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Geoff Keighley
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Alan Wake
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The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
Judas is taking inspiration from XCOM and Civilization to turn BioShock into a "pseudo-procedural" take on single-player narrative games - gamesradar.com
gamesradar.com
26.03.2024 / 21:45

Judas is taking inspiration from XCOM and Civilization to turn BioShock into a "pseudo-procedural" take on single-player narrative games

A selection of previews for Judas, the new game from former BioShock boss Ken Levine, have just dropped, detailing a game with an ambitious, "pseudo-procedural" approach to narrative.

BioShock creator Ken Levine finally explains Judas "narrative Lego" concept - eurogamer.net - city Boston
eurogamer.net
26.03.2024 / 18:27

BioShock creator Ken Levine finally explains Judas "narrative Lego" concept

It's been 10 years since BioShock Infinite, and creator Ken Levine is still not done with follow-up project Judas. But the game is inching closer, evidenced recently by its appearance in trailers and now, a marketing beat where select people such as Game Awards host Geoff Keighley have now played it for several hours.

Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs' - ign.com - city Boston
ign.com
26.03.2024 / 17:15

Judas First Details: How Ken Levine Is Building on BioShock With 'Narrative LEGOs'

By sheer coincidence, today marks exactly 11 years since BioShock Infinite was released. It was by all accounts a masterpiece – a worthy follow-up to 2007's landmark narrative-driven first-person shooter BioShock. But after two excellent DLC episodes were released, creative director Ken Levine resigned and parent company Take-Two closed Irrational Games. Levine started a new, smaller studio for Take-Two called Campfire Games, later renamed to Ghost Story Games. And then everything went quiet, with Levine rarely speaking publicly outside of a GDC talk about "narrative LEGOs" in 2014.

Dead by Daylight Is Crossing Over With Slipknot - gamerant.com - Usa
gamerant.com
26.03.2024 / 16:12

Dead by Daylight Is Crossing Over With Slipknot

Dead by Daylight is crossing over with Slipknot, having just introduced a new content drop themed after the legendary heavy metal band. The collection comprises eight cosmetics for just as many Dead by Daylight Killers.

Remedy details Control live-service multiplayer spin-off - eurogamer.net
eurogamer.net
26.03.2024 / 12:51

Remedy details Control live-service multiplayer spin-off

Alan Wake developer Remedy has shared more details on its upcoming live-service multiplayer game, currently known as Condor.

Remedy Reveals New Details About Control Spin-Off Game - gamerant.com - Reveals
gamerant.com
26.03.2024 / 02:35

Remedy Reveals New Details About Control Spin-Off Game

Remedy has recently shared more information about Codename Condor, its upcoming co-op Control spin-off. It was already known that the next entry in the Control franchise would be a live service title, but now Remedy shared some details about its premise and development, revealing that it will not be a free-to-play game.

The 9 best survival horror games you can play right now - polygon.com
polygon.com
24.03.2024 / 18:31

The 9 best survival horror games you can play right now

There’s nothing quite like a good ol’ horror game to get the blood pumping. While the majority of games out there pivot around the idea of empowering the player with a growing assortment of weapons and abilities with which to overcome enemies and obstacles, a good horror game is all about tipping the scales of any scenario to put you at a disadvantage against the many terrors that go bump in the night.

Overwatch 2’s story-driven PvE missions are being abandoned by Blizzard - digitaltrends.com
digitaltrends.com
23.03.2024 / 01:21

Overwatch 2’s story-driven PvE missions are being abandoned by Blizzard

Overwatch 2 finally got some of its long-awaited PvE content last August, but it doesn’t look like more is on the way, according to some new reports.

Larian Studios' Swen Vincke Blames Mass Layoffs on Publisher Greed | Push Square - pushsquare.com - Australia - city Santa Monica
pushsquare.com
23.03.2024 / 00:07

Larian Studios' Swen Vincke Blames Mass Layoffs on Publisher Greed | Push Square

Swen Vincke, director of Baldur's Gate 3 and founder of developer Larian Studios, used the opportunity afforded by winning big at the Game Developer's Conference (GDC) to blame the industry's current state on rampant corporate greed, a sentiment we can get behind. Plenty of developers made their voices heard at the Independent Games Festival Awards and Games Developers Choice Awards (held as part of GDC). Still, Vincke directed his ire at a specific part of the industry: publishers, those companies that proliferate games and allow them to reach a wider audience, for a price.

Remedy Has Good News for Alan Wake and Control Fans - gamerant.com
gamerant.com
21.03.2024 / 17:15

Remedy Has Good News for Alan Wake and Control Fans

Remedy has good news for fans of Alan Wake and Control, hinting that the time between games won't be as long as the wait between Alan Wake 2 and its predecessor. As the Remedy universe continues to grow, the studio behind Alan Wake and Control has ambitious goals for both series.

Remedy Planning More Regular Sequels for Alan Wake - gameranx.com
gameranx.com
20.03.2024 / 17:07

Remedy Planning More Regular Sequels for Alan Wake

Tero Virtala, the CEO of Remedy Entertainment, has made it clear that upcoming Alan Wake sequels will be coming out more steadily. The original game was released in 2010, but Alan Wake 2 didn’t hit the market until October 2023.

Remedy blames revenue drop on €7.2m cost to reboot Project Vanguard - eurogamer.net
eurogamer.net
20.03.2024 / 16:53

Remedy blames revenue drop on €7.2m cost to reboot Project Vanguard

Alan Wake and Control developer Remedy Entertainment has seen its revenue drop by 22.2 percent for the year.

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