The excitement around has run into some huge roadblocks thanks to performance issues and more, but the community has concocted one memorable solution to uncomfortably low framerates. Following up on the cult status of the original game, caters to a core audience with dynamic combat possibilities and a focus on avoiding common frustrations with the design of modern RPGs. Although it's easy to appreciate all of this in terms of game design, the release simply hasn't made the process of ignoring the problems particularly easy.
's performance isn't without its problems on consoles, but it's at its worst on PC, where even capable rigs can struggle severely in certain environments. In the absence of a proper solution, the community has taken it upon itself to go about things in a more mercenary manner. One Reddit user proposed the practice of killing off NPCs based on their utility, with anyone who didn't contribute enough to the game for their CPU load to be worth it getting the axe.
It's not a particularly ethical approach, but it's a potentially efficient one, and it's easy to let video game morals fall by the wayside when the game itself is accidentally encouraging it. It quickly became obvious that a major culprit lies in the heavy load that NPCs put on the CPU, which can tank the framerate when there are too many around. Capcom confirmed and acknowledged this issue in a Steam message to players on March 22, but no patch has yet been deployed to address it directly.
Other players are all too willing to embrace the theory, making proposals for which NPCs might be reasonable fits and making comparisons with a generally tongue-in-cheek attitude. Reddit user longbrodmann also drew a comparison to similar conversations had around Act 3 of , which has also experienced its fair share of NPC-influenced performance struggles. A variety of improvements (some setbacks notwithstanding) have made Act 3 much more widely playable now, so it would be nice if continued to mimic this example and found its way toward better solutions for optimization.
Anyone willing to carve a bloody path through the world of could do it with reasonable efficiency by solving quests first and killing NPCs afterward. This approach isn't going to solve all the optimization problems upfront, but if it does provide any help, it's a workable compromise. Unfortunately, however, the best move might just be to wait out some fixes, which could take a while to materialize.
Although is far from the only game to launch in a bad state on PC, it's always especially frustrating when it happens to something with real promise. The release has also been marred by some controversial monetary decisions, and those aren't as easy to fight head-on through silly
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Blaze through the sky with Dragon Pow, a new shooter RPG on Android. Following a successful open beta, Boltray Games just dropped this game that’s full of colours and chaos. A while ago, they opened up pre-registration with rewards as good as $400 Amazon gift cards. Were you one of the lucky winners?
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
Portcrystals are the most valuable items in Dragon’s Dogma 2. These portable blue crystals can be placed anywhere on the map and they’re the only method for fast-traveling in the game. By placing a Portcrystal, or using one of the two rare permanent Portcrystal locations, you can instantly portal by spending a Ferrystone. Ferrystones aren’t cheap, but they’re worth it when travel can take so, so long. If you’re looking to grab the maximum amount of Portcrystals you can place anywhere on the map — but seriously, you’ll really need to place one in Bakbattahl and on the Volcanic Island — then here are six ways to get yourself extra Portcrystals.
Based on credit listings at videogame documentation site MobyGames, action RPG Dragon's Dogma 2 may have had around a quarter of the headcount compared to other AAA Capcom releases in recent years.
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.
Patch 10.2.6 added a Dragonflight meta achievement, A World Awoken — This achievement requires you to complete a plethora of activity all around the Dragon Isles to help usher in a new Age of Dragons. This achievement awards the mount Good Boy's Leash, which gives Taivan as a mount. We have developed an extensive guide for this meta achievement, so you can work on it while waiting for The War Within! A World Awoken Dragonflight Meta-Achievement Guide — Taivan Mount The Taivan mount guide has detailed explanations on how to obtain all the achievements for this massive expansion achievement (and links to other Wowhead guides when applicable).
is upping the firepower available to the soldiers of Super Earth, but as exciting as this news may be, it could actually be a cause for concern. Over the course of 's updates, there's been a good bit of debate over how strong weapons should be, with some key nerfs that addressed overpowered weapons causing community backlash from those who fell in love with these advantages. The nail-biting difficulty found on higher levels can make for thrilling gameplay, however, even if it dilutes the sense of a power fantasy.
The Red Dragon is the final boss of main story, and it is a challenging fight for which you should come prepared. Make sure to buy the top-of-the-line gear for yourself and your personal Pawn.