Microsoft has announced a reorganisation of its Xbox leadership team, bringing closer integration with Bethesda and parent company ZeniMax.
06.10.2023 - 17:29 / videogameschronicle.com / Pete Hines
Bethesda has released a promised 60fps update for Arkane’s Redfall, and made changes to the game’s combat and gameplay.
“This patch brings a Performance Mode to Xbox Series X|S, stealth takedowns, new controller settings, Accessibility improvements, and much more,” Bethesda said.
“Explore an even more dangerous Redfall with an increased open world enemy population and new encounters. Read on for the full list of fixes and additions included in the update.”
See the full patch notes at the bottom of this page.
Last month Bethesda‘s head of publishing, Pete Hines, said the company would make Redfall “a good game”, despite an underwhelming reception at launch.
“Okay, we didn’t get the start we wanted, but it’s still a fun game, and we’re going to keep working on it. We’re going to do 60 frames per second,” he said.
“We’re going to get it to be a good game because we know, as a first-party studio, Game Pass lives forever. There will be people ten years from now who are going to join Game Pass, and Redfall will be there.”
Following several delays, the first major Xbox exclusive from Bethesda released in May with various technical issues and reviewed poorly, garnering aggregate scores of 56 (Xbox Series X/S) and 53 (PC) on Metacritic.
PERFORMANCE & STABILITY
USER INTERFACE
ACCESSIBILITY
GAMEPLAY
COMBAT
ENVIRONMENT
MULTIPLAYER
Microsoft has announced a reorganisation of its Xbox leadership team, bringing closer integration with Bethesda and parent company ZeniMax.
Former Skyrim lead designer Bruce Nesmith left Bethesda, and his updated role as senior systems designer, partway through Starfield's development, so he was as surprised as the rest of us when the massive space RPG was released in remarkably good condition.
In a year with Microsoft launching Forza Motorsport, Hi-Fi Rush andStarfield, it’s crazy that Redfall also exists. Released in May 2023 to an overwhelmingly negative response, its player base is almost non-existent, even with the recent Title Update, which adds the long-awaited 60 FPS Performance Mode.
As Starfield developers begin to depart Bethesda after the release of the studio's massive RPG, some fans are despondently casting their minds forward to the eventual departure of studio lead Todd Howard.
Pete Hines isn’t the only major departure from Bethesda Softworks. Will Shen, lead quest designer and design director on Starfield, has also announced that he’s leaving the studio. He’ll join Something Weird Games, a studio of former talent from BioWare, Bethesda and Obsidian Entertainment, to work on Wyrdsong, their debut RPG.
Long-time Bethesda staffer Pete Hines is departing the company after 24 years.
Pete Hines, Bethesda’s head of publishing, announced today he’s retiring and leaving the game company. The executive, who’s been with Bethesda since 1999, said that he feels the launch of Starfield marks an endpoint of his career, and that he plans to take “more time to enjoy life.”
Pete Hines, the Senior Vice President of Publishing for Bethesda Softworks, announced his retirement today on social media. The gaming executive has worked at the publisher for 24 years, helping to bring to life a multitude of games across the decades.
Pete Hines, head of publishing at Elder Scrolls, Fallout and Starfield studio Bethesda, is retiring. One of the most public faces at the developer behind perhaps only Toddy H himself, Hines has played a prominent role in the release of their biggest games for close to the last quarter-of-a-century - but says that the “time is right” to move on to “an exciting new chapter of my life”.
Pete Hines, Bethesda Softworks’ senior VP and head of publishing, is retiring. In a recent statement, Hines said he will begin “an exciting new chapter of my life exploring interests and passions, donating my time where I can, and taking more time to enjoy life.” He noted that it wasn’t a decision that came “easily or quickly” but after “an amazing career” and following the successful launch of Starfield, he felt “like the time is right.”
Bethesda's head of publishing, Pete Hines, has announced that he will be leaving the company.
After nearly a quarter century of helping lead Bethesda Softworks, Pete Hines, the company's head of publishing and one of its most recognizable faces, has announced that he is leaving the company and retiring from the videogame industry.