Cyberpunk 2077’s lead quest designer, Paweł Sasko, has revealed the process that makes the game’s side quests so strong. Even during the rough launch of Cyberpunk 2077, the side quests in the game stood out for their quality.
The comeback of Cyberpunk 2077 is incredible. It had one of the roughest launches in recent memory, which came as a huge disappointment given the enormous amount of hype for the game. Coming on the back of The Witcher 3, it was a huge blow to the goodwill that CD Projekt Red had spent years building with the gaming community. However, consistent patches, the Phantom Liberty expansion, and the 2.0 update for Cyberpunk 2077 have given the game a new lease of life. Whether it has reached its potential is another discussion entirely, but there's no doubt that nowadays, it's a ton of fun to play.
In a recent interview with PC Gamer at GDC, Paweł Sasko, who served as the lead quest designer on Cyberpunk 2077, confirmed the secret to ensuring that the side quests were consistently great. The solution is simple — just have a ton of ideas, and use only the very best. According to Sasko, «A good designer has an acceptance ratio of their ideas of between five to 10%,» and «If someone has 10%, this is probably one of the best people we have in the team.» The quest designers on the game are tasked with writing up to 20 pitches a day, and then the very best of those are chosen to be developed into side quests in Cyberpunk 2077.
On the surface, the mantra of «don't use bad ideas» isn't exactly rocket science. However, it's a good reminder that even the most creative developers will have ideas that don't quite work, and finding the most comprehensive method to weed these out will always produce the best end results. It's certainly an interesting glimpse into the development process of Cyberpunk 2077. After all, now that the technical issues are ironed out, the side quests are a big part of the reason that the game is now one of the best action RPGs on the market.
A good designer has an acceptance ratio of their ideas of between five to 10%.
With Cyberpunk 2077 now done and dusted, attention turns to CD Projekt Red for any potential news on a sequel. It's confirmed to be in development at the studio, with plenty of rumors and leaks so far for Cyberpunk 2077 sequel Project Orion. However, concrete news on the project has been a little harder to come by, with a release not expected for some time yet.
Cyberpunk 2077 is an RPG set in a future dystopian world. Players take up the role of V, who works as a mercenary in Night City in California. Gameplay involves branching dialogue, open-world exploration, character classes, and combat.
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Igor Sarzyński, the creative director of Cyberpunk 2077, has taken to Twitter to tantalize fans with hints about what appears to be one of the final secrets yet to be uncovered in the Phantom Liberty quest. His post emerged a few days after another developer revealed that there are several closely guarded secrets within Cyberpunk 2077's universe that no player has yet stumbled upon.
's Night City is full of references to other media, with its own version of the Batmobile found within a cave, to one of the fastest bikes in the game, the Yaiba Kusanagi CT-3X, which is also known as the motorbike from. Some details, however, open up a multiversal can of worms, mainly surrounding the works of actor Keanu Reeves, who also portrays Rockerboy Johnny Silverhand in the game.
Many fans of Cyberpunk 2077 have always wondered why certain clothing items aren't available to wear, but the explanation behind the lack of long-sleeve jackets or gloves might actually be a pretty simple one. Looks may be everything in Night City, but even with a wide variety of alternative outfits and cosmetic items available, it seems the protagonist of Cyberpunk 2077 is more inclined to put function over form.
An observant may have just figured out why CD Projekt Red doesn't allow players' characters to wear long-sleeved shirts while walking around Night City. While it may have initially been assumed a bug, has never allowed V to properly wear a shirt with sleeves that cover their forearms, automatically rolling them up whenever the inventory screen is exited. The community has long believed this to be a glitch since looking at their characters in the game's menus shows them with their arms covered, suggesting it was simply something that would be patched.
Developers of revealed how much of the game’s story is already planned for the upcoming years – and how much of that is open to changes. The turn-based RPG is completing its first anniversary in late April, during Version 2.1, as it proceeds deeper into the Trailblaze Missions set in Penacony. So far, the crew of the Astral Express had visited Herta Space Station (where the adventure begins), Jarilo-VI’s Belobog, and the Xianzhou Luofu. Now, the Planet of Festivities offers players an entirely new experience.
A Easter egg is a perfect nod to one of Keanu Reeves' best characters. Reeves portrayed one of the major characters in the game, Johnny Silverhand, a Rockerboy who died in 2023 during an assault on Arasaka Tower, but lives on in a prototype Relic in V's head, appearing to comment on actions throughout the game, and even assuming control of V's body at certain points.
, as with many RPGs, is all about the choices players make and their consequences. This continued through its expansion,, where players had to make a major decision about whether to side with the Federal Intelligence Agency (F.I.A.)'s sleeper agent, Solomon Reed, or his former netrunner protégé, Song So Mi (aka. Songbird) who seeks to be freed from the NUSA's clutches after being used to tap into the Blackwall for President Myers' personal needs.
Cyberpunk 2077 has amused many fans by announcing a limited Floppy Edition on the occasion of April Fool's Day. With this move, Cyberpunk 2077 joins a host of other games that follow the tradition of pranking their fanbase every year on April 1.
is crawling with interesting Easter eggs and one dedicated fan just discovered one of those secrets can be found as early as the character customization screen. One of the key narrative hooks of CD Projekt Red's RPG is the existence of Johnny Silverhand, a digital reconstruction of the consciousness of an iconic punk rocker who manages to make a home inside the head of protagonist V. Played by Keanu Reeves, the character plays a significant role in the story but those who weren't aware of his existence can get a hint while making a character.
has been largely praised for its engaging storyline and main characters, but as with many of the best RPGs, it's the side quests that bring the world of the game to life. These smaller interactions and unrelated adventures make Night City feel truly lived in, learning the plights of citizens from all walks of life, including a seemingly sentient vending machine.
CD Projekt—the company known for The Witcher games as well as Cyberpunk 2077—has said that it might be open to licensing its IP for mobile games. As caught by VGC, the company was asked during a Q&A session during its earnings conference for FY2023 whether it would be open to licensing its big IP—The Witcher and Cyberpunk—to third parties for mobile games.
As promised, CD Projekt RED has rolled out a free trial for Cyberpunk 2077 on current-gen consoles. Xbox Series X/S and PS5 players can enjoy five hours of the game until March 31st, 11:59 PM PDT.