BLUETTI, a leading provider of energy storage solutions, has expanded its Solar+ program, a one stop solution for solar transition, to three new states in the US, starting from March 14, 2024.
28.03.2024 - 04:37 / thegamer.com
Embracer Group has been itching to sell some of its recently acquired studios for quite some time now, having seemingly had eyes bigger than its belly during its spending spree a couple of years ago. Borderlands creator Gearbox Software was one of the developers lined up for a potential sale, and it's now been confirmed that Take-Two is the publisher to have acquired the studio.
This was announced in a recent press release from Embracer Group, revealing that the company has divested Gearbox Software to Take-Two for a total of $460 million. In what is probably one of the worst investments Embracer has made in recent years, that is less than half of the $1.3 billion the company spent on actually acquiring the studio back in 2021.
In the press release, it's explained that Take-Two will be paying for the acquisition in newly-issued shares, which will net it the likes of Gearbox Software (both Frisco and Texas studios), as well as Gearbox Montréal and Gearbox Studio Quebec. The acquisition also means that properties such as the Borderlands series, Tiny Tina's Wonderlands, Homeworld, Risk of Rain, Brothers in Arms, and Duke Nukem now also belong to Take-Two.
It's worth noting that Take-Two hasn't managed to snag everything that Gearbox is currently involved with though. Embracer has explained that it has managed to retain Gearbox Publishing San Francisco, which will be renamed as part of the deal. Due to this, Embracer still holds the publishing rights to the Remnant franchise, the upcoming Hyper Light Breaker, and several other "notable unannounced game releases."
Cryptic Studios, which makes titles such as Neverwinter Online and Star Trek Online, Lost Boys Interactive, and Captured Dimensions have also been retained by Embracer.
If it wasn't obvious due to Embracer's eagerness to sell, and the willingness to sell for such a low price compared to its initial investment, the company plans on using the cash from the sale to "significantly reduce net debt". Gearbox's sale comes after further cost-cutting measures by Embracer over the past couple of years, which included laying off thousands of workers, canceling a Deus Ex title in the middle of development, and shutting down studios such as Radical Entertainment and Saints Row and Red Faction developer Volition.
Gearbox's sale will be seen as a good thing for most people involved, especially due to the uncertainty of simply being owned by Embracer these days, though it's possible Take-Two's acquisition could see further layoffs. Hopefully not though, as we've seen far too many this year already.
BLUETTI, a leading provider of energy storage solutions, has expanded its Solar+ program, a one stop solution for solar transition, to three new states in the US, starting from March 14, 2024.
New movie Civil War may be an action-packed war film, but its star Kirsten Dunst thinks it shares a surprising similarity with a much quieter flick: Paris, Texas.
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Following Embracer Group’s sale of Gearbox Entertainment, Gearbox Publishing has rebranded to Arc Games. The newly minted label will handle publishing for Hyper Light Breaker when it launches, as well as other Gearbox projects.
Despite seemingly escaping the Embrace(r) of death through their sale to Take-Two at the end of last month, Gearbox Entertainment haven’t quite emerged unscathed. The studio has confirmed a number of layoffs shortly after the announcement of the sale, while clarifying that no positions related to the development of games were affected.
Take-Two has announced plans to acquire Gearbox Entertainment from the embattled Embracer Group, in a deal reported to be worth $460 million. The buyout makes logical sense, as Gearbox Entertainment will operate under the framework of 2K Games, which has long been the publisher of the popular Borderlands series. It’ll be led by founder Randy Pitchford.
Less than a day after the news that Take-Two Interactive would acquire Borderlands developer Gearbox Entertainment from the embattled Embracer Group, layoffs have already begun. In the hours since former Gearbox employees were made redundant, they've taken to Twitter, and while the total number of staff impacted remains hard to determine, it sounds significant.
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Embracer Group finally confirmed that it is selling Borderlands studio Gearbox Entertainment to Take-Two Interactive, but there’s a catch: Embracer Group will retain ownership of Gearbox Publishing.
More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.
Embracer have announced that they're selling Borderlands developers Gearbox Entertainment to Take-Two Interactive, owners of 2K Games and GTA 6 developers Rockstar, for $460 million in Take-Two shares. Three Gearbox Software studios - the flagship studio in Texas, together with Gearbox Montréal and Gearbox Quebec - will change hands as part of the deal. Take-Two will also acquire the Borderlands and Tiny Tina's Wonderlands franchises, together with Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem.