Baldur's Gate 3 hotfix live for PC, PS5, and Mac, but Xbox has to wait
07.03.2024 - 13:01
/ eurogamer.net
Developer Larian has issued another hotfix (number 21) for Baldur's Gate 3 across PC, PlayStation 5 and Mac. However, those on Xbox will have to wait a little longer for this and the game's previous hotfix to arrive, as they are still going through testing.
Sharing details of its most recent fix, Larian stated it had found a crash bug that was only affecting Xbox. «We're taking the time to investigate and solve that issue, so your future adventures go a little smoother,» Larian said.
A knock on effect of this delay means cross-saves are currently not loadable on Xbox consoles, if they come from other platforms which have been updated with to include hotfixes 20 or 21. The developer apologised for this, and said it is working to sort these Xbox fixes «as soon as possible».
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You can read the full notes for Baldur's Gate 3 hotfix #21 below (although please be aware some story spoilers are included):
Crashes and Blockers:
- Fixed a crash related to Avatars no longer being in the party.
- Fixed a potential blocker where having Gale sacrifice himself atop the Netherbrain would kill your character, leaving you as a mote in the epilogue, unable to talk to anyone.
- Fixed a multiplayer bug causing your character to get stuck if you have the Eavesdrop option active and try to pick a lock at the same time as another player triggers a cinematic dialogue.
- Added some extra error checks for when the game fails to load a save.
- Fixed a crash during the transition between a dialogue with and Shadowheart's dream about
- Fixed a crash when switching characters in Character Creation.
UI:
- Made the 'Sell Wares' and 'Offer Wares' buttons work for all party members in a trading session instead of just the character with the wares in their inventory.
- Enabled multiselection in the Trade UI for keyboard and mouse. Also fixed 'Buy Back' prices.
- Fixed a bug causing party gold to initially be set to 0 when trading or bartering, giving you an 'Insufficient Gold' warning, no matter how much you actually had.
- Fixed 'Send To' not showing camp characters in the context menu when selecting multiple items.
- Selling a container to a trader and then swapping to a different character in the Trade/Barter UI no longer allows you to use 'Take All' to transfer the trader's stock to your inventory.
- Restored the ability to send items to camp companions while outside of the camp. Many of you felt this was a nice quality-of-life feature, so it's back!
- Fixed a bug letting you place equipment into incompatible equipment slots. Please take those gloves off your feet.
- Fixed long Waypoint names sometimes clipping in
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