@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
03.04.2024 - 00:20 / pushsquare.com
@Splat You aren’t really. The game is designed to be played multiple times so if you can’t stumble upon it, theoretically that is what NG+ is for.
Yeah. It locked me out of the Platinum which really sucks. I have the Platinum for the first game and wanted to get this one too.
Anyway if anyone wants to use a level 70 Warrior Pawn for zero RC feel free to add me. My PSN is Splathew. Just put DD2 in the comment please.
@ApostateMage Tim Roth: FO0Z40EDIR8J
I think I got it right with the 0's and O's. Skinny ones being zero, fat ones being Oh's
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
When Sony recently announced plans to bring PSVR2 to PC. It got me excited for PC VR because of it's excellent capabilities and since the Reverb G2 in 2020 there hasn't been a similarly equipped tethered headset at that price point of under $600.
I'm playing Harold Halibut. I figured I'd give it a go despite Push Square's review and I'm quite liking it.
Anyone else play the closed beta and fall in love with the game? I mostly went in blind, but I figured it would at least be a decent game to co-op with my brother, so I'd give it a shot. The beta ended a couple of days ago and I think I have withdrawal symptoms!
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
Based on credit listings at videogame documentation site MobyGames, action RPG Dragon's Dogma 2 may have had around a quarter of the headcount compared to other AAA Capcom releases in recent years.
Pizzamorg wrote:
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.
I am now at the last point of no return in Final Fantasy XVI, believing to be close to the end. I'm level 50 with all monster contracts and side quests completed. Now the dilemma is of course: do I go for the DLC while I still can? Maybe some people here with tips. I'm in the middle of the move, so going quite slow, so the timing might be perfect for me, first beating the first DLC and then immediately the second one.
@RogerRoger Congrats on your milestone friend! Many happy returns
@HallowMoonshadow Nice haul! Gnosia requires a bit of patience due to its inherently repetitive structure, but it's unlike anything else I've played before or since. And is the sort of thing you'd never see a bigger studio make. I love indies that push the boundaries of game design in interesting directions.
@RogerRoger Congrats on your milestone friend! Many happy returns