Today, Finnish developer Remedy Entertainment decided jointly with Tencent to cancel the cooperative multiplayer game they were developing.
25.04.2024 - 22:01 / wowhead.com
Blizzard has posted this week's developer notes for Windwalker Monk, going over the changes for this week's build!
Our goal is not to change rotational priorities, but to make every button press feel directly meaningful to your overall damage.This also helps us tackle some interesting damage profiles by increasing their priority target damage, even in AoE scenarios. We’re excited about talents like Martial Mixture for this reason, which could offer some additional support to this profile.Combo Strikes
We’ve removed Chi Wave and Expel Harm from the list of spells that trigger Combo Strikes for Windwalker Monks in The War Within. Since these are now automatically triggered, we didn’t think it was intuitive for these to trigger Mastery.
Our intent for Combo Strikes is that the main focus should be directly on the action bar and relying on direct spell casts rather than auras to determine your next spell to cast.Alongside this, we’re making a couple adjustments to Combat Wisdom and Storm, Earth, and Fire to support these changes.Combat Wisdom will now rebalance Chi to 2 while out of combat instead of the default depletion. We think this will help both Windwalker’s opener feel more intuitive (only one required Tiger Palm before entering cooldowns with max Chi when playing with Ordered Elements) and also improve the experience of traveling between packs in Mythic Plus or the open world.Storm, Earth, and Fire is being added to the list of spells that triggers Combo Strikes. Our goal here is to make the transition to bursting feel as smooth as possible – both when maximizing Rising Sun Kicks with Ordered Elements and in the cases a Windwalker may choose to Storm, Earth, and Fire immediately before using other globals to set up Combo Strikes.Windwalker Tree Talent Layout Adjustments
In next week’s Alpha build, we’re repositioning some nodes in the Windwalker tree to free up some builds we’re excited about.
Today, Finnish developer Remedy Entertainment decided jointly with Tencent to cancel the cooperative multiplayer game they were developing.
Mojang has released the patch notes for Minecraft's first snapshot for Java Edition 1.21, which includes new paintings, music discs, background music tracks, adjustments to Trial Chambers, and more. The Minecraft snapshot also introduces data-driven enchantments, pushing its changelog to over 900 lines.
Blizzard has posted development notes for War Within Alpha #3, giving details on why they made the talent changes in this build.
Blizzard has posted additional developer commentary explaining some of the new Warrior changes in this week's Alpha build for The War Within, from redefining Arms AoE rotation, to punching up Fury's Bloodthirst, and major buffs for Bladestorm! There are a few Warrior updates in today’s Alpha build. After giving Arms and Fury access to both Bladestorm and Ravager, it was clear that Ravager had strong advantages in all situations. We’d like Bladestorm to be a strong pick for burst AOE, so we’re buffing its damage significantly, and reducing Ravager’s damage slightly. This should help make the choice between these abilities more meaningful and let each ability shine in different situations. Arms We’ve heard the feedback that the Arms AOE rotation lacks definition, so we’re making adjustments to Cleave to make it the centerpiece of Arms’ AOE rotation in The War Within.
Blizzard has posted a substantial breakdown of the Demonology Warlock changes in today's War Within Alpha build going over Demonic Cores, Resources, and Cooldowns!
Blizzard has posted a large breakdown of the Arcane Mage changes in today's War Within Alpha build going over Complexity, Radiant Spark and more!
Blizzard has posted War Within Alpha development notes for today which includes Arcane Mage and Demonology Warlock reworks!
World of Warcraft just revealed the full patch notes for Patch 10.2.7, Dark Heart, ahead of its release on May 7. The final content update of Dragonflight, this World of Warcraft patch brings new story, Heritage Armor quests, and a limited-time PvE event to the game.
Blizzard has just released the patch notes for Patch 1.4.0 coming with Season 4, including the itemization rework, new crafting systems, class changes, and much more! Season 4 will launch on May 14 on all platforms.
Bethesda has pulled the curtain back on the big Starfield update that's coming on May 15. Since launch, Bethesda has released multiple updates for Starfield to address fan feedback and squash lingering bugs. However, the next update for the game may very well be the biggest to date, implementing significant improvements that will benefit those playing specifically on Xbox as well as PC players.
Following the recently announced Tekken 8 roadmap, Bandai Namco has revealed the details of what will be in the next Tekken 8 update. This fits right in with the recent Tekken 8 roadmap, as it said Spring updates would be focused on balance adjustments, which is most of what is seen here.
DON’T NOD is no stranger to narrative adventure titles with extensive dialogue systems, where your choices can affect the course of the story. While Lost Records: Bloom and Rage sees one playing through two timelines – Summer of 1995 and 2022 – and making decisions that affect each, the development team at DON’T NOD Montreal is going with a slightly different approach to its dialogue system.