Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
21.03.2024 - 18:23 / ign.com / Swen Vincke / Neil Newbon
Larian Studios founder Swen Vincke has shared an early look at every Baldur’s Gate 3 fan’s favorite vampire Astarion, and it looks like a lot has changed since the early days of his creation.
Vincke covered the character’s origin during a Game Developers Conference (GDC) panel today, revealing information about him that may be a bit shocking. Astarion might be Baldur’s Gate 3’s most recognizable face, but he didn’t start out as a High-Elf, nor did he have his iconic mop of curly white hair. Instead, he was a Tiefling with glowing yellow eyes and black hair.
IGN attended the panel and was able to capture an image that you can see below.
“Things have changed since then,” Vincke said during the panel.
Despite Astarion being a completely different race in early versions of Baldur’s Gate 3, the Tiefling version of the character did share some things in common with the Rogue we know now. His voice, for example, was similar.
"I'm just a simple tiefling,” early Astarion said in a clip. “A simple tiefling with a brain parasite. But just a simple tiefling."
Astarion is played by Neil Newbon, who's won various awards for his work as the character, including Best Performance at this year's Game Awards. Since Baldur’s Gate 3’s release in 2023, fans have taken over the internet with fan art, mods, clips, memes, and so much more. One of the more infamous memes saw players giving Astarion guns…for some reason.
We gave Baldur’s Gate 3 a 10 in our review. At the time, we said, “With crunchy, tactical RPG combat, a memorable story with complex characters, highly polished cinematic presentation, and a world that always rewards exploration and creativity, Baldur's Gate 3 is the new high-water mark for CRPGs.”
Michael Cripe is a freelance contributor with IGN. He started writing in the industry in 2017 and is best known for his work at outlets such as The Pitch, The Escapist, OnlySP, and Gameranx.
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Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
Baldur’s Gate 3 gets exceptional praise, winning multiple awards last year and selling “way over” 10 million copies (potentially even 15 million). However, it was also a calculated risk for Larian Studios, which grew exponentially over the years to accommodate the massive project. What would it have done if the RPG wasn’t a success?
Baldur's Gate 3 director Swen Vincke has revealed some surprising cut content that didn't make it into the final incarnation of the game, already one of the largest, most complete we've ever played. So, if you ever wondered which villains were once considered for companion status or which iconic locations from the series would ultimately not make the grade, read on. Vague spoilers for Baldur's Gate 3 to follow!
A new Astarion cosplay for has been making the rounds on social media due to how hilariously relatable it is. Astarion is one of the many recruitable companions in and also one of the most beloved among the community of players. This character created by Larian Studios is a half-elf vampire that, alongside Tav and their other partners, has become infected with an Illythid tadpole. Astarion easily ascended to become one of the favorite characters in the game due to his witty personality, brilliantly translated by Neil Newbon’s performance.
Baldur's Gate 3 featured a lot of absolutely epic moments throughout the course of its long and satisfying storyline, but as with any game, some great ideas were unfortunately cut in in the final version.
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The party composition in was almost even more chaotic before Larian Studios opted to keep a major Act 2 evildoer away from any kind of redemption. Throughout players' adventures through the Forgotten Realms, Tav can recruit an assortment of colorful companions to their side, each one bringing their own unique backstory and baggage that must be carefully handled. While the recruitable allies are all beloved in their own right, one villainous member may have been just a stretch too far.
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At long last, Baldur's Gate 3's physical PC Deluxe Edition has begun making its way into fans' hands, and for anyone who loves filling their shelves with games, this one is an absolute beauty. Especially if you're someone who already owns boxed editions of other classic Dungeons & Dragons RPGs.
Baldur's Gate 3 boss Swen Vincke has revealed a number of ideas cut from the game during its development — including the ability to recruit a major antagonist as a companion character.
Baldur's Gate 3 Act 2 spoilers ahead.
Baldur's Gate 3 players have gotten really silly with mods since the game came out, including creating a number of mods that allow otherwise unplayable characters to join the party. But according to Larian Studios head Swen Vincke, a number of those characters may have been considered for inclusion as companions early in development, including one particular villain.