Wizardry: Proving Grounds of the Mad Overlord is one of the world's first electronic RPGs, released in 1981, and it is getting a remake. Produced by Digital Eclipse, a developer that resurrects classic games of yore, Wizardry: Proving Grounds of the Mad Overlord is a full-fledged remake of one of the most iconic RPGs in the industry, whose influences can still be felt in modern games.
Back in 1981, on the Apple II, SirTech released the world's first party-based dungeon crawler game, Wizardry: Proving Grounds of the Mad Overlord. Alongside Akalabeth and Ultima 1: The First Age of Darkness, Wizardry: Proving Grounds of the Mad Overlord laid the groundwork for many great RPG franchises, allowing the genre to flourish and expand throughout the video game industry.
Fast-forward over 40 years, and Wizardry: Proving Grounds of the Mad Overlord is making a grand return on May 23rd. This is more than just a simple rehash of the original. According to Digital Eclipse, the game is being remade based on the original game code on the Apple II, preserving its classic appeal. At the same time, Wizardry: Proving Grounds of the Mad Overlord remake is a modern dungeon crawler game with updated features for contemporary play, such as improved party management, dungeon navigation, and combat and spellcasting mechanics.
In the original classic Wizardry: Proving Grounds of the Mad Overlord, it was necessary to type all the commands in the interface to control the party. At the time, it was an innovative system that allowed creativity to flourish. Currently, those who try to play one of the most classic RPGs in the industry, as it were in the old days, will have serious adaptation difficulties. The remake streamlines gameplay, providing dedicated commands and a modern interface to Wizardry: Proving Grounds of the Mad Overlord.
Although the Wizardry: Proving Grounds of the Mad Overlordremakeis coming next month, the RPG has been in early access on Steam since September of last year. During this period, it has garnered over 400 «very positive» reviews, showing that players' reception to the modern iteration is positive.
Nowadays, we are living in an era of remasters and remakes. Old games are getting a new lease of life in re-releases, such as the remake of System Shock, the 2001 Gothic remake, and the Final Fantasy 7 Remake trilogy. Those interested in seeing how the history of electronic RPGs began can play Wizardry: Proving Grounds of the Mad Overlord on May 23rd when it launches for PlayStation 4/5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC.
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Realm of Ink will be moving to early access on Steam from May 17th, 663 Games has confirmed. The early access version of Realm of Ink will expand upon the current demo with eight bosses, 20 ink gem skills, 15 ink pets which will have 40 forms, 150 perks, the first 30% of the storyline, and an endless challenge mode. Red the Swordsman will remain as the only playable character in early access.
Blizzard has updated their «Known Issues» list for Cataclysm Classic. These issues include Death Knight's Blood Presence and Frost Presence not working as intended, Heroic Burning Crusade dungeons deactivated, and the PvP Resilience stat not working.
Blizzard is aware of a bug that is not allowing the PvP Resilience stat to work properly in Cataclysm Classic. This issue will be resolved as a part of scheduled maintenance on May 7th.
Wabisabi Games’ RKGK / Rakugaki will launch on May 22nd for PC courtesy of Gearbox Publishing. Retailing for $19.99, it’s a stylish 3D platformer where players control Vallah, who ventures through Cap City to bring back its color. Check out the first gameplay below.
Last week, Blizzard tested a new Global PvP Damage Reduction Aura in Season of Discovery. Beginning tomorrow, May 3rd, Blizzard will implement another PvP Damage Reduction test, which will end after next week's scheduled maintenance.
Blizzard has announced that Cataclysm Classic realms will receieve restarts tomorrow, May 1, at 7am PDT. Once you're back in, remember to reset your talents — they'll have been wiped!
Capcom has announced that it will be delisting Dark Void, Dark Void Zero, and Flock! from Steam on May 8th. It has not yet confirmed if this delisting will also occur on the Xbox store but it does seem likely. If it does then Dark Void and Flock! will be impacted on that platform, as Dark Void Zero was not released on Xbox platforms. Dark Void was already delisted from the PlayStation store, but Flock! is still available.
Apple enthusiasts are eagerly awaiting the tech giant's upcoming launch event, slated for May 7, where the company is anticipated to unveil new iPad Pro and iPad Air models. Amidst the buzz, recent leaks from Display Supply Chain Consultants (DSCC) CEO and Co-Founder Ross Young have shed light on what consumers can expect from the new iPad Air lineup.
The original 9th Dawn is the first game ever made by Valorware, kickstarting the popular series. Though it can still be played, it’s not very user friendly due to its age. Tom Au, creator of the original and founder of Valorware, has been wanting to remake his first game for a while. He stated that the state of the first game “didn’t really capture my original vision” and is excited to present its remake. 9th Dawn Remake is a full reimagining of the original, complete with quests, loot and monster pets. Also, the game has practically been rebuilt from the ground up, offering players over 200 hours of excitement. Set to release sometime this year on Steam, the game has several new features players can look forward to.
Cygames has detailed the new content coming in updates 1.2.0 and 1.3.0 of Granblue Fantasy: Relink. In addition to adding two new characters to the robust cast of Granblue Fantasy: Relink, the updates bring improvements to existing characters, bug fixes, and new quest additions.
Atlus first teased that it was working on a new RPG with a fantasy setting in mid-2023 — it also said way back then that it will be available sometime this year. Now, the developer has revealed that the game, Metaphor: ReFantazio, will come out on October 11 at a special livestream event. Katsura Hashino, the director of the game, as well as of Persona 3, 4 and 5, also introduced a 30-minute hands-on gameplay that gives you quite a lengthy look at its story and combat mechanics. Similar to the Persona games, Metaphor: ReFantazio has a turn-based combat system with what Atlus says is a «blend of real-time action.»