Baldur's Gate 3 director Swen Vincke says he's finally settled on the first part of his next project, after four months of trying.
19.12.2023 - 18:43 / videogameschronicle.com / Glen Schofield / Space
Dead Space co-creator Glen Schofield has teased plans to announce a new game project in 2024.
The former Sledgehammer Games and Visceral Games general manager left his most recent studio, Striking Distance, earlier this year after its debut game, The Callisto Protocol, failed to meet expectations.
Schofield, who’s also a professional artist, revealed this week that he has been working on a new game-related project behind the scenes.
“Although I’ve taken some time off, I’ve been extremely busy & not just drawing,” he said. “Something in games that’s new and exciting. Can’t wait to share more after the New Year!”
Having trained in both fine arts and business, Schofield started his video game career as an art director on licensed games based on The Simpsons, Ren & Stimpy and Home Alone in the early 1990s.
He later joined Crystal Dynamics and led development of the Gex and Legacy of Kain franchises.
However, Schofield would make his name at EA‘s Redwood Studios (later renamed Visceral Games), initially working on Lord of the Rings, Godfather and 007 games, before co-creating the critically acclaimed Dead Space franchise.
Schofield left for new Activision Call of Duty studio Sledgehammer Games in 2009, where he co-directed Modern Warfare 3 and directed Advanced Warfare.
He founded Krafton subsidiary Striking Distance in 2019 with the goal of crafting an original narrative experience in the PUBG universe, although the project evolved over time into a sci-fi survival horror game that was no longer tied to the franchise.
The Callisto Protocol received mixed reviews when it was released last December, a month before EA released a critically acclaimed Dead Space remake.
In January, an analyst claimed Krafton had targeted five million sales for The Callisto Protocol, but that following a slow start it could struggle to reach two million by the end of 2023.
Schofield confirmed his “bittersweet” departure from Striking Distance in September, when a Krafton representative also said he had decided to pursue new opportunities and would be leaving the company voluntarily.
Baldur's Gate 3 director Swen Vincke says he's finally settled on the first part of his next project, after four months of trying.
Swen Vincke, the CEO and founder of Larian Studio (developer of Baldur's Gate 3) has taken to Twitter to share some progress on his next game—namely, he thinks he's got a solid draft going.
When looking to do a second playthrough of Rockstar's cowboy classic , the honor system should be on players' minds as they determine whether Arthur Morgan will be good or bad. Deciding on a morally upstanding outlaw who does bad for good reasons or a heartless killer who revels in the crimes he commits is the key choice here. Each has its benefits (though one side vastly outweighs the other), and must be considered when starting up the game and journeying into Colter for the second time around.
Ever been idly clicking through the Steam store and something causes you to immediately hit the brakes and add a game to the top of your wishlist? That happened to me today while looking at upcoming city builders. There's just something about an isometric city builder with retro pixel art that immediately appeals to me, so Metropolis 1998 grabbed my attention with just a few screenshots.
Rare things are bound to happen in a game as large as These can range from random NPCs left in for the developer's amusement, to peculiar Stranger interactions that only occur at certain times and places, to hidden secrets players have hunted down or figured out. With so much to explore, it's understandable that a lot of these things go unnoticed by most.
Jordan Peele says his mysterious next film might be his favorite.
Coming in at number eight is Dead Space. This full PS5 remake kicked off 2023 with its January release, and honestly, we haven't stopped thinking about it since. With The Callisto Protocol launching just a month prior and sharing a lot of the same DNA, EA Motive wiped our memory of Johnny Protocol as it thrust us into a dark, terrifying, yet wildly enchanting world.
If you watched The Game Awards at the start of December (and, lord knows, many of us did), you’d be forgiven for thinking that there was only one stellar horror remake this year: Resident Evil 4.
It's fair to say that the most defining work from developer BioWare is the Mass Effect series, which would become an influential RPG franchise. But in the years since the conclusion of the main trilogy, the sequel Andromeda, and the Legendary Edition, the studio has undergone several changes following many key creatives departing for new opportunities elsewhere. As successful as Mass Effect has been, many of the key creatives who've worked on the series are content with the work they accomplished and have moved to new projects. Recently, former lead writer of the Mass Effect series Mac Walters had an interview with the MinnMax gaming podcast, where they talked about moving on from BioWare to found the new studio Worlds Untold. Along with reflecting on the series' success, they were also quite frank about knowing when it was time to step away from BioWare and Mass Effect.
The Wild West can be a scary place in . Overall, is pretty grounded in reality. However, there are lots of little Easter eggs and secrets that touch on the supernatural. There's nothing akin to 's zombie adventure DLC, but there are UFOs, cannibals, and vampires to be found in .
is now out in theaters and many potential viewers want to know more about the “” that has helped earn the movie an R rating. Here’s what you need to know about the and whether and/or in the film. For audiences concerned about the level of nudity in the movie, here’s a breakdown of what you can expect to see.
Having been originally released on PlayStation 4 and Xbox One and not having received a current generation update, Red Dead Redemption 2 does not support ray tracing, which is a shame, as it would make the game look even more incredible than it already does.