Tristram Cathedral is making its way into the next major Diablo Immortal update, Dark Rebirth. The update brings a new main quest, dungeon, new PvP mode, and even The Butcher drops by.
31.08.2023 - 20:15 / wowhead.com
While many gamers have never had the need to review an Accessibility menu, for those that do, these features are absolutely crucial — between TTS/screen readers, colorblind adjustments, and sound cues to assist players, gaming has never been more accessible to all. After all, we all want to defeat epic bosses and find amazing loot, and everyone's journey is different — which is why Play Your Way has become a staple of Diablo 4.
A prime example of the lengths Blizzard went to in creating their accessibility features comes from Ross Minor — a gamer, content creator, and blind accessibility professional, who was able to defeat Lilith during Diablo 4's campaign while utilizing the features Blizzard provided!
Ross Minor on YouTube Ross Minor Defeats Lilith Ross Minor's Reddit Thread Ross Minor on Twitch
Minor had previously reviewed Blizzard's accesibility features for Diablo 4, and had many good things to say, as well as offering some improvements that could be made.
Tristram Cathedral is making its way into the next major Diablo Immortal update, Dark Rebirth. The update brings a new main quest, dungeon, new PvP mode, and even The Butcher drops by.
Intel has showcased its next-gen Glass Substrate packaging technology which will replace existing organic materials & offer higher interconnects.
Diablo 4's accessibility features have been highly praised — in fact, some have stated that Diablo 4's features are the best accessibility features Blizzard has ever developed. These crucial functions allow gamers who may need the assistance to play the games they love and enjoy, and with stunning results: a completely blind gamer, Tylenyphe, has claimed the title of world first blind Uber Lilith slayer! Blind Gamer Defeats Campaign Lilith Tylenyphe's Uber Lilith Kill Tylenyphe on YouTube Dealing massive damage on a Necromancer, Tylenyphe claimed this impressive victory using audio cues and a screenreader, earning the ultimate victory over the Daughter of Hatred.
The Ilysia team has shared another Tavern Talks stream, with updates from the team on their approach to community feedback, funding, Early Access, and some details on systems in the works.
Ty “Tyleniphe” grew up playing franchises like World of Warcraft and Diablo. From slaying boars with friends to extensively studying the lore within Diablo 2, many of Ty’s gaming memories revolve around these moments. And now, Ty holds the title of the world's first blind player to fully complete Diablo 4 independently.
For a good few decades the gold standard on how to tank a brand was New Coke. In 1985 Coke decided to change its flavor, and that went over so well it became the textbook example of the a company being completely disconnected from what its userbase needed. Then Elon Musk bought Twitter in 2022 and the fallout made the Coke decision seem like corporate management at its most thoughtful, but there’s still enough life left in the platform that this Tuesday’s Unity announcement practically caused it to explode. When a company that’s as ubiquitous in gaming as Unity decides it wants to compete with 1985 Coke and 2022 Twitter in terms of spiking its brand, people are going to talk.
With Mortal Kombat 1 almost upon us — it arrives next Thursday, 19th September, or today if you've pre-ordered the Premium Edition — developer NetherRealms has shared details of the various accessibility features it's including at launch.
Mortal Kombat 1 is just days away from launch now, with its early access release even closer, and new details on the fighter are continuing to be revealed at a steady clip. In addition to having released a launch trailer for the upcoming reboot – which confirmed Reiko for its roster of main fighters – NetherRealm Studios and WB Games have also revealed the full list of accessibility options that will be available in the game at launch.
Forza Motorsport is doing the rounds for previews this week, and something very interesting and exciting happened. A blind racer played the game with its built in blind assists, and ended up actually winning a race.
A legally blind player has released a video explaining Forza Motorsport‘s new Blind Drive Assist feature, and how it helped him win his first race.
It’s always kind of impressive how complexity can come from a handful of simple interactions. A couple of sticks arranged just right can become a machine, or basic math plots intricate curves. Throw in language to pack ideas down into a few letters and things can get out of hand pretty quickly, especially when programming takes effect across multiple robots performing their own routines in sync with each other. No single piece of the operation is anything like complicated, breaking down to “go here” or “do this”, and when you build each part it doesn’t seem difficult until you step back for a moment to take stock and realize a small legion of bots is working autonomously to defrost an ice planet, all powered by the programming you dumped in their mechanical heads.
September may have just started, but the holiday season is already fast approaching, with plenty of eager shoppers looking to find the next great gift for their game-adoring friends or family members.