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After 33 years, Advance Wars' first appearance on Game Boy has finally been translated - gamesradar.com - Britain - Japan - After
gamesradar.com
26.03.2024 / 12:19

After 33 years, Advance Wars' first appearance on Game Boy has finally been translated

One of the earliest entries in Nintendo's beloved turn-based strategy series, Advance Wars, has finally gotten the English translation it's deserved for 33 years.

After getting unceremoniously pulled from the PlayStation Store, the Stellar Blade demo launches for real this week - gamesradar.com - After
gamesradar.com
25.03.2024 / 15:49

After getting unceremoniously pulled from the PlayStation Store, the Stellar Blade demo launches for real this week

Earlier this month, a demo for action-RPG Stellar Blade hit the PlayStation Store and was pulled moments later, but now weeks later Sony has finally confirmed that the real launch of that demo is coming very soon.

After 280,000 attempts, the final level of Super Mario Maker turns out to be a fake, and now players can start celebrating a victory they already achieved a week ago - gamesradar.com - After
gamesradar.com
23.03.2024 / 14:41

After 280,000 attempts, the final level of Super Mario Maker turns out to be a fake, and now players can start celebrating a victory they already achieved a week ago

Super Mario Maker players have finally done it - they've beaten every single legitimate level uploaded to the original game before the servers shut down. The catch is that they already achieved victory last week, and they're only now able to celebrate the accomplishment after the creator of the last level standing came forward to reveal that it was a fake.

After 27 years, the director of a Nintendo 64 cult classic returned to lead Princess Peach Showtime - gamesradar.com - Japan - After
gamesradar.com
22.03.2024 / 16:47

After 27 years, the director of a Nintendo 64 cult classic returned to lead Princess Peach Showtime

Now Princess Peach: Showtime is out, it's time to talk about the feel-good comeback of an old-school director we've got thanks to the studio behind it.

Hasbro exec says Baldur's Gate 3 "proved for us that people really wanted great D&D games," supports Larian's plan to "take the time we need" - gamesradar.com
gamesradar.com
20.03.2024 / 22:37

Hasbro exec says Baldur's Gate 3 "proved for us that people really wanted great D&D games," supports Larian's plan to "take the time we need"

Hasbro, the now longtime owner of Dungeons & Dragons maker Wizards of the Coast, is cooking up some big plans in the video game space, and the stunning success of Baldur's Gate 3 has proved to the company that the world wants more digital D&D adaptations.

The voice of Final Fantasy 7 Rebirth's Aerith says you can ship whoever you want, even if it's Cloud and Tifa: "Whatever your headcanon is, I love that for you" - gamesradar.com - Britain
gamesradar.com
20.03.2024 / 21:43

The voice of Final Fantasy 7 Rebirth's Aerith says you can ship whoever you want, even if it's Cloud and Tifa: "Whatever your headcanon is, I love that for you"

Aerith herself doesn't care if you want to ship Cloud and Tifa. Briana White, the actor behind the English voice of beloved flower girl in Final Fantasy 7 Rebirth, says headcanon is the true canon in this instance.

After 5 years dead due to bad licensing deals, Fallout: New Vegas dev's underrated spy RPG gets a second life on PC - gamesradar.com - After
gamesradar.com
20.03.2024 / 15:39

After 5 years dead due to bad licensing deals, Fallout: New Vegas dev's underrated spy RPG gets a second life on PC

14 years after launch and five years after expiring music licenses forced it off of digital stores, Obsidian's Alpha Protocol is back online with some modern upgrades to give the cult classic spy RPG a second life.

The creator of Stardew Valley's best mod worked with Eric Barone on update 1.6, and has already released a compatibility patch - gamesradar.com
gamesradar.com
19.03.2024 / 22:53

The creator of Stardew Valley's best mod worked with Eric Barone on update 1.6, and has already released a compatibility patch

Stardew Valley 1.6 is finally upon us, and one very fun detail about the update has had to wait until after the patch notes. Development of 1.6 was aided by the dev behind one of the best Stardew Valley mods around.

Dragon's Dogma 2 devs waited 12 years to bring you the furry playable race that the PS3 generation couldn't handle: "Now, we can finally realize our vision" - gamesradar.com
gamesradar.com
18.03.2024 / 23:09

Dragon's Dogma 2 devs waited 12 years to bring you the furry playable race that the PS3 generation couldn't handle: "Now, we can finally realize our vision"

The Dragon's Dogma 2 devs have revealed that the new Beastren race has been on their minds since back in the Xbox 360 and PS3 days.

Multiple indie devs "blindsided" after multi-year passion projects get immediately get buried by EA's Command & Conquer Steam onslaught: "Maybe I'm just cursed" - gamesradar.com - After
gamesradar.com
13.03.2024 / 11:21

Multiple indie devs "blindsided" after multi-year passion projects get immediately get buried by EA's Command & Conquer Steam onslaught: "Maybe I'm just cursed"

On March 7, EA shadow dropped a host of classic PC games on Steam, including pretty much the entire Command & Conquer series. That's good news - unless you're one of the indie devs who released a game the very same day and suddenly had to compete with decades worth of nostalgia amid the notorious whims of the Steam algorithm.

The hardest level in Super Mario Maker is only 17 seconds long, and in the final days before servers die it's crushing players even after 43,000 attempts - gamesradar.com - Japan - After
gamesradar.com
12.03.2024 / 21:01

The hardest level in Super Mario Maker is only 17 seconds long, and in the final days before servers die it's crushing players even after 43,000 attempts

The title of "hardest Mario level ever made" will be a topic of debate for far better platformer players than me, but one very strong contender looks like the final roadblock for the Super Mario Maker fans who are rushing to beat every single level before the servers go down.

Helldivers 2 boss explains how new Stratagems get made: "We play the game and get bored by the current selection, so we add another one" - gamesradar.com
gamesradar.com
12.03.2024 / 21:01

Helldivers 2 boss explains how new Stratagems get made: "We play the game and get bored by the current selection, so we add another one"

The Helldivers 2 devs have a pretty simple process for designing new Stratagems: they just make a new one whenever they get bored of the old selection. That's perhaps oversimplifying the process a bit, but Arrowhead Studios CEO and creative director Johan Pilestedt says it's all about having a fun idea and iterating on it until it makes sense in the game.

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