Elon Musk was never in Cyberpunk 2077 according to one CD Projekt Red developer, despite the Tesla and X boss demanding a cameo.
08.09.2023 - 14:17 / gamesradar.com / Swen Vincke
A Cyberpunk 2077 veteran developer says comparisons to Starfield are "actively harmful."
Senior Cyberpunk 2077 developer, Patrick K. Mills, has responded to a tweet comparing Starfield to the 2020 open-world RPG from CD Projekt Red. The video in the tweet shows how players in both games swim through water, how grenades detonate, and how NPCs react to things like having weapons pointed at them.
How times have changed(Tbc this fake criticism is actively harmful to the way the audience interacts with the medium and I hate it, but it's very funny to see after how many hundreds of these were made to ridicule cp2077) https://t.co/lvtAGDawfvSeptember 5, 2023
The point of the video appears to disparaging towards Starfield, but Mills isn't having any of it. The senior developer says comparisons like this are "fake criticism" and "actively harmful" to how audiences both react to and use video games, and he hates the entire thing.
In a follow-up tweet, The Cyberpunk 2077 developer points to the fact that there isn't even any commentary or analysis in the video. There isn't any attempt to meaningfully compare Starfield and Cyberpunk 2077, outside of clips taken completely out of context and pitted against one another.
There's been a similar sentiment against comparisons between games from other developers of late. Baldur's Gate 3 developers, like game director Swen Vincke, have spent the past few months pushing back against the notion that their highly rated new RPG should be an industry standard for other games, and thus used as a stick to berate other titles (as per a PC Gamer interview).
Cyberpunk 2077: Phantom Liberty launches later this month on September 26. Elsewhere, update 2.0 is slated to completely overhaul several core aspects of the game. It's set to be a seriously big month for CD Projekt's action-RPG.
Check out our Cyberpunk 2077 Phantom Liberty preview for our hands-on experience of the new expansion last month.
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Baldur's Gate 3 is the definition of a universally acclaimed game. Even if there is the odd outlier, the vast majority of reviews both from critics and players are highly positive. And yet, before the review embargo lifted, Larian Studios worried the game would get middling reviews from critics due to bugs.
CD Projekt Red's senior quest designer Patrick K. Mills has said that it's «actively harmful» to compare Starfield and Cyberpunk 2077.
Dungeons & Dragons 5th edition, the tabletop ruleset which forms the bones of Baldur's Gate 3, is mostly straightforward. Gone are the days of adding double-digit bonuses to every roll—you roll one die, you add an attribute to it, you sometimes add proficiency bonus, and in rare cases you add that proficiency bonus twice.
Baldur's Gate 3 has a whole bunch of classes you can choose that will dramatically affect how you play your game. You can be anything from a meathead Barbarian who throws their enemies around for fun, to a patient Cleric who ensures their allies are always fully healed with a range of support skills. One class that seems to have a love/hate relationship with Baldur's Gate 3 fans, and the wider Dungeons & Dragons community in general, is the Bard.
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