A new Dragon's Dogma 2 patch is here to remedy progression-blocking bugs, but PC players are frustrated that it hasn't addressed performance issues prevalent since launch.
25.03.2024 - 19:25 / ign.com
Has your Dragon's Dogma 2 Pawn been suffering from headaches lately? Do they seem more confused than usual? Not following orders? Saying things that don't make sense? What about going on murderous rampages and killing off entire cities' worth of NPCs?
If so, your Pawn might have an actual in-game disease known as Dragonsplague, and the only way to get rid of it might be to either dismiss them, or in worst-case scenarios, drown them.
Warning: I'm going to spoil a newly-discovered in-game mechanic for Dragon's Dogma 2 in this article. We won't be covering any story spoilers, but if you enjoy going in knowing nothing, it's probably best to skip this one.
In Dragon's Dogma 2, you are the Arisen, a powerful individual with a specific destiny that involves, among other things, invoking total loyalty and obedience from a group of individuals known as Pawns. Pawns are a strange group of people with the ability to travel between different dimensions (aka, different players' games) via something known as the Rift, and they obey the Arisen in each world unquestioningly. As a result, a typical playthrough of Dragon's Dogma 2 involves you forming an adventuring party by creating one Pawn that will be yours through the whole game, and hiring other Pawns to your party that were made by other players and sent out into the Rift.
However, Dragon's Dogma 2 players have come across something weird about certain Pawns. Pawns seem to be able to contract and spread a disease called Dragonsplague. In its early stages, players are reporting that their Pawns will sometimes speak incoherently, disobey orders, and have strangely glowing red eyes. There's no way to tell if a Pawn has Dragonsplague while in the Rift before hiring them, but once they are hired, the signs start to become apparent. If left unchecked, then eventually resting at an inn will trigger a cutscene where the Pawn in question transforms into a shadowy dragon and nukes an entire city, which can include killing off quest-critical NPCs. Yes, even NPCs necessary for the main story quest.
Fortunately, Dragonsplague is pretty simple to deal with once you know the signs. Players are speculating Dragonsplague is gotten from battles with dragons, and Pawns can also pass it to one another, so if you hire one Pawn with the plague, they might spread it to others in the party. It's worth noting that the tutorial box for Dragonsplague will pop up the first time you have a Pawn that has contracted it, so seeing that dialogue appear is almost certainly a sign you need to get rid of that Pawn immediately. And the disease does take several in-game days to progress, and only triggers the devastating shadow dragon cutscene at inns, so if you're not sure if your party has it, you
A new Dragon's Dogma 2 patch is here to remedy progression-blocking bugs, but PC players are frustrated that it hasn't addressed performance issues prevalent since launch.
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
Based on credit listings at videogame documentation site MobyGames, action RPG Dragon's Dogma 2 may have had around a quarter of the headcount compared to other AAA Capcom releases in recent years.
The blemishes of beloved video games are sometimes referred to as their “jank.” The term encapsulates things in a game that may be slightly broken or inherently peculiar — aspects that should be detrimental to the experience, but aren’t. Ideally, these broken bits are overshadowed by a game’s superior elements, be they intricate combat systems, rich stories, or unique worlds.
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.
Dragon's Dogma 2 has captivated the hearts of newcomers and veterans alike, but one of its players shared a concept of how the game could further expand on its list of vocations. While the excitement around Dragon's Dogma 2 was notably high prior to release, it has since firmly established itself as Capcom's most successful launch on Steam. Despite the initial negativity over its microtransactions and performance issues, it has ultimately done little to deter players from enjoying Dragon's Dogma 2 and all the fun that its unique open world experience can provide.
Fall damage is a beast in Dragon's Dogma 2 all of its own. There you are, minding your business on a slippery, slanted rooftop when, all of a sudden, you hurl off the side and land flat on your face as your pawns point and laugh at you like Nelson in The Simpsons. Luckily, there's a way to avoid leaving your entrails on the pavement.
Dragon's Dogma 2 is pretty fantastic - I'm sure you'll struggle to find a fan of the series that doesn't hold that viewpoint. That doesn't mean it's perfect though, as while the game is looking like one of 2024's best, there are some things that are beginning to irk players that have sunk a significant amount of time into the game. Earlier this week, fans were complaining about the lack of enemy variety, and it turns out the beasties in Dragon's Dogma 2 aren't the only things that are getting a little repetitive.
I really wish they would put a checkmark next to a dungeon after you have cleared them. I want to do them all and it makes it a real pain.
In Dragon's Dogma 2, you can get an incredibly powerful weapon called the Unmaking Arrow which is "said to kill [whatever it hits] instantly." However, once you've fired it from your bow, the game automatically saves and removes it from your inventory forever. As DD2 only has one save file, that means you don't get another shot. Miss or waste the arrow and you're out of luck.
Dragon's Dogma 2 is a pretty unique game in that it's strictly single player, as you won't run into anyone on your travels, but it has lots of multiplayer elements thanks to the Pawn system. You'll come across various user-created Pawns during your time with Dragon's Dogma 2, which can be recruited and brought along for their combat prowess, healing abilities, or stylish threads.
Dragon's Dogma 2 players have discovered that catapults can do a lot more than just take down big enemies, as firing them in the correct place can actually uncover hidden areas.