NVIDIA has published its DLSS 3.5 SDK, paving the way for the next generation of Super Sampling enhancements within games and applications.
23.08.2023 - 13:44 / pcgamesn.com / Ray Reconstruction
Support for Nvidia DLSS 3 shows no signs of slowing, with PC games aplenty emerging each week to support team green’s tech. Now, Call of Duty: Modern Warfare 3 will be the first game in the series to pack the full Nvidia feature suite, including Frame Generation, Reflex, and Super Resolution.
While you may already be familiar with Reflex and Super Resolution, DLSS Frame Generation is yet another team green feature that aims to boost your PC’s performance. However, you’ll need the best graphics card you can grab from the GeForce RTX 40 series to make use of it.
Call of Duty: Modern Warfare 3 isn’t the only FPS game to be getting the DLSS 3 treatment, with both Fortnite and Payday 3 also getting in on the action. The former will receive Frame Generation via an update, whereas the latter will launch with the technology on September 21.
If you’re considering upgrading your GPU, check out our Nvidia GeForce RTX 4070 review for more details on how Frame Generation can improve your frame rate.
It doesn’t appear as if Captain Price and friends will benefit from Ray Reconstruction, the defining feature of Nvidia DLSS 3.5, but there’s still time for this change ahead of the Modern Warfare 3 release date.
In other Nvidia Gamescom news, Half-Life 2 RTX is on the way and Nvidia GeForce Now PC Game Pass support has returned.
NVIDIA has published its DLSS 3.5 SDK, paving the way for the next generation of Super Sampling enhancements within games and applications.
Video game and general graphical technology is advancing so fast, that it’s tough to keep up with it. Now, Nvidia has announced that the latest version of its Deep Learning Super Sampling (or DLSS) is on the way, and it’s already going to support some modern titles.
Nvidia will introduce DLSS 3.5 this autumn, the latest version of its industry-dominating super-sampling tech, enabling AI-enhanced path-tracing for all RTX graphics card owners.
Nvidia DLSS is already an invaluable way to improve performance and image quality, particularly when ray tracing is involved. Now, with the advent of ‘Ray Reconstruction’ as part of DLSS 3.5, Nvidia is working to improve ray tracing fidelity and frame rates across its entire GeForce RTX graphics card range.
Nvidia just published a press release regarding upcoming software features and improvements for its ray tracing, Super Resolution, and Frame Generation technologies for popular PC games this fall. An interesting takeaway from Nvidia was the mention of upcoming DLSS 3 support for Fortnite and Call of Duty: Modern Warfare 3 Remastered. This news will undoubtedly stir up significant debate between competitive players and more casual audiences regarding whether or not to use the feature.
Cyberpunk 2077 fans are waiting on the first and only expansion CD Projekt Red is bringing to the game. While other expansions were likely planned, a lot of cuts were made to allow developers to fix the base game. So while the studio has turned the gameplay experience around, we are now gearing up for Cyberpunk 2077: Phantom Liberty. This expansion is launching in September, and today, a new trailer has dropped, giving players a look into the visual improvements you can expect with Nvidia’s DLSS 3.5.
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Nvidia announced that Fortnite is getting DLSS 3.
NVIDIA has announced DLSS 3.5, the next major update to the upscaling technology which now accelerates ray tracing and makes it look way better with AI.
Nvidia just announced DLSS 3.5, a brand new version of its GPU tool that’ll shake up ray tracing in PC games. While DLSS 3 currently helps boost gaming PC performance in terms of frame rate, the next iteration aims to help all RTX graphics card produce better lighting using the power of AI. Better still, the tech is also set to arrive alongside both Alan Wake 2 and Cyberpunk 2077: Phantom Liberty this fall, giving the update a chance to strut its stuff.
Nvidia has announced a gorgeous new update to its Deep Learning Super Sampling technology. DLSS 3.5 will drop in the next few months and promises to improve both the look of a final ray traced scene as well as deliver a welcome little performance bump, too. And how is it doing this? Why, AI, of course.
As with Half-Life 2 RTX, Nvidia have taken to Gamescom to make a heap of DLSS announcements. Chief among these is an upcoming new version, DLSS 3.5, which will add to DLSS 3’s existing toolkit of upscaling and AI frame generation with a new trick named Ray Reconstruction. And it sounds pretty clever, if currently limited in application.