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Armored Core 6: Fires of Rubicon – Coral Release Walkthrough | New Game++ Mission 37-C Guide - gameranx.com
gameranx.com
16.09.2023 / 13:11

Armored Core 6: Fires of Rubicon – Coral Release Walkthrough | New Game++ Mission 37-C Guide

Mission 37-C: Coral Release is the final mission of the Alea Iacta Est Ending in Armored Core 6: Fires of Rubicon. While you have been working toward ALLMIND’s plan for Coral Release, she deems you no longer needed as she plans to use the Coral Release for their own gain. So now, you must destroy ALLMIND who has taken the consciousness of G5 Iguazu. The final member of the Redguns is here not to help ALLMIND reach their ultimate goal but to finally defeat after the many losses they have taken at your hands. Time to defeat them both and allow the Coral Release to occur without ALLMIND’s ulterior motives. This guide will provide a walkthrough of Mission 37-C: Coral Release in Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – MIA Walkthrough | New Game++ Mission 35-B Guide - gameranx.com
gameranx.com
16.09.2023 / 11:59

Armored Core 6: Fires of Rubicon – MIA Walkthrough | New Game++ Mission 35-B Guide

Mission 35-B: MIA of Armored Core 6: Fires of Rubicon is the first mission in Chapter 5 if you find yourself on the path toward the Alea Iacta Est Ending. When you wipe out the leaders of the Vespers in Institute City and make your decision to side with ALLMIND and fake your death, you will need to escape the Depths of Watchpoint Alpha to play your part in the A.I.’s master plan. This guide will provide a walkthrough of Mission 35-B: MIA in Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Obstruct the Mandatory Inspection Walkthrough | New Game++ Mission 10-B Guide - gameranx.com
gameranx.com
16.09.2023 / 00:43

Armored Core 6: Fires of Rubicon – Obstruct the Mandatory Inspection Walkthrough | New Game++ Mission 10-B Guide

Armored Core 6: Fires of Rubicon has a New Game+ mode that players are thrown into right as they complete their first playthrough of FromSoftware’s new mecha title. Not only does this mode allow you to go through the game again with all of your gear and build carried over, but there are also new missions and new choices that are exclusive to these repeat playthroughs. On your third playthrough, there are certain choices that need to be made to get you onto the Alea Iacta Est ending path. Going down this path will grant you access to missions throughout the game that are specifically tied to this ending. One of these missions is Mission 10-B: Obstruct the Mandatory Inspection. Contacted by the A.I. known as ALLMIND, you are tasked with amusing the PCA as they explore BAWS Arsenal No. 2. This guide will provide a walkthrough of Mission 10-B: Obstruct the Mandatory Inspection in Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Defend the Dam Complex Walkthrough | New Game+ Mission 25-B Guide - gameranx.com
gameranx.com
16.09.2023 / 00:43

Armored Core 6: Fires of Rubicon – Defend the Dam Complex Walkthrough | New Game+ Mission 25-B Guide

During your first playthrough of Armored Core 6: Fires of Rubicon, there is a battle between you and the previous holder of the Raven callsign during Mission 25: Defend the Old Spaceport. As you make your way through the New Game+ playthrough of the game, you will be able to make certain choices that will provide you with a new Mission 25 called Mission 25-B: Defend the Dam Complex. This mission sees you being contacted by the Rubicon Liberation Front to deal with a pair of mercenary AC pilots who are attempting to take the Dam that you saw back in Chapter 1. While the context of the mission is different, there is still a faithful confrontation between you and the AC whose name you took. This guide will provide a walkthrough of Mission 25-B: Defend the Dam Complex in Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Destroy the Drive Block Walkthrough | Mission 38-B Guide - gameranx.com
gameranx.com
12.09.2023 / 15:13

Armored Core 6: Fires of Rubicon – Destroy the Drive Block Walkthrough | Mission 38-B Guide

After choosing Mission 37-B: Eliminate “Cinder” Carla, you will be put on the path of saving the Coral from the Overseers’ plans and getting the Liberator of Rubicon ending in Armored Core 6: Fires of Rubicon. After defeating Carla, you learn that her death triggered a defense system that locked you out of the control system, putting the flying city of Xylem on a collision course with the Vasular Plant which is storing the Coral. In Mission 38-B: Destroy the Drive Block, along with your old buddy and the voice in your head, it’s up to you to destroy the vessel to ensure it doesn’t complete its voyage. This guide will provide a walkthrough of Mission 38-B: Destroy the Drive Block for Armored Core 6: Fires of Rubicon.

Armored Core 6's Latest Patch Has Nerfed Some Of Its Hardest Bosses - thegamer.com
thegamer.com
11.09.2023 / 23:47

Armored Core 6's Latest Patch Has Nerfed Some Of Its Hardest Bosses

Armored Core 6 is a FromSoftware game first and foremost, meaning it asks its players to grind out victories against some truly powerful opponents. Those that have powered through the game's first few hours will know that there are a whole bunch of skill checks that will more than likely have caused some to put down the game for good. If you're one of those people, you may want to give Armored Core 6 another shot, as the game's latest patch has nerfed some of its most notorious boss fights.

