Mortal Kombat 1 Accessibility Features Detailed
12.09.2023 - 21:01
/ gamingbolt.com
Mortal Kombat 1 is just days away from launch now, with its early access release even closer, and new details on the fighter are continuing to be revealed at a steady clip. In addition to having released a launch trailer for the upcoming reboot – which confirmed Reiko for its roster of main fighters – NetherRealm Studios and WB Games have also revealed the full list of accessibility options that will be available in the game at launch.
Mortal Kombat 1 will offer a number of options across categories like visual, auditory, and motor. Visual options, for instance, will include enabling narration for menu items via a Screen Reader, colourblind modes for the UI and the HUD, and the option to customize certain HUD elements, like being able to change the placement of health bars.
In the board game-style RPG mode Invasions, players will also be able to enable audio navigational assistance, with different sounds correlating to different things, while other accessibility features like remappable controls, input shortcuts, and even an assistance toggle for the Test Your Might minigame have also been confirmed. Meanwhile, the game will, of course, also let players dive into practice modes to test their skills.
You can check out the full list of accessibility options below.
Mortal Kombat 1 launches on September 19 for PS5, Xbox Series X/S, Nintendo Switch, and PC. For Premium Edition owners, it unlocks a few days earlier, on September 14.
MORTAL KOMBAT 1 ACCESSIBILITY OPTIONS
Visual
Screen Reader
Narration for menu items is available. All users are initially guided towards the Text-to-Speech feature on the first launch.
Colorblind Modes
Colorblind pre-set modes edit user interface (UI) and heads-up display (HUD) elements that might not be accessible to all in their original colors. Presets exist for Protanopia (Green Light), Deuteranopia (Red Light), and Tritanopia (Blue Light). The intensity of the colorblind mode can be adjusted.
Display Settings
Brightness can be adjusted at any time.
Lowered Health Bars
Players can lower HUD location of Health Bars through the Options menu, placing them closer to the focal point of the screen.
Descriptive Audio
Enable descriptive audio narration describing events happening on screen. Supports all Story cinematics, Fatalities, and Fatal Blows.
Extra Audio Feedback
Users can choose between four presets that toggle additional audio cues for gameplay elements. The volume of these cues can be tweaked individually:
Invasions Mode Navigation Assistance
When the player arrives at an Invasions mode location, the game will play four sounds corresponding to these directions in sequence – Up, Right, Down, and Left. The status of each direction is represented by