Grand Theft Auto VI is expected to be the biggest entertainment launch of all time, but the game could impact the industry as a whole if it performs below expectations.
02.05.2024 - 11:11 / wccftech.com / Francesco De Meo
The latest Starfield beta patch brings noticeable performance improvements in select scenarios, judging from a new comparison video.
The video, which was put together by MxBenchmarkPC, highlights how patch 1.11.33 brings CPU optimization improvements, as the game runs considerably better in CPU-limited scenarios, as opposed to GPU-limited scenarios, which don't see any improvement over the current public version of the game.
The Starfield 1.11.33 patch promises to shake up the latest open-world role-playing game by Bethesda considerably on both PC and consoles. The patch launching on May 15th will introduce a frame rate target option on consoles, finally giving Xbox players a way to enjoy the game at 60 frames per second, although with reduced visual quality. The patch will also bring improved surface maps, new gameplay options that allow players to make the game easier or harder, a new Ship Decoration mode, and more. Bethesda is also working on other features that will come to the game later, including a land vehicle for planetary exploration.
Starfield is now available on PC, Xbox Series X, and Xbox Series S. Learn more about the game by checking out my review.
With an engaging story, well-developed characters and lore, and a huge amount of meaningful content, Starfield is one of Bethesda's finest games and one of the best role-playing games released in the past few years. The lack of seamless exploration and real innovation of the typical gameplay formula from the studio are noteworthy, but those willing to forego these issues will find a reactive and sprawling sci-fi universe to lose themselves in for hundreds, if not thousands, of hours.
Grand Theft Auto VI is expected to be the biggest entertainment launch of all time, but the game could impact the industry as a whole if it performs below expectations.
New Ghost of Tsushima: Director's Cut comparisons were shared online, highlighting the differences between the PC and PlayStation 5 versions.
The Finals, the fast-paced free-to-play shooter shadow dropped back in December, initially drew huge crowds, but retention has waned. Publisher Nexon just reported substantial revenues across the board, partially offset by the «lower-than-expected» performance of the live service punt.
A new Assassin's Creed Valhalla NVIDIA DLSS 3 mod was released online today, bringing massive performance improvements to the latest main entry in the series developed by Ubisoft.
Senua’s Saga: Hellblade II is among the few games whose visuals were not downgraded over its original reveal. On the contrary, they have been improved considerably.
The Resident Evil 2 remake, alongside other entries in the series powered by the RE Engine, recently received a path tracing mod, which greatly improves the visuals in certain scenarios. So much so to make the considerable performance hit almost bearable.
Some of the features introduced in Unreal Engine 5.4, such as renderer parallelization, bring considerable performance improvements, although frame-time stability still leaves something to be desired.
Dragon's Dogma 2 performance issues may be caused by a baffling design decision, judging from some recent discoveries by modders.
The Resident Evil 4 remake looks glorious with path tracing in certain scenarios, but the increased visual quality comes at a high cost, especially at 4K resolution.
AMD and Intel CPU shipments were up significantly by as much as 33% in the first quarter of 2024 compared to the previous year.
Final Fantasy VII Rebirth used all of the additional power offered by the PlayStation 5 to improve the game's frame rate.
The PlayStation 5 Pro GPU will deliver a maximum of 36 teraflops of power, and some of its changes will accommodate, among other things, faster ray tracing performance.