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Starfield Lead Quest Designer Leaves Bethesda to Work on Wyrdsong - gamingbolt.com - Portugal
gamingbolt.com
17.10.2023 / 15:09

Starfield Lead Quest Designer Leaves Bethesda to Work on Wyrdsong

Pete Hines isn’t the only major departure from Bethesda Softworks. Will Shen, lead quest designer and design director on Starfield, has also announced that he’s leaving the studio. He’ll join Something Weird Games, a studio of former talent from BioWare, Bethesda and Obsidian Entertainment, to work on Wyrdsong, their debut RPG.

Bethesda's Pete Hines Is Retiring After 24 Years At The Company - mmorpg.com - After
mmorpg.com
16.10.2023 / 23:37

Bethesda's Pete Hines Is Retiring After 24 Years At The Company

Pete Hines, the Senior Vice President of Publishing for Bethesda Softworks, announced his retirement today on social media. The gaming executive has worked at the publisher for 24 years, helping to bring to life a multitude of games across the decades.

Now Starfield’s out, Bethesda’s PR and publishing honcho Pete Hines is retiring after 20-plus years at the studio - rockpapershotgun.com - After
rockpapershotgun.com
16.10.2023 / 19:53

Now Starfield’s out, Bethesda’s PR and publishing honcho Pete Hines is retiring after 20-plus years at the studio

Pete Hines, head of publishing at Elder Scrolls, Fallout and Starfield studio Bethesda, is retiring. One of the most public faces at the developer behind perhaps only Toddy H himself, Hines has played a prominent role in the release of their biggest games for close to the last quarter-of-a-century - but says that the “time is right” to move on to “an exciting new chapter of my life”.

Bethesda’s Pete Hines is Retiring - gamingbolt.com - Britain
gamingbolt.com
16.10.2023 / 19:39

Bethesda’s Pete Hines is Retiring

Pete Hines, Bethesda Softworks’ senior VP and head of publishing, is retiring. In a recent statement, Hines said he will begin “an exciting new chapter of my life exploring interests and passions, donating my time where I can, and taking more time to enjoy life.” He noted that it wasn’t a decision that came “easily or quickly” but after “an amazing career” and following the successful launch of Starfield, he felt “like the time is right.”

Pete Hines, Bethesda's number-one PR guy for nearly 25 years, is leaving the company - pcgamer.com
pcgamer.com
16.10.2023 / 17:33

Pete Hines, Bethesda's number-one PR guy for nearly 25 years, is leaving the company

After nearly a quarter century of helping lead Bethesda Softworks, Pete Hines, the company's head of publishing and one of its most recognizable faces, has announced that he is leaving the company and retiring from the videogame industry.

The face of Bethesda — no, not Todd Howard — is retiring - polygon.com
polygon.com
16.10.2023 / 15:39

The face of Bethesda — no, not Todd Howard — is retiring

Pete Hines, head of publishing at Bethesda Softworks and the second-most prominent face of the company that makes Fallout, The Elder Scrolls, and Starfield, is retiring. Hines announced his departure from Bethesda on Monday after 24 years with the company, indicating that he was exiting the gaming industry.

Bethesda Softworks senior vice president and head of publishing Pete Hines to retire - gematsu.com
gematsu.com
16.10.2023 / 15:15

Bethesda Softworks senior vice president and head of publishing Pete Hines to retire

Bethesda Softworks senior vice president and head of publishing has announced his decision to retire after 24 years at the company.

Bethesda has updated Redfall with 60fps mode, gameplay changes and more - videogameschronicle.com
videogameschronicle.com
06.10.2023 / 17:29

Bethesda has updated Redfall with 60fps mode, gameplay changes and more

Bethesda has released a promised 60fps update for Arkane’s Redfall, and made changes to the game’s combat and gameplay.

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much" - gamesradar.com
gamesradar.com
30.09.2023 / 21:57

Todd Howard didn't expect your Starfield ships to go so hard: "If you give the people the tools, they will surprise you so much"

Bethesda Game Studio’s creative director, Todd Howard, wasn’t expecting our Starfield ships to be so damn cool.

Bethesda "nerfed the hell out of" Starfield's planet atmosphere effects - eurogamer.net
eurogamer.net
27.09.2023 / 11:49

Bethesda "nerfed the hell out of" Starfield's planet atmosphere effects

Exploring Starfield's planets was previously a lot harder, Bethesda has revealed, before the developer decided to dial back some «very punitive» atmosphere effects.

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