A recent Reddit post has gone viral on the BG3 subreddit proving that most players haven’t found this crucial note about the Absolute, revealing a huge twist in the narrative.
28.12.2023 - 19:35 / gamesradar.com
It's fair to say that the most defining work from developer BioWare is the Mass Effect series, which would become an influential RPG franchise. But in the years since the conclusion of the main trilogy, the sequel Andromeda, and the Legendary Edition, the studio has undergone several changes following many key creatives departing for new opportunities elsewhere.
As successful as Mass Effect has been, many of the key creatives who've worked on the series are content with the work they accomplished and have moved to new projects. Recently, former lead writer of the Mass Effect series Mac Walters had an interview with the MinnMax gaming podcast, where they talked about moving on from BioWare to found the new studio Worlds Untold. Along with reflecting on the series' success, they were also quite frank about knowing when it was time to step away from BioWare and Mass Effect.
In the interview, Walters talked about the lead-up to his decision to depart the studio, which happened not long after the release of the Legendary Edition, a faithful remaster of the original trilogy.
"[Mass Effect] Legendary Edition was released in spring 2021, and I left holiday 2022, so there was a long period where I was unwinding, unplugging, and feeling like, 'Hey, I think I'm kind of done with this,'" said the former BioWare writer and project lead. "It was a process for me, right? I'm sure it seemed more abrupt from the outside looking in, but I went through my own mental journey with that."
The former BioWare lead writer stated that he even felt like leaving the studio before the Legendary Edition began development, having second thoughts about doing "another Mass Effect."
During his time at BioWare, Mac Walters would become one of the key figures behind the success of the Mass Effect series. Starting as a writer on 2005's Jade Empire, he transitioned to a senior writer on the original Mass Effect, then lead writer on its two sequels. Eventually, he became a creative director on the sequel Andromeda and then served as director on the remaster of the Mass Effect trilogy. He briefly worked as a production director on the upcoming Dragon Age: Dreadwolf before departing BioWare for his new studio, Worlds Untold, under NetEase's ownership.
While Walters spoke highly of his time at BioWare and its sci-fi RPG series in the interview, he was also frank in his decision to leave and how working on large IPs motivated him to step away. When asked if he would ever work on the Mass Effect series, he stated he would rather not and felt that working on the Legendary Edition was a nice end to his time on the series.
"There’s part of me that had that feeling of, 'Do I want to revisit all of this? Do I want to go backward?' because there’s a
A recent Reddit post has gone viral on the BG3 subreddit proving that most players haven’t found this crucial note about the Absolute, revealing a huge twist in the narrative.
The White Lotus star Theo James unexpectedly inherits his wealthy father's country estate, only to get more than he bargained for, in the bloody first trailer for Guy Ritchie's new Netflix series The Gentlemen. While the show is set in the same world as the director's 2019 movie of the same name, it features all new characters, with James playing Eddie, the Duke of Halstead.
Given the sheer quantity of games releasing on Steam these days, having a neat little elevator pitch for your game can be vital in helping it stand out. For example, if I get an email saying a game is like "Obra Dinn meets such and such" or "Into The Breach but a deckbuilder", that's like personal catnip to me, and can be a handy indicator of whether I should investigate further - maybe watch a gameplay trailer for it, say, or see if it's got a demo. Case in point: this is exactly how I stumbled upon the upcoming Donkey Kong Country-esque platformer Windswept last week, although instead of an email, I saw it on the growing "Your game is too much like..." thread over on Xwitter - which is definitely worth a browse if you have very niche interests in need of a good scratch.
Core Engage and Daedalic Entertainment have released a new overview trailer for New Cycle, their post-apocalyptic "dieselpunk" city management game. "New Cycle" is obviously a bit of a self-contradiction, and I suspect that's deliberate - one of the questions the video leaves you with is whether there is "a future beyond survival", or whether we are doomed to just repeat the processes of extraction and gradual building-up, resource overexploitation and encroaching disaster suggested by these 12 jam-packed minutes of in-game footage.
In a follow-up statement to recent comments regarding uncomfortable behavior from Marvel's Spider-Man fans, Stephanie Tyler Jones, the capture model for Mary Jane Watson (MJ) in Insomniac's superhero series, affirms that she'll remain open to playing the role "as long as the game creators will have me."
A new Baldur's Gate 3 hotfix is now live, introducing a variety of tweaks and fixes that improve the experience on all platforms.
Larian Studios CEO Swen Vincke says he’s made significant progress drafting the first act of an upcoming project.
Baldur's Gate 3 director Swen Vincke says he's finally settled on the first part of his next project, after four months of trying.
It's been nearly three years since AMD launched its last desktop APU series, but now the all-in-one CPU+budget GPU chips are back with a bang in the form of the 8000G series. The new range covers four models, all of them using the Zen 4 CPU and RDNA 3 GPU architectures. The best GPU is unfortunately only in the most expensive one, but for many gamers looking to build a compact PC this year, it may well be the perfect APU.
A Baldur’s Gate 3 writer has reflected on Larian Studios’ decision to include a tribute in the game to a fan’s father who has Alzheimers, and said they’re “really happy we got to honour the mighty mindflayer hunter.”
Late last year, Ramen VR announced that they will bring some major changes to Zenith: The Last City. Now, there’s a new devblog breaking down some of the changes and why they’re happening, along with a closed pre-alpha coming this weekend.
Former BioWare writer and project lead Mac Walters recently gave some insights on the new game from Worlds Untold. While details are scarce, we know it'll be a sci-fi action-adventure game, and not at all an RPG like Mass Effect. During an interview with the MinnMax gaming podcast, the studio head of Worlds Untold talked about his career at BioWare and what's next for him at his new venture. According to him, this next project will be a mix of elements from Mass Effect and, surprisingly, Apple TV's grounded sci-fi show Severance.