Baldur's Gate 3 players who have modded their games are seeing references to a popular NPC character that suggests they were once set for full-on companion status.
27.03.2024 - 15:34 / gamerant.com / Swen Vincke / Derek Nichols
Larian Studios releases hotfix 23 for Baldur's Gate 3, which aims to continue improving the player's experience by addressing various bugs, crashes, and other oddities. It's been a bitter-sweet week for fans of the massively popular RPG, as Larian Studios boss Swen Vincke confirmed that Baldur's Gate 3 isn't getting any expansions, DLC, or even a sequel. The studio instead intends to move on to new projects, with many speculating that the popular Divinity series could be Larian's focus going forward.
While the surprising news was likely disappointing for many, Larian still intends to support Baldur's Gate 3 with new updates and hotfixes for the time being. There's no word on when that support could end, but for now, the studio continues to release new updates fairly often with even more features reportedly upcoming. Cross-platform mod support remains high on the list for many players, with the assumption that it will be included within Larian's upcoming major update for Baldur's Gate 3. For now though, the studio has released the latest hotfix, a smaller update that addresses many of the remaining bugs and crashes impacting the game.
The latest hotfix, posted to the official Baldur's Gate 3 social media account, largely addresses the various bugs still active within the game. Specifically, there are several bugs within this update that have been negatively impacting commerce within the game, including the proper amounts of gold not being removed from the Trader's inventory as well as other tricks players have found for generating lots of money in Baldur's Gate 3 in ways that Larian likely never intended.
The update also addresses a handful of potential game crashes that could happen when creating a character, saving the game at the wrong time during a conversation, VFX materials loading, as well as one strange incident where a player could sell a container with items in it, buy it back, and then sell it again. Scripting related errors have also been addressed in this hotfix including one related to the clubs inside the Moonrise Towers Prison area in Baldur's Gate 3.
This latest update follows closely on the heels of Hotfix 22, which finally brought parity between all platforms. Prior to Hotfix 22, the Xbox version of Baldur's Gate 3 lagged behind in terms of updates as Larian needed more time to test solutions to crashes that could happen if the game was suspended. However, after the launch of Hotfix 22, Xbox fans are now caught up to the PC and PlayStation specific versions, with upcoming updates as well as Hotfix 23 continuing to maintain that parity for all players.
Possible light spoilers ahead. Beware.
Baldur's Gate 3 is a Dungeons and Dragons inspired RPG developed and published by Larian Studios.
Baldur's Gate 3 players who have modded their games are seeing references to a popular NPC character that suggests they were once set for full-on companion status.
Baldur's Gate 3 has completed its own Grand Slam of Game of the Year Awards with last night's win at the BAFTA ceremony, following its previous triumphs at The Game Awards, Golden Joystick, New York Game Awards, DICE Awards, NAVGTR Awards, Steam, GDC Awards, and our own Awards.
Larian, the developer behind hit role-player Baldur's Gate 3, has said it will likely follow the same early access release model for its unannounced next project.
Baldur’s Gate 3 gets exceptional praise, winning multiple awards last year and selling “way over” 10 million copies (potentially even 15 million). However, it was also a calculated risk for Larian Studios, which grew exponentially over the years to accommodate the massive project. What would it have done if the RPG wasn’t a success?
Baldur's Gate 3 director Swen Vincke has revealed some surprising cut content that didn't make it into the final incarnation of the game, already one of the largest, most complete we've ever played. So, if you ever wondered which villains were once considered for companion status or which iconic locations from the series would ultimately not make the grade, read on. Vague spoilers for Baldur's Gate 3 to follow!
While the sad news that developer Larian Studios will not be working on a sequel or DLC for the breakout 2023 RPG Baldur's Gate 3 is true, additional evil endings are on the way and should help salve the wound. Add that to the previously announced mod support promised for PS5, and that's all she wrote for the revolutionary roleplaying experience, which we hailed as «one of the greatest RPGs of our time.»
Having had a few days to sit with the news that Larian Studios, creators of 2023's breakout RPG, Baldur's Gate 3, has scrapped plans for DLC and will not be developing the inevitable next game in the series, we can't help but feel the move was a deeply-baller one. Going out on the highest possible note, outdoing even BioWare's iconic earlier entries, it's time to move on for Larian, and we'll gladly follow. Parent company Hasbro, however, wasted no time, threatening still-in-shock audiences that more D&D games are on the way: «Watch this space.»
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The party composition in was almost even more chaotic before Larian Studios opted to keep a major Act 2 evildoer away from any kind of redemption. Throughout players' adventures through the Forgotten Realms, Tav can recruit an assortment of colorful companions to their side, each one bringing their own unique backstory and baggage that must be carefully handled. While the recruitable allies are all beloved in their own right, one villainous member may have been just a stretch too far.
Larian is moving away from Dungeons & Dragons and Baldur's Gate for its next project, but CEO Swen Vincke says the studio had made a start on Baldur's Gate 3 DLC and was even thinking about a proper sequel before the final decision was made.
Baldur's Gate 3 boss Swen Vincke has revealed a number of ideas cut from the game during its development — including the ability to recruit a major antagonist as a companion character.