@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
03.04.2024 - 15:37 / digitaltrends.com / Tomas Franzese
Dragon’s Dogma 2 intentionally gives players a hard time.
To create a gameplay loop that can produce a lot of unforgettable, organic moments, Capcom crafted many friction-filled systems for players to go up against. If players don’t equip themselves properly, have the right party composition between them and their pawns, or stray too far off the path they set for themselves, it’s possible for some ambush, giant monster, or another unintentional mishap to ruin a perfectly good quest.
That’s where a lot of the fun with Dragon’s Dogma 2 lies, but this approach to design often meant it can be more frustrating than fun at some moments, something I criticized in my review. For much of my playtime, I wasn’t sure how I felt about Dragon’s Dogma 2 as a whole. When I went for the true ending and discovered what was locked behind that path, though, the imperfect nature of Dragon’s Dogma 2 started to make a lot more sense.
RelatedThis article contains spoilers for Dragon’s Dogma 2.
There’s a lot to uncover, and from the moment players can set out into its open world, Dragon’s Dogma 2 pulls no punches. Monsters are tough during the day and even more brutal at night, so you’ll always want a camping kit on hand and to be mindful of where the closest campfire to your current position is.
Early on, it’s often better to run rather than fight unless you’re very well equipped for a battle and the necessary healing afterward. If a quest’s objective hasn’t been denoted by any of those markers on your map and you’re deciding to venture out into unmarked territory alone, don’t be surprised when things go wrong and you lose a lot of progress from dying far after a save point.
Dragon’s Dogma 2 demands mastery of its system and puts up challenges for players to hone themselves on. But friction creates burns, and not all the marks Dragon’s Dogma 2 leaves on players feel justified. Things like antiquated save systems, sometimes clunky combat, and unforgiving difficulty don’t provide the wonder and escapism I often look for in fantasy games. To get that feeling more immediately, I recommend you play the likes of Baldur’s Gate 3 and The Legend of Zelda: Tears of the Kingdom over Dragon’s Dogma 2.
I stuck with Dragon’s Dogma 2, though, and eventually found the magic behind its design during the endgame. I went for the true ending, using the Godsbane Blade on the heart of a dragon rather than going for one of the two predisposed endings that Dragon’s Dogma 2 more obviously presented
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
Capcom reveals planned changes to Dragon's Dogma 2 inside an upcoming April patch and gives players a sneak peek at what they can expect to see once it arrives. Capcom's return to its action RPG series has proven to be a hit with fans and critics alike, especially for those who enjoy customizing their Pawn helpers through the detailed character creator. Still, for all of its successes, Dragon's Dogma 2 launched with a number of issues which Capcom has been busy attempting to fix.
@Splat Nice work on the platinum, that can't have been easy. I didn't get anywhere close to it.
Warhorse Studios and Deep Silver finally announcedKingdom Come: Deliverance 2, a sequel to a popular 2018 RPG that gained notoriety for grounding itself in a realistic medieval world.
The video game demo is starting to come back into fashion.
All of us have gaming opinions that go against the grain or zeitgeist around certain titles. Oftentimes, it’s because your personal opinion on a title is negative — I was like that with Sonic Frontiers — but it can go in a more positive direction. For me, a game I’m a very positive outlier on is Back 4 Blood, a Left 4 Dead successor developed by Turtle Rock Studios and published by WB Games.
There’s more to Dragon’s Dogma 2 when the credits roll. Before completing the story, you’ll want to discover how to access the true ending — a secret route that’s only available if you’re really paying attention at the end of the game. This should be obvious, but there are going to be huge spoilers as we explain the specific steps required to reach the next phase of the game. There’s a lot more to complete before you reach the real ending. Prepare yourself, because we’re entering another world in Dragon’s Dogma 2.
@ApostateMage haha these moments are the best. This is the location I had wandered off to while getting side tracked from everything else. I went in a sorcerer (I think) and came back as a Magick Archer, then switched to thief at Bakbhattal after i'd levelled up to about MA lv5.
@Splat You aren’t really. The game is designed to be played multiple times so if you can’t stumble upon it, theoretically that is what NG+ is for.
Both Dave the Diver and Tales of Kenzera: ZAU will launch for PlayStation 5 this month, and both will included in PlayStation Plus Premium and Extra’s Game Catalog from day one.
According to developer and publisher Capcom, the recent open-world role-playing game (RPG) Dragon’s Dogma 2 has managed to surpass 2.5 million units sold worldwide since its March 22 launch.
Dragon’s Dogma 2’s post-launch addition of microtransactions vexed a fair few people, but in spite of backlash from the community, the open world action RPG has got off to an impressive start. In addition to widespread acclaim, it has also seen sales in impressive numbers right out the gate.