Armored Core 6: Fires of Rubicon – Shut Down the Closure Satellites Walkthrough | Mission 39-A Guide - gameranx.com
gameranx.com
11.09.2023 / 15:37

Armored Core 6: Fires of Rubicon – Shut Down the Closure Satellites Walkthrough | Mission 39-A Guide

Mission 29-A: Shut Down the Closure Satellites The final mission for the Fires of Raven ending is Armored Core 6: Fires of Rubicon and can only be accessed if you choose the Decision Mission called Mission 37-A: Intercept the Corporate Forces. After breaking through the final wave of Arquebus Group forces, your last obstacle between the flying city of Xylem and the Vascular Plant is the Closure Sattelite defense systems and the person controlling them: Ayre. To complete your final goal and put an end to the Coral for good, you will be forced to battle your Rubiconian comrade. Mission 39-A: Shut Down the Closure Satellites for Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Breach the Kármán Line Walkthrough | Mission 38-A Guide - gameranx.com
gameranx.com
11.09.2023 / 14:53

Armored Core 6: Fires of Rubicon – Breach the Kármán Line Walkthrough | Mission 38-A Guide

Mission 38-A: Breach the Kármán Line in Armored Core 6: Fires of Rubicon is the second weapon that makes up the final 3 missions for the game’s Fire of Raven ending. This mission is only accessible if you choose the Decision Mission called Mission 37-A: Intercept the Corporate Forces. Having destroyed The Arquebus Forces that attacked Xylem and killed V.I Freud, you and “Cinder” Carla continue to push forward with your plan to destroy the Vascular Plant and burn all the Coral. As you make your approach to the Plant, Aqeubus’s fleet launches one last assault to stop you. This guide will provide a walkthrough of Mission 38-A: Breach the Kármán Line for Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Intercept the Corporate Forces Walkthrough | Mission 37-A Guide - gameranx.com
gameranx.com
11.09.2023 / 14:53

Armored Core 6: Fires of Rubicon – Intercept the Corporate Forces Walkthrough | Mission 37-A Guide

After completing Mission 36: Take the Uninhabited Floating City in Armored Core 6: Fires of Rubicon, you are faced with the choice of aiding either “Cinder” Carla in her goal of destroying the Coral or stopping the destruction of the Coral with Ayre. You will be forced between the Decisions Missions Mission 37-A: Intercept the Corporate Forces and Mission 37-B: Eliminate “Cinder” Carla. If you choose to aid Carla, allow me to help you learn how to fight off The Arquebus Group’s assault on the flying city of Xyelm. This guide will provide a walkthrough of Mission 37-A: Intercept the Corporate Forces for Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Escape Walkthrough | Mission 35 Guide - gameranx.com
gameranx.com
11.09.2023 / 13:25

Armored Core 6: Fires of Rubicon – Escape Walkthrough | Mission 35 Guide

Mission 35: Escape is the start of Chapter 5, the final chapter of Armored Core 6: Fires of Rubicon. In the previous level, Mission 34: Reach the Coral Convergence, you were able to reach the Vascular Plant and defeat CEL 240. In the aftermath of the battle, however, you were captured by The Arquebus Group’s V.II Snail. Having cleared the way to the plant for them, the corporation takes the Coral for themselves and disposes of you in the sewers. You wake up without your AC, but with assistance from your allies, you plan to escape the Arquebus-occupied Institue City. You will find that your parts and weapons are much worse than the ones you’ve used up to this point, so be prepared to hide from enemy forces and battle at a disadvantage when conflict does arise. This guide will provide a walkthrough of Mission 35: Escape for Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – How to Get the Moonlight Sword | IA-C01W2 MOONLIGHT Light Wave Blade Location - gameranx.com
gameranx.com
10.09.2023 / 19:15

Armored Core 6: Fires of Rubicon – How to Get the Moonlight Sword | IA-C01W2 MOONLIGHT Light Wave Blade Location

A recurring weapon that appears across FromSoftware’s catalog of games is the Moonlight Sword, and their newest outing, Armored Core 6: Fires of Rubicon, is no different. From its debut in 1994’s King’s Field to appearing in previous Armored Core titles and the “Soul-Borne” series, this weapon is as synonymous with the studio as the difficulty most of their games have. The latest version of the weapon is called the IA-C01W2 MOONLIGHT Light Wave Blade and it can’t just be purchased from the Shop like many other weapons and parts for your AC. Players who want to wield the iconic weapon will need to find it as they make their way through the game’s story. This guide will show players where to find the “Moonlight Sword,” the IA-C01W2 MOONLIGHT Light Wave Blade in Armored Core 6: Fires of Rubicon.

Armored Core 6: Fires of Rubicon – Intercept the Redguns Walkthrough | Mission 31 Guide - gameranx.com - state Michigan
gameranx.com
09.09.2023 / 22:45

Armored Core 6: Fires of Rubicon – Intercept the Redguns Walkthrough | Mission 31 Guide

After braving the Depths of Watchpoint Alpha, the Coral Convergence, the thing that you and every other faction in Armored Core 6: Fires of Rubicon have been searching for this whole game, is finally in reach. Before reaching the area caves beneath the Depths, there are a few loose ends that need to be cleaned up. The elite AC squads of the Balam Corporation and The Arquebus Group will prove to be a problem as you all converge at this new location, so you are given the choice between 2 contracts to target either Balam’s Redguns or Arquebus’s Vespers. Mission 31: Intercept the Redguns sees you taking the contract from V.II Snail and are tasked with eliminating the Redguns leader, G1 Michigan. This guide will provide a walkthrough of Mission 31: Intercept the Redguns for Armored Core 6: Fires of Rubicon.

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