The highly anticipated Splinter Cell remake may feature one of the best ray-tracing implementations to date, according to some online rumors circulating today.
Speaking on X/Twitter, well-known leaker and dataminer Visceral revealed that the upcoming remake will come with unique features, such as enemies being able to detect the player based on ray-traced reflections and ray-traced audio.
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If this rumor ends up being true, the Splinter Cell remake may end up raising the bar considerably for stealth games, which, to be honest, haven't evolved a whole lot in the past few years. As of now, we know very little about the game, which is being built with Massive Entertainment's Snowdrop Engine, other than the fact that it will be a linear experience much like the original, so there could be plenty of other surprises in store, even if today's rumor proves to be false in the end.
The Splinter Cell remake is currently in development for undisclosed platforms, and it will be released on a yet-to-be-confirmed date. More information on the project may be coming in two months during this year's Ubisoft Forward, so it may not take much longer to see how this modern reimagining of a classic will look and play.
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