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The director of Sims competitor Life By You says players can monetize their future mods: "You don't owe us a dime" - gamesradar.com
gamesradar.com
20.04.2024 / 16:09

The director of Sims competitor Life By You says players can monetize their future mods: "You don't owe us a dime"

The director of upcoming Sims competitor Life By You has said that players are free to create and monetize their future mods. 

The director of upcoming Sims competitor Life By You says life sims are "the most complex RPGs ever written" - gamesradar.com
gamesradar.com
18.04.2024 / 19:19

The director of upcoming Sims competitor Life By You says life sims are "the most complex RPGs ever written"

The director of upcoming Sims competitor Life By You says life sims are "the most complex" RPGs and crafting games ever made.  

It Takes Two Studio Hazelight Teases New Project - gameranx.com
gameranx.com
16.04.2024 / 15:47

It Takes Two Studio Hazelight Teases New Project

2021 was a strange year for games. Amid the pandemic, major titles were few and far between, and instead, indie games reigned supreme. No game saw more fervor and applause than It Takes Two from Hazelight Studios, an exclusively co-op action-adventure game that has managed to sell 16 million copies as of March 2024.

It Takes Two Developer Hazelight Studios Will Seemingly Announce its Next Game Later This Year - gamingbolt.com
gamingbolt.com
15.04.2024 / 21:45

It Takes Two Developer Hazelight Studios Will Seemingly Announce its Next Game Later This Year

Hazelight Studios – the development team behind acclaimed co-op games It Takes Two and A Way Out – is seemingly gearing up to announce its next game sometime later this year. In commemoration of its upcoming 10th anniversary in November, Hazelight Studios briefly touched on its next game in a post on Twitter, writing, “We’ve got new (real good) stuff cooking that we’ll talk more about later this year.”

Horrifying Real Life DogDay Animatronic Gets Poppy Playtime Devs' Approval - screenrant.com
screenrant.com
13.04.2024 / 21:03

Horrifying Real Life DogDay Animatronic Gets Poppy Playtime Devs' Approval

fans are in for a treat as a team of talented creators manages to bring one of the game's most haunting characters to life with a shockingly effective animatronic. Introduced in the most chapter of, DogDay has become somewhat of a fan-favorite character given the horrific circumstances of his existence following the events of The Hour of Joy. His iconic design has earned plenty of praise from the community, with many remarking that he would fit right in with the colorful cast of fellow horror franchise.

Immortals of Aveum studio has reportedly furloughed the majority of its staff - videogameschronicle.com
videogameschronicle.com
11.04.2024 / 18:23

Immortals of Aveum studio has reportedly furloughed the majority of its staff

Immortals of Aveum developer Ascendant Studios has reportedly furloughed the majority of its staff.

Former Destiny leads have a new studio and a new game - polygon.com
polygon.com
09.04.2024 / 20:55

Former Destiny leads have a new studio and a new game

A team led by the former creative director on Destiny announced Tuesday that they’re working on a new game under parent company ProbablyMonsters, the studio founded by former Bungie president and CEO Harold Ryan. That new development team is named Hidden Grove, and is working on an original “multiplayer competitive adventure game” built on Unreal Engine 5.

Life is Strange devs Deck Nine accused of crunch, sexism and abusive behaviour amid allegedly toxic culture - rockpapershotgun.com
rockpapershotgun.com
05.04.2024 / 19:09

Life is Strange devs Deck Nine accused of crunch, sexism and abusive behaviour amid allegedly toxic culture

Deck Nine, currently responsible for heading up the Life is Strange series having handled spin-off True Colours and remasters of the first two games, have been accused of fostering a toxic workplace home to sexism, mismanagement, crunch and abusive treatment of staff left to linger by the studio’s higher-ups.

Life is Strange developer Deck Nine accused of toxic workplace culture in new report - eurogamer.net
eurogamer.net
05.04.2024 / 17:23

Life is Strange developer Deck Nine accused of toxic workplace culture in new report

A new investigation into developer Deck Nine — best known as the current steward of Life is Strange, a series celebrated for its diversity and inclusivity — has painted a picture of a studio where toxicity, hate speech, harassment, crunch, bullying, and abusive leadership has been able to fester as a result inaction from senior management.

How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine - ign.com
ign.com
05.04.2024 / 15:01

How Hidden Nazi Symbols Were the Tip of a Toxic Iceberg at Life Is Strange Developer Deck Nine

Early last year, while working on the next entry in the Life Is Strange franchise, a few developers at Deck Nine stumbled upon something that didn’t belong in their game: Nazi symbols.

Honkai: Star Rail Devs Reveal How Much Of The Story Is Actually Plotted Out - screenrant.com
screenrant.com
04.04.2024 / 21:07

Honkai: Star Rail Devs Reveal How Much Of The Story Is Actually Plotted Out

Developers of revealed how much of the game’s story is already planned for the upcoming years – and how much of that is open to changes. The turn-based RPG is completing its first anniversary in late April, during Version 2.1, as it proceeds deeper into the Trailblaze Missions set in Penacony. So far, the crew of the Astral Express had visited Herta Space Station (where the adventure begins), Jarilo-VI’s Belobog, and the Xianzhou Luofu. Now, the Planet of Festivities offers players an entirely new experience.

Indie Devs Clarify: Funding Didn’t End From Xbox, “Gold Rush” Is Over For The Whole Industry - gameranx.com
gameranx.com
03.04.2024 / 10:57

Indie Devs Clarify: Funding Didn’t End From Xbox, “Gold Rush” Is Over For The Whole Industry

Last week, a small set of interviews went viral over claims that the proverbial ‘gold rush’ for indie game funding had ended. Today, we get some clarification about those interviews.

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