It's another bump in the road for beleaguered heist-shooter Payday 3 as Starbreeze Studios has delayed an update that was expected to go live today and says it also needs to do yet more server maintenance.
21.09.2023 - 19:29 / pcgamer.com
An increase in Destiny 2 error code encounters earlier this week was caused by DDoS attacks, says developer Bungie. The attacks caused some players to be unable to log in or stay connected, and got worse over September 18 and 19—by the evening of the 19th many couldn't play at all.
A DDoS attack uses a network of devices, usually commanded by malware, to overwhelm a server with phony requests, inhibiting its ability to serve actual users. Bungie says it doesn't usually openly acknowledge attacks like this «for general game security reasons,» but the proximity to a hotfix and patch compelled it to speak out in this instance.
Over the past couple of days, we've seen a spike in error codes and disconnects. The team has confirmed that these error codes are not related to the planned fixes rolling out for the recent crafting issue and are instead a result of DDoS attacks. While we typically don't confirm…September 20, 2023
«While we typically don't confirm these types of attacks and do not plan to in the future for general game security reasons, we believe it's the right thing to do for our players to communicate the added pressure to our systems given recent circumstances,» the studio said in a post.
It was otherwise a pretty funny weekend for Destiny 2 due to an unrelated issue. A huge weapon crafting glitch caused players to be able to make bizarre frankenguns and frankenswords combining aspects of one weapon with another: Grenade launchers with a shotgun-level of projectiles, double-swords that double-leaped you double-forward—that kind of thing. Bungie hastily deployed a patch to fix those.
Destiny 2 is otherwise proceeding as planned, hurtling towards its epic The Final Shape expansion, in which the now almost decade long saga of Light and Dark might just get some kind of conclusion.
It's another bump in the road for beleaguered heist-shooter Payday 3 as Starbreeze Studios has delayed an update that was expected to go live today and says it also needs to do yet more server maintenance.
Rockstar are about to properly announce Grand Theft Auto VI, going by some hectic speculation surrounding a TwiX image for GTA Online's upcoming in-game Red Happy Moon Tee festival. A child in the ways of the internet might glance at said image and merely conclude that if you play GTA Online at any point this week, you can scoop up a seasonal cosmetic. But look again with unclouded eyes, young one. What does your heart say to you?
Payday 3 is being taken offline twice this week for improved server and matchmaking stability.
The Continental, the John Wick spinoff show on Peacock, is airing its second episode this week. The Wheel of Time season 2 continues upping the ante with its Seanchan villains with each new episode (and its penultimate chapter airs this Friday). American Horror Story: Delicate is finally here, and it’s… not schlocky! Dare we say it’s even promising?
Here's where you'll be playing and what new guns you can snag in Destiny 2's Trials of Osiris.
Bungie had a wild start to the week and not in a good way.
Destiny 2 players have been dealing with a rather frustrating situation recently, with server issues and connection problems making the game nearly impossible to play for some players. It turns out this has been due to a recent DDoS attack against the studio, and in a rare instance, the developer has released a statement regarding the attack, and fans are rallying to support them as they work through the problem.
If Destiny 2 disconnects and error codes have been interrupting your playtime lately, you’re not alone, but Bungie confirms that these are not due to the rollout of updates. Instead, the developer behind the multiplayer space FPS game says these Destiny 2 issues are the result of malicious DDoS attacks, which have placed “added pressure” on the game’s infrastructure.
Destiny 2 developer Bungie is battling to fix a massive crafting glitch that let players make god-tier weapons — and now it’s facing down distributed denial-of-service (DDoS) attacks.
As I write this, there's roughly one week until Cyberpunk 2077's long-awaited expansion Phantom Liberty goes live on PC, and less than 72 hours until the big, free 2.0 patch drops for everyone who already owns Cyberpunk 2077. Ample time to watch all 10 episodes of Cyberpunk: Edgerunners, the Netflix anime series that debuted last year and was popular enough to give the game a big boost in the sales charts. Whether you've already watched it or not, I can't think of a better way to get in the mood for 2077's big comeback this week.
It’s fall! Movies are back, but movies are also on TV — just not how you’d think.
As almost every active Destiny 2 player will know, the game has had a heck of a weekend thanks to what is easily the most ridiculous and fun bug in franchise history. Notably, the game’s weapon customization/crafting system somehow ended up allowing players to build mish-mashed monster-guns. A particularly egregious example, just to illustrate the ridiculousness of the bug, was to slot the Aggressive Shotgun Frame onto a grenade launcher, allowing said launcher to simultaneously fire a dozen grenades all at once.