below.
To see this content please enable targeting cookies. Manage cookie settings All Dragon's Dogma 2 Grilled Meat RANKED From Worst To Best!Watch on YouTubeIf you are one of the 2.5 million users currently making your way through Dragon's Dogma 2, you may have heard some rumblings about a Pawn affliction known as Dragonsplague, which left unchecked can result in some devastating consequences.
There are some early warnings of this affliction that players can look out for, such as a red glow in a Pawn's eyes or a more abrasive change in attitude. Pawns will also start to discuss the plague during their ambient dialogue. When these Dragonsplague signs start to show, it is time to swap out the infected Pawn before it is too late. Otherwise, the only alternative is engineering that they fall in battle.
But, what of those Pawns that have the plague, and have been dismissed as a result? Well, Dragon's Dogma 2 players have started to send those infected Pawns off with a parting gift to serve as a warning to others.
Since the game's release last month, players on Steam and Reddit have been discussing the best way to alert others that a Pawn is infected with Dragonsplague, and therefore should not be added to a party or at least cleansed by their creators. So far, the most popular option has been to dismiss a Pawn with something in their inventory that shows discontent.
«When I recruit a pawn that is clearly exhibiting plague signs, I want to 'return to sender' with a gift that says 'hey, your pawn is about to explode, you might want to throw their ass in a lake',» a Dragonsplague discussion on Steam states, with the original poster asking for suggestions on how to get this message across.
Replies to this particular thread suggest something rotten, be it fruit or flesh. «I would suggest any rotten food along with a thumbs-up or heart. Rotten food will get available pretty quick. (It doesn't need to be an apple… Any rotten [thing] can do.),» one said. «So you [imply] that you were satisfied with the pawn (hence, the heart or thumbs up) but something is wrong with it. (hence the rotten food.)»
This idea of leaving a Pawn with something rotten has also been picked up over on Reddit. «It communicates discontent super well, so the player will know something is up and subsequently wash his pawn,» user ImaFireSquid explained. «I'm giving rotten fruit to any pawn I get that has Dragonsplague,» another thread begins.
Some players have suggested this method may be too vague, and perhaps something like Wilted Flowers would be a better way to convey the message.
The highly anticipated Splinter Cell remake may feature one of the best ray-tracing implementations to date, according to some online rumors circulating today.
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
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Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
There are many mods for Dragon's Dogma 2. Some are cosmetic, and do things such as adding more stylish touches to your Arisen's tattoos. Others are actually pretty useful, such as the ones that add an in-game one stop shop for items you could alternatively buy as paid DLC or deal with the dreaded Dragonsplague.
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@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.
Dragon's Dogma 2's pesky Dragonsplague illness turns pawns murderous but only exhibits a few subtle symptoms up to that point, so one modder has made things really obvious for PC players by sticking a big number on the follower's forehead.