Well, it's official: Geena Davis is not in Tim Burton's eagerly anticipated Beetlejuice 2. The actor, who played Barbara Maitland in the 1988 movie, confirmed the news, which is likely to disappoint longtime fans, at CinemaCon 2024.
28.03.2024 - 17:37 / ign.com
Plenty of big, AAA releases have problems at launch. Overwatch 2, Payday 3, and Redfall all launched to criticism from both reviewers and fans. It's far rarer to see a AAA game's community genuinely divided over whether or not a game is fantastic and groundbreaking, or an utter disaster at launch. But weirdly, that's what's happening with Dragon's Dogma 2.
At the forefront of the "this is terrible" argument are criticisms of the game's performance, which seems to be pretty awful across PC and consoles. Alongside that are complaints about the game's 21 separate microtransactions, almost all of which are specifically designed to ease Dragon's Dogma 2's built-in player antagonism. Lots of players are furious about their inclusion, even moreso because Capcom seems to have sprung them on players day one.
But it's not just microtransactions and performance that have upset the community. Also at the top of the complaint list for Dragon's Dogma 2 is its exploration. While the world is enormous and full of secrets, players complain that it's largely populated by the same enemies, over and over, appearing at high densities every time they try to run from place to place. Sure, the first time you fight a bunch of packs of wolves in a row it's novel, but once you've gone from Vermund to Harve Village a few times, it gets quite repetitive.
The limitations on fast travel — you need a specific item to do it, and they're on the rare-ish side, or available via microtransaction — don't help either. Some towns let you reach them via oxcart ride, but every ride has a chance of being interrupted by enemy attacks that can destroy the cart entirely and force you to walk anyway.
There's more. Players are rolling their eyes at the game's story and writing, arguing that dialogue and plot are shallow, short, and repetitive. Others feel the game didn't evolve enough past its predecessor, while some people are mad about combat and class balance or reduced quality of life features compared to the first game. Oh, and then there's the Dragonsplague, which many bemoaned due to lack of information about how it worked and fears it could softlock their games.
This sounds like a pretty hefty laundry list of issues, and the Metacritic userscore and Steam user reviews are reflecting that frustration — they're both mixed at the time this piece was published despite relatively high critical scores. And yet, numerous players are also coming to the game's defense, acknowledging that while it has some issues (it's hard to argue the performance is good, for instance), many of the other complaints are related to a fundamental misunderstanding of what Dragon's Dogma is.
For instance, plenty of players are arguing the microtransactions don't actually
Well, it's official: Geena Davis is not in Tim Burton's eagerly anticipated Beetlejuice 2. The actor, who played Barbara Maitland in the 1988 movie, confirmed the news, which is likely to disappoint longtime fans, at CinemaCon 2024.
It might not be very democratic to say it, but it's always been pretty obvious that Helldivers 2's prosperous planet of Super Earth might not be the kindest place in the universe. From the game's in-universe propaganda, the denial of information like the existence of flying bugs, and the fact that Helldivers are treated so poorly, the signs have always been there – just don't tell them I said that.
A Dragon's Dogma 2 speedrunner has somehow managed to complete the RPG in under two hours with no armor equipped, and using their bare fists as their only weapon, leaving goblins and griffins everywhere shook.
Dragon’s Dogma 2 is about the journey, not the destination. It’s about exploring routes you’ve never taken before, camping in the wilderness, and having an unexpected run in with a Minotaur. Quests objectives are also left intentionally vague, forcing you to puzzle things out and speak to as many people as you can. If you could just easily fast travel to obvious quest markers you could certainly check them off your list more efficiently, but then you’d miss out entirely on the adventure of getting there.
Samsung no longer provides monthly security updates for Galaxy S20 or Note 20 smartphones. These devices have been demoted to quarterly updates, with support ending in March or April of 2025.
Yellow Brick Games, the studio co-founded by Dragon Age creative director Mike Laidlaw, has finally announced its first project. Titled Eternal Strands, it looks like an incredible blend of Shadow of the Colossus with modern Zelda, and it's instantly shot to the top of my gaming wishlist.
Fisher Price has been shrinking characters from popular culture down to size for its Little People Collector's Sets for years. The residents of Halloween Town and the cast of Stranger Things are just two examples of characters who have their very own sets. Now Master Chief and a few other famous faces from Halo will be joining them as a Little People set based on Xbox's flagship series has been revealed and will launch this summer.
Vladimir Putin has signed off on a plan to create Russia's own consoles and Steam-like platform. This is one of nine instructions that are supposed to promote the socio-economic development of the region of Kaliningrad, the Russian exclave located between Lithuania and Poland. The region is a Special Economic Zone where manufacturers can enjoy tax breaks; moreover, a silicon production facility was recently established there.
In, quest, assigned by Captain Brant, tasks you with attending a Masquerade in Vernworth Hall to confront an impostor. This quest, rich in espionage, starts when you engage Brant at the Vernworth Tavern and inquire about the Masquerade, which he believes is an ideal opportunity to uncover information about the false Sovran. To blend into the ball attended by Vernworth's elite society, players must look the part.
Dragon's Dogma 2 DLC might be in the works at Capcom, as the publisher has asked players what they would theoretically pay for new content.
We knew Gearbox Software was about to be sold by Embracer, and today, Take-Two announced it had reached an agreement to purchase the 25-year-old Texan developer for $460 million.
The constant battle to spread Managed Democracy in Helldivers 2 can be hard to keep up with at times. While the ever-evolving fight and story is a huge part of what makes Arrowhead's third-person shooter so damn good, I'm sure many of us would be hard-pressed to recall exactly what happened on each planet every day.