Last week, we asked you to spotlight Basim from Assassin’s Creed Mirage using #PSshare #PSBlog. Here are this week’s highlights:
16.10.2023 - 20:43 / thegamer.com
If you've been playing Assassin's Creed Mirage at all this past couple of weeks, you've almost certainly run across a barred door or 12. These puzzles force you to search for a small crack or open window in the same building for a good angle to chuck a throwing knife at the lock, allowing Basim to enter the building and collect the spoils within. They're a very common sight for Assassin's Creed fans, mostly thanks to them making the jump from Valhalla, but it's seems like they've become so common that fans are starting to get sick of them.
This sentiment was first shared by Reddit user Steven8786 on the Assassin's Creed subreddit, who explains that their "heart honestly sinks" whenever they come across a barred door puzzle, and claims that they've only been included to "act as padding" and artificially increase each player's time in the game. Other share the same sentiment in the replies, wishing that Ubisoft would calm down with the sheer amount of them and occasionally let people enter a building and loot a chest with no strings attached.
Related: Assassin's Creed Mirage Is So Mid I've Gone Back To Syndicate
Steven8786 and another Reddit user called AbsurdlyLowBar also point out how ridiculous the entire concept is to have to unbar a door from the outside when there's nobody home. For a game and series that's so obsessed with crafting detailed and realistic worlds to explore, it's pretty weird to see so many building with a barred door that has nobody inside, making you question how the thing was barred in the first place. The entirety of Baghdad must have assassin-like reflexes and bags full of throwing knives.
It's also pretty strange how Assassin's Creed Mirage was supposed to be a return to the old formula, but has decided to keep Valhalla's obnoxious door puzzles rather than the lockpicking mechanic from the older titles. Reddit user Lacha_Sawson is just one of many that wish Ubisoft has just brought back the lockpicking mechanics from either Unity and Syndicate, and some even wish that Ubisoft had used this opportunity to come up with a new lockpicking method that would rival the ones from Starfield and BioShock.
These puzzles aren't universally despised though, as there are some people that believe the concept is sound and entertaining enough, but that Ubisoft uses them so much that they begin to feel like a chore. Then again, if you're playing a Ubisoft game and not expecting a healthy heaping of repetitive busywork, then fool on you.
Next: Crime Scene Cleaner Is The Evil PowerWash Simulator Of My Dreams
Last week, we asked you to spotlight Basim from Assassin’s Creed Mirage using #PSshare #PSBlog. Here are this week’s highlights:
is filled with puzzles for you to complete and one of the first you will discover is the Upper Harbor Gear Chest. There are a number of quests and puzzles for you to solve throughout your time in Baghdad and the surrounding districts including the Tales of Baghdad Quests.
Players of will soon realize that they will need crafting materials to upgrade their items in the game. These can be found in several different manners throughout the game, but players might not be able to find them consistently, particularly at the beginning of their journey. However, there are consistent methods of finding them, if players know where to look as they traverse the city of Baghdad.
In , the final Head of the Order must be found and eliminated to free Baghdad, which turns out to be the former concubine of the Caliphate, Qabiha. Qabiha is a clever woman, and the Palace is well protected when Basim seeks to infiltrate it. Doing so without getting caught will be easier said than done, and once inside the Palace, it is quite challenging to leave it without being followed by every Guard in the vicinity.
Basim's main weapon in is a sword, so it's important for him to wield one that looks good as he slices and dices through the guards of Baghdad. Unlike other recent titles, alternative weapons like axes or bow aren't present in the game, meaning that one sword or another will remain equipped throughout the entire game. None of the available blades in are entirely lacking in style, but some are more basic than others, making abandoning less glamorous options once others become available to Basim a good call.
Ubisoft seems happy with Assassin's Creed Mirage, which it says has similar play numbers at launch as recent games such as Origins and Odyssey.
A hallmark of any game in the series, Basim must eliminate targets throughout , one of those being Al-Mardikhwar. This target is one of the Order members at the end of the multiple Investigations that began at the Sharqiyah Bureau for the Hidden Ones in Baghdad. Finding and eliminating him will take some creativity from Basim, as well as help from the Rebels.
Assassin’s Creed Mirage was only released last week, but in a matter of days, its players have somehow managed to spend about half a millennium parkouring around the game’s city of Baghdad.
We aren't petting enough cats in Assassin's Creed Mirage. And I don't say that in a memey, superficial way; I actually have data to back up my argument.
Ubisoft has revealed some details about the debut of Assassin's Creed Mirage, saying its player count is "in line" with the previous launches like Assassin's Creed Origins and Odyssey.
As you make your way through , playing as Basim, you will be tasked with eliminating several targets with the first major enemy being Al-Ghul.After infiltrating the Damascus Gate Prison early in your attention will turn to eliminating the first of five targets. With the game set in the desert, many of the locations that you will visit are settlements, and Caravanserai set just outside of Baghdad, is the one where you will find Al-Ghul.
Daggers play a big role in , so picking the design with the best looks can have a surprisingly major impact on the game experience. Although each dagger has its own unique stats, it's possible to prioritize aesthetics thanks to a transmog system included in the game. Blacksmiths will change a weapon to have the look of another for the reasonable price of 50 dirham, so it's easy to pick a blade that has the perfect perk and make it look like one that offers a little more flair.