With taking over as one of the most popular games of 2024, the developer behind a fellow cooperative shooter wants to collaborate with Arrowhead Studios. Following the worldwide pandemic of 2020, co-op games have never been bigger as players embrace the idea of working together to achieve an objective rather than competing against one another. Player vs. Player titles will always be popular but the rise of teamwork has paved the way for some truly memorable games, and one of them really wants to join Super Earth's war for the galaxy.
Per GamesRadar+, Ghost Ship Games, the developer behind the ever-popular, stated during a livestream that they'd love to work together with Arrowhead Studios and host some kind of crossover event with .
The team is so eager to collaborate that they've already sent an email to Arrowhead requesting a meeting to discuss their idea but since they've yet to hear back, they opted to broadcast themselves playing to flag down Arrowhead's attention. It's currently unknown if the studios made contact so fans will just need to wait for some kind of update.
While and appear like vastly different games, they both put players in the position of a grunt in a satirical future that's forced to deal with overwhelming odds to simply do their job. Both titles emphasize tactics and coordination as users have to work together to complete objectives on large maps while also gunning down droves of hostile enemies; they both even have a race of vicious alien bugs. may focus more on gunplay than exploration and mining but it's not difficult to imagine a scenario where the games swap voice lines and cosmetics.
may only be a little more than a month old but Arrowhead Studios has managed to keep the game's community on their toes with a substantial amount of content updates straight out of the gate. Players have already been treated to a multitude of new environmental conditions, equipment that can be found in the field, and additional enemies that swarm from the skies. The game's second season is set to begin on March 14 and will include a plethora of extra content like unlockable weapons, armor, and emotes to help Helldivers express their love of democracy.
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As the community continues to fight in Super Earth's galactic war, one dedicated play has envisioned a simple yet effective solution to one of the game's persistent problems: Supply lines. While Arrowhead Studios does an excellent job of introducing mechanics and concepts to players, one aspect that isn't clarified when starting up the game is how interplanetary travel works. Fortunately, with such a committed player base, it didn't take long for players to learn about supply lines but despite the discovery, many are still unclear on how they actually work.
In an era rife with microtransactions and games released in buggy conditions, titles like and are saving modern gaming as we know it. For years, publishers have come to rely on aggressive tactics to drain every penny possible from consumers post-launch. The commercial and critical success of ,, and other recent examples like prove that if a game is well-made and fun to play, buyers will support it. The cost of AAA game production is skyrocketing, and while that, too, is a problem plaguing the industry, predatory microtransactions are not the answer – quality is.
A new threat is emerging on the Automaton front in , and it may be significant enough to turn the tide of battle. Arrowhead Game Studios' third-person co-op shooter has excelled as a live-service title through its ongoing story, in which players are embroiled in the Galactic War as Super Earth's elite Helldiver units. So far, the Helldivers have seen more success than failure, but a new Automaton enemy could put Super Earth's latest offensive in jeopardy.
One creative fan is likely to give players of the game nightmares thanks to an incredibly detailed Charger model they shared on Reddit. has been a popular game among many people since its release on February 8, 2024, even reaching popularity across many social media platforms. has a heavy emphasis on teamwork and cooperation, which makes it stand out above other similar games. It's also become quite a popular game for fans to joke around about, oftentimes sharing the call to spread democracy and freedom from the Terminids and Automatons.
success keeps continuing, and with every Major Order issued by High Command, the game keeps improving. That's not to say it's perfect, however — as one unfortunate mechanic may actually result in the game crashing completely. Though is packed with hours of fun content, the game itself can sometimes be buggy, which is not that surprising considering it was just released in February. One unfortunate bug, however, may ruin a squad's fun completely.
Although the general playerbase of has picked up a number of important victories in the ongoing Galactic War, the newest Major Order could prove to be an all but impossible task. Serving as the main system that pushes the ongoing narrative of forwards, the Galactic War measures the playerbase's collective efforts on multiple fronts of a galaxy-spanning conflict, with Major Orders representing major pushes against one enemy faction.
boasts delightfully intricate gameplay systems, and people are still discovering not-so-hidden mechanics and features to exploit. Some features are relatively intuitive, found naturally by simply completing missions. In the chaos of Terminid and Automaton combat, however, Helldivers are hard-pressed simply to survive from one skirmish to another. In the pandemonium, many of the game’s unique mechanics hide in plain sight – in view but out of focus.
While continues to dominate the video game industry, one star is eager for a crossover with the game his film inspired. It doesn't take a lot to recognize that Arrowhead Studios' game and Paul Verhoeven's cult-classic sci-fi have a great deal in the company especially given that both act as satirical comments on the modern military-industrial complex and the influence of propaganda on society. Despite these heavy themes, there's still a great amount of fun to be had in either given that they also spotlight soldiers firing big weapons at giant alien bugs.
For those looking to collect as many Samples as possible in , paying attention to this number will make players miss out. Samples are a crucial part of as they allow Helldivers to level up every asset in their armory. These upgrades to Stratagems can drastically change how successful higher-tier missions are, which are the ideal content for most aspects of the game. Samples are likely to become even more significant when future content follows 's mechs in coming to the game.
The 500kg Eagle Bomb in is a powerful explosive, capable of annihilating nearly any target in its vicinity upon dropping, effectively clearing a large area around the impact site. This Offensive Eagle Stratagem is deployed from the Eagle Fighter, an aerospace craft designed for ground assault to aid Helldiver missions. It represents the ultimate upgrade in the Hangar category, marking it as one of the most destructive Stratagems.
Several players have insisted that they've encountered a new type of flying Terminid but in keeping with the game's satirical tone,Arrowhead Studios' CEO Johan Pilestedt believes it's all nonsense. In the weeks after the game's launch, the community has been hard and working trying to figure out exactly what could be causing the Terminids to spread so rapidly among the stars. Some are speculating that Super Earth itself could be creating the «aliens» but the game's director is trying to throw everyone off the scent.
presents players with an abundance of different tools to eliminate the deadly armies of the Terminids and Automatons and Arrowhead Studios is giving fans some insight into how those Stratagems are created. One of the core components of the popular co-op shooter is the ability to call down equipment and support from the skies, most of which take the form of explosive air strikes or precision missile launches. They're undoubtedly one of the most fun aspects of and director Johan Pilestedt wants everyone to know how the team creates them.