Microsoft has proposed a new method to make ray tracing in games faster with future DXR API updates by leveraging SSDs to limit VRAM usage.
05.03.2024 - 21:35 / pushsquare.com
Turbo Golf Racing has been in early access on PC and Xbox for a good while, but now it finally has a release date for the proper, 1.0 version launch. It's arriving on 4th April 2024, when it will also be making its debut on PS5.
To recap, the game shares quite a few similarities to Rocket League, only instead of tiny vehicles playing football, they're playing a racing/golf mashup. Each player has an oversized golf ball they need to punt into the hole at the end of each course, and it's a race to do so. Various power-ups can help you, or hinder others, along the way, making for a fast-paced and chaotic multiplayer title.
As well as the main mode, you can also compete in time trials and 1v1 golf, which is closer to the real thing (but still with rocket-powered cars). As the above trailer states, there are over 80 levels to conquer, so it's not short on things to see and do. Additionally, you'll unlock cosmetic items for both your vehicle and your golf ball, which is always fun, isn't it?
Will you be checking out Turbo Golf Racing when it zooms onto PS5 next month? Go clubbing in the comments section below.
Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he's developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He's also our go-to guy for Sonic-related matters, much to his delight/chagrin.
Looks more like racing with one giant, rolling obstacle. Without it being more open, and prone to slices and hooks, it just looks generic. Reminds me of the clones of <insert any racing game>.
This was my most played game of 2023 hands down. I did about 2 hours every day on this.
Games like this just make me continually question why can't we have a modern, pure vehicular combat game, like Vigilante 8 or Twisted Metel?
Microsoft has proposed a new method to make ray tracing in games faster with future DXR API updates by leveraging SSDs to limit VRAM usage.
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