This week's blue post and developer discussion roundup includes the reveal of 8 new Hero Talent Trees, a Season of Discovery Developer Update, and hotfixes to Follower Dungeons.
13.02.2024 - 15:29 / gematsu.com
Capcom has updated its list of “Platinum Titles“—games that have sold over one million units—providing total sales numbers as of December 31, 2023.
Notable updates include:
Get the full updated list of Platinum Titles below.
ReleaseTitlePlatformMillionThis week's blue post and developer discussion roundup includes the reveal of 8 new Hero Talent Trees, a Season of Discovery Developer Update, and hotfixes to Follower Dungeons.
Capcom has revealed that a new Mega Man-themed Fighting Pass is going live in Street Fighter 6. The fighting game's third DLC fighter, Ed, joined the roster last month, bringing with him balance changes to characters like Jamie, Ryu, Luke, and more. The Psycho-powered fighter was also added to Street Fighter 6's single player World Tour mode, where he can be found in a Metro City subway station at night.
This week's blue post and developer discussion roundup includes the reveal of 8 new Hero Talent Trees, a Season of Discovery Developer Update, and hotfixes to Follower Dungeons.
More than 500 games on Steam made over $3 million in gross revenue in 2023.
Nowadays, it’s sadly rather common to find titles that were launched prematurely. They’re launched thinking that “no one will mind the state that they’re in” and that they’ll simply “be fixed with patches later on. But back when Street Fighter V launched, things were much different. It was rare for a “big name franchise” to have a launch that made people question the developer, as gamers still had plenty of trust in them at the time. Yet, with this fighting title, almost everything about it was “off,” and Capcom should’ve known better than to try and do this franchise so dirty. The irony is that they’re finally truly apologizing for it eight years after its release.
Capcom has apologised to players for the way it handled the launch of Street Fighter 5.
Dragon's Dogma 2 will mark publisher Capcom's first foray into the world of $70 games, an apparent necessity the industry at large is grappling with. But where Ubisoft has been quite bullish about this brave new world, Capcom is taking a more thoughtful approach, quietly considering a pricing review of its catalogue. Still, we don't get the feeling there will be any discounts incoming.
It’s been eight years since Street Fighter V hit PC. As you might recall, the fighting game landed with the poise of someone shattering both kneecaps on impact, as complaints about a small roster of characters and barebones story mode - to be filled in later with DLC - were made more egregious by a number of technical issues, including bugs and online issues caused by its wobbly servers.
While Capcom reassesses its pricing strategy for future titles in the wake of “rising development costs”, it should be interesting to see how Dragon’s Dogma 2 fares. As the first title from the publisher priced at $69.99, it’s on a much larger scale than the original and arguably carries more hype.
Dragon’s Dogma 2 is the next major release for Capcom, capping off the current fiscal year. It’s garnered attention for its massive world, unconventional mechanics (including restrictions to fast travel) and emergent gameplay. However, it’s also the first title from the publisher to be priced at $69.99, joining the likes of Sega and major Western publishers like Microsoft, Sony, Ubisoft and more.
Capcom has gotten candid about the issue of the $ 70 retail game.
The Nightingale team is prepping for the game’s big launch into Early Access next week. Not only did Inflexion Games move the start up by two days to February 20th, they’re highlighting the recent stress test, what they’ve learned from community feedback, and more.