We review Ingenious, an abstract strategy game published by Thames and Kosmos. Ingenious is designed by Dr. Renier Knizia and is being reprinted after a long time out of print.
12.01.2024 - 09:17 / gameinformer.com
In the technical world of city-builders, 2015’s Cities: Skylines made a name for itself as an uncompromising but delicate game where players needed to spin a variety of municipal plates to keep things in order across their fantasy cities. Eight years and millions of digital building permits later, Colossal Order has returned to construct a convincing sequel in Cities: Skylines II. The iterative additions don’t arrive without consequential imperfections, but Cities: Skylines II still boasts all the intricacy and customizability necessary to provide players with a challenging and deep city-building experience.
In Cities: Skylines II, you create a whole world from terrarium beginnings. You start by zoning your districts, then adding functionality with electricity and plumbing before building serviceable districts to attract and placate dedicated citizens. I unintentionally recreated the town I grew up in, shoving all the industrial features to the side with the power and water facilities.
Despite its sandbox impression, Cities: Skylines II has an engaging progression system, offering rewards as you scale from a tiny village into a bustling megalopolis. Each milestone achieved delivers Development Points you can use in infrastructure trees to unlock systems like police and parks, while expansion permits let you extend your city limits and access the resources you need to keep the lights on. Despite how mundane it sounds, unlocking and investing in underground parking and figuring out how it could help my citizens felt revelatory thanks to this guided approach.
As my city became more complex, it opened the door to signature buildings like factories or mansions and more contemporary concerns like pollution and congestion, emboldening me to find Arcadian solutions and give my citizens a better life. Even in success, the locals had plenty to say about it via the in-game Twitter clone Chirper. Just like real social media, there was a mountain of mean things to read about my supposedly terrible choices, with a few compliments smattered in between. How dare I try and use green energy to power the city; it’s far too loud now. It forces you to come to terms with the fact that not every digital person will enjoy your utopian vision.
The exponential growth of my cities took a toll on the game’s visuals and performance – Cities: Skylines II struggles to keep up with its own ambitious scale. Up close, there are moments of peculiar beauty, where sunlight streams through the gaps of a castle’s battlements, or you catch the shadow cast by your own terraformed mountain. However, from the typical top-down perspective, the world feels flat and somewhat cold, not helped by the systemic chugging, error messages, and frequent
We review Ingenious, an abstract strategy game published by Thames and Kosmos. Ingenious is designed by Dr. Renier Knizia and is being reprinted after a long time out of print.
Cities: Skylines II developer Colossal Order has a uniquely close relationship with its community. The original Cities: Skylines came out in 2015 and gobbled up the audience that was left behind by EA’s SimCity, which came out in 2013 and was a busted mess. Cities: Skylines scratched that urban-planning itch, plus it cost just $30. The game came first to PC, Mac and Linux with modest hardware requirements, and it hit consoles within two years. Critically, Cities: Skylines also supported mods through the Steam Workshop, allowing players to add their own tools to the game and share those features with others.
It might be a bit of a controversial take, but I’ve always preferred the Ace Attorney games with Apollo Justice over those with Phoenix Wright. That’s not to say the Phoenix Wright originals are bad, but I just found Apollo a far more relatable and likeable character. That probably says a lot about me, but it’s why I’m so happy that Capcom has finally graced us with a collection of Apollo’s various Chords of Steel workouts with the Apollo Justice: Ace Attorney Trilogy.
Rocksteady Studios’ long anticipated Arkhamverse sequel Suicide Squad: Kill the Justice League will be available to play for those who have preordered it on Jan 30, and to the public at large on its official release date of Feb. 2.
We review Neotopia, a pattern building game published by Arcane Wonders. Neotopia will remind people of the hit game Azul with its pattern matching and friendly ruleset.
Infinix Smart 8 review: Time and again, Infinix has rolled out competitive smartphones in the mid-range and budget segments with the promise of delivering on users' basic requirements and then some. So, even as we talk about its smartphone's capabilities, know that Infinix has gained its reputation for bringing high-performing gaming smartphones. Now, with latest handset, Infinix Smart 8, the company has brought new features and a special design and still managed to keep it in the budget segment. So, although it is a smartphone that falls under the Rs.10000 segment, it features a Dynamic Island-like feature called Magic Ring that provides as many as four functionalities. Additionally, the LED ring light and its textured plastic design will be a standout feature that should put it ahead in the budget phone market.
By the time I saw the credits on Like a Dragon: Infinite Wealth, I felt like I had been through the emotional ringer. I was mentally exhausted. I think that's by design. Infinite Wealth is developer Ryu Ga Gotoku's (RGG) most ambitious project by a long shot – an epic tale told across multiple characters and continents, featuring the conclusion of some nearly 20-year-old plot threads that leave at least one character, quite literally and relatably, asleep in the streets. Some of this is the best work the developer has ever done, a new watermark for the series going forward. And some of it is some of the studio's worst. Like everything in Infinite Wealth, it's complicated.
Like a Dragin: Infinite Wealth MSRP $70.00 Score Details DT Recommended Product Pros
Not one game, but three, are included in the remastered , offering a combined total of over 90 hours of mysteries and courtroom drama for sleuthing players to enjoy. Capcom's remastered trilogy featuring 's prodigy includes,, and along with many extras and updates. For the $50 price tag, evidence would show that there is a lot of entertainment value to be had in these courtroom text adventures.
Outsiders of the Ace Attorney series might not be familiar with the name Apollo Justice, but fans know the character is a big deal. He's second only to Phoenix Wright in terms of playable appearances, and his new collection, the Apollo Justice: Ace Attorney Trilogy, gathers all of those outings in one convenient package. While there's not much new content, quality-of-life improvements and a visual overhaul do a lot to modernize Apollo's courtroom saga, making it a worthwhile journey for fans new and old.
It’s been nearly eight years since the last main entry in the Ace Attorney series.
is the latest post-apocalyptic PC city builder that delves deep into the stark realities of how the human industrial complex may eventually doom Earth. Developed by newcomers Core Engage and published by Daedalic Entertainment, the game entered its Early Access phase on January 18, 2024. In what is quickly becoming a crowded field of quality city-building games, stands out as a solid entry with a few unique concepts melded together for a sometimes overly complex but generally satisfying experience.