A new The Legend of Zelda: Tears of the Kingdom mod has been released, which adds a FreeCam to the game, and improves both performance and visual fidelity.
03.11.2023 - 14:09 / ign.com
Cities: Skylines 2 developer Colossal Order has released a new hotfix for the city builder that attempts to improve overall performance on PC while fixing numerous bugs, and removing an "offensive" in-game radio advert.
Among the many improvements introduced in the hotfix was an update that reduced the resolution of unnecessarily large character textures for the game’s digital citizenry, which were taking a toll on performance.
The developers had previously admitted that the character models needed addressing after a Reddit post went viral for suggesting the game was rendering individual teeth for members of a city’s simulated population. Colossal Order subsequently told IGN that the teeth wern't the cause of the performance loss, but admitted that the citizen models did have issues with their level of detail (LOD).
Other performance improving tweaks included optimizations to lighting and changes to the way the game prioritises rendering assets. The developers also addressed a number of problems plaguing the simulation’s economy, businesses, and utilities. For example businesses should no longer order resources when they don’t have enough space to house them, and elsewhere a bug was removed that prevented certain assets from being consumed.
Colossal Order also used the hotfix to remove the ‘Spasm Electronics’ advertisement from the in-game radio stations, after members of the community took issue with the sound effects used therein, which they argue mimic the sound a person makes when experiencing a seizure.
The developer has warned that it will take a little while for the fixes to take effect for players continuing with existing save files. A full list of the hotfix improvements can be found below, courtesy of Paradox Interactive.
In the month preceding the launch of Cities: Skylines 2 Paradox announced the Xbox Series X|S and PS5 versions of the game were delayed to spring 2024 in order to allow the developers more time to match “quality and performance across all platforms."
The minimum and recommended PC specs were also raised significantly to account for the game’s “next-generation” features, and to allow for “a better player experience”, in a move that left some fans concerned. In a subsequent joint statement developer Colossal Order and publisher Paradox admitted that they had “not achieved the benchmark” targeted for launch performance on PC.
Despite the warning, Cities: Skylines 2 was able to surpass 100,000 concurrent players on Steam on launch day, as it soared to the top of the storefront’s best-sellers chart. However, a great many of these players were left frustrated by the game’s foreshadowed poor performance, along with a number of bugs, which resulted in a ‘mixed’ user score that at the
A new The Legend of Zelda: Tears of the Kingdom mod has been released, which adds a FreeCam to the game, and improves both performance and visual fidelity.
Cities: Skylines 2 came out last month, and while a sequel to a mega-poplar citybuilder should have been cause for concrete celebration, the reviews were sadly mixed. Most of the criticism was directed at the game’s performance woes (not teeth-related, apparently) and bugs (which are always a problem in cities, no?) In an effort to iron out the game’s technical problems and implement the mod editor, Paradox and developers Colossal Order have now delayed post-launch content included in the Expansion Pass.
A huge part of Cities: Skylines appeal lay in its modding community, which expanded on the citybuilder's robust foundations with new maps, assets and more for years post-release. Cities: Skylines 2 is still waiting on its own official mod support, but Paradox have offered a new update on progress, saying that the editor is "a couple of months" from being in a releasable state, with no concrete timeline as yet.
Official modding tools for Cities: Skylines 2 will take at least a couple of months to be ready for an initial release, developer Colossal Order has said.
Cities: Skylines 2 has received another hotfix, this time one that stops your cities from overflowing with garbage and lowers the number of stray pets popping up around town.
You know, I still want to play Cities: Skylines 2. But I had to stop because of a showstopping bug. Today, Colossal Order has released a patch to finally fix that bug. Possibly.
Taxes can be one of the most confusing aspects of , you have to walk a fine line between not going into debt and keeping your citizens happy. Since you can get so specific about how each district, Residential, Commercial, Industrial, and Office, is taxed, determining the best rate among them all is a whole process in itself. Thankfully, the process isn't as difficult as it may initially seem.
provides a considerable amount of tools that enable players to build and create unique cities or attempt to recreate places from the real world in the game that can be intricately detailed. The city-planning game is intricately crafted to provide beautiful graphics and an AI for things like traffic patterns and even individual sims walking around the world, giving it a sense of realism. The large skyscrapers, unique special buildings, and the Developer Mode tools give users the ability to be as artistic as they want, or simply play the game and let the city build itself as it will.
Cities: Skylines 2 studio Colossal Order has pledged not to release paid DLC for its city building sequel until its heavily criticised performance issues have been «fixed to our standards».
Developer Colossal Order has released a new hotfix for Cities: Skylines 2 which sees a bunch of improvements and bug fixes, along with the removal of an «offensive» radio ad.
Lords of the Fallen developer HEXWORKS continues its tireless efforts to improve the game post-release. Yet another patch was pushed to live last afternoon, updating the game to version 1.1.282.
A patch for Cities: Skylines 2 has been released today, addressing several issues with the game—though it doesn't sound like it's the overhaul needed to soothe the city builder's biggest performance problems. Hopefully, that patch won't be too much longer.