The PlayStation 5 Pro GPU will deliver a maximum of 36 teraflops of power, and some of its changes will accommodate, among other things, faster ray tracing performance.
24.04.2024 - 12:37 / wccftech.com / Francesco De Meo
On paper, the PlayStation 5 Pro's 45% faster GPU should be enough to fix issues in GPU-limited scenarios, such as in games aggressively using dynamic resolution scaling.
The tech experts at Digital Foundry recently discussed the specs of the yet-to-be-revealed mid-generation refresh, going over what PlayStation Spectral Super Resolution and Ultra Boost Mode could bring to the table and which games could benefit the most from the enhancements they should bring on day one without any input from developers. Among the titles that should benefit the most should be titles that use AMD FSR 2 aggressively, like Star Wars Jedi Survivor and Avatar Frontiers of Pandora, Final Fantasy VII Rebirth and Final Fantasy XVI, which look really blurry in Performance Mode, Immortals of Aveum, and every game that has an explicit VRR mode, such as most of Sony's first party titles like God of War Ragnarok, Insomniac's Spider-Man 2 and Ratchet and Clank: Rift Apart, Naughty Dog's The Last of Us: Part I and The Last of Us Part II Remastered and others. Games that do not utilize dynamic resolution scaling and already run at solid 30 or 60 frames per second will not see any improvement from PSSR and Ultra Boost Mode and will likely require an actual PlayStation 5 Pro patch to take advantage of the console's increased specs.
While there's still a lot we do not know about the PlayStation 5 Pro GPU, Digital Foundry finds likely that the nominal 45% increase in GPU performance from the base model should potentially be enough to address all the issues seen in GPU-limited scenarios, which lead to aggressive use of dynamic resolution scaling. Many of the current PlayStation 5 do so, especially in Performance Mode, so the mid-generation console will likely provide a better experience across the board, further highlighting how it was certainly needed to push current-generation games forward in terms of both visual quality and performance.
The PlayStation 5 Pro has yet to be officially revealed. As the console is rumored to launch before the end of the year, its reveal shouldn't be too far off in the future. We will keep you updated on the system as soon as more come in on it, so stay tuned for all the latest news.
The PlayStation 5 Pro GPU will deliver a maximum of 36 teraflops of power, and some of its changes will accommodate, among other things, faster ray tracing performance.
The Unreal Engine 5.4 will push some incredible visuals, but it will come at a huge performance cost, which may force most players to turn down some settings, even on the best GPUs on the market.
A new Dragon's Dogma 2 mod that is now available for download for free brings significant image quality improvements for all textures without actually altering any of them.
The latest Starfield beta patch brings noticeable performance improvements in select scenarios, judging from a new comparison video.
A new Dead Island 2 NVIDIA DLSS 3 mod is now available for download, bringing significant performance improvements to the second entry in the series developed by Dambuster Studios.
The Nintendo Switch 2 will undergo minor changes in appearance over the current dock, but under the hood, it will pack some significant improvements, according to a new report.
The Nintendo Switch 2 will be bigger than its predecessor, but it will be smaller than the Steam Deck, according to rumors circulating online.
A new Dragon's Dogma 2 patch is now live on PC and consoles, introducing some gameplay tweaks and fixes.
A new Lords of the Fallen update is now live on PC and consoles, introducing new features, improvements, and fixes to the game.
The PlayStation 5 port of Obsidian Entertainment's Grounded comes with worse performance and lower image quality than Xbox Series X, a new technical analysis revealed today.
The Nintendo Switch 2 is unlikely to be more powerful than the Steam Deck, let alone the weakest current-generation console, the Xbox Series S, but it won't matter much for a few reasons.
The next project from the Final Fantasy XVI developer, Square Enix's CBU 3, will likely be more lighthearted, as Yoshi-P seems to be done with dark fantasy for the time being.