There's a new world record in one of Skyrim's biggest speedrunning categories from one of the game's most prolific runners, and it breaks 17 months of dominance from a relative newcomer to the scene.
22.03.2024 - 16:47 / gamesradar.com / Shigeru Miyamoto / Dustin Bailey / Of A / Nintendo
Now Princess Peach: Showtime is out, it's time to talk about the feel-good comeback of an old-school director we've got thanks to the studio behind it.
Princess Peach: Showtime was developed by Good-Feel, the same Japanese third-party responsible for Kirby's Epic Yarn, Yoshi's Woolly World, and Yoshi's Crafted World. This doesn't come as much of a surprise, given that dataminers had uncovered evidence of that fact from the game's demo. Showtime certainly shares the breezy, approachable gameplay of Good-Feel's earlier titles.
The real surprise is that Showtime was directed by Etsunobu Ebisu. A former Konami employee, Ebisu founded Good-Feel back in 2005 but has only been credited as a producer in the studio's games until now. In fact, his last directorial role was Mystical Ninja Starring Goemon, a cult classic Nintendo 64 platformer released in 1997.
Ahead of Showtime's launch, I wrote about how strange it is that Nintendo keeps refusing to say who makes its games, going as far as telling interested journalists to just wait and see the credits. It's still strange! Games are the products of hardworking people, not some magical software factory, and given how often Nintendo itself trots out legendary developers like Shigeru Miyamoto or Eiji Aonuma to serve as the faces for its games it remains bewildering to me that the company is growing increasingly steadfast in its efforts to obfuscate the third-party partners it's been working with for years.
I can only hope that we'll be allowed to know who's working on the next back of upcoming Switch games.
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There's a new world record in one of Skyrim's biggest speedrunning categories from one of the game's most prolific runners, and it breaks 17 months of dominance from a relative newcomer to the scene.
Last week’s Japanese sales charts saw Princess Peach: Showtime! beating out competition from the likes of Rise of the Ronin and Dragon’s Dogma 2 to take the top spot in the software charts, and this week, the action-adventure game has managed to hold on to that position, as per the latest weekly data revealed by Famitsu. Selling over 27,000 units, it holds a decent lead over Rise of the Ronin, which climbed up to the No. 2 position with an additional 20,000 units sold.
Alongside Peach's new ensembles in there are also several cosmetic dresses for Peach to unlock and wear throughout the game. To unlock every single dress, players will need to, not only fully complete the game, but also complete some lengthy post-game tasks.
Recently-released data indicates that Princess Peach: Showtime sales are outpacing the PS5 exclusive Rise of the Ronin in Japan. Princess Peach: Showtime released on March 22, an extremely busy day for the gaming industry. While it's rare for major new game releases to land on the same day, Princess Peach: Showtime shared its launch date with PS5 exclusive Rise of the Ronin and Capcom's open world action-RPG Dragon's Dogma 2.
After beating the final boss in , there is still plenty to do in the post-game. Aside from new dresses and ribbons available for purchase, players can customize the Sparkle Theater itself with elaborate decorations. Previous Darkle bosses can be rematched with new challenges to complete for Sparkle Gems, new pictures for the Photo Album can be collected, and hidden Ninja Theets located in every standard level.
17 years ago, Akira Toriyama provided art for the cult classic Xbox 360 JRPG Blue Dragon, and after the Dragon Ball creator's death, Microsoft is paying tribute with a piece of dynamic background art for modern Xbox consoles.
Koji Kondo joined Nintendo in 1984 and ended up composing basically every memorable theme from the Mario or Zelda series. The legendary composer had a particularly wild idea for a stage effect in last year's Super Mario Bros Wonder, and while that idea was rejected, it did end up giving Kondo the opportunity to bring his voice to the game.
Each stage in will contain several Sparkle Gems, key collectibles that are required to challenge the game's many bosses. These Gems are often hidden in sneaky ways, which is especially true for the Ninja Peach levels. Collecting every Ninja Sparkle Gem will require sneak-attacking guards, prowling over rooftops, and collecting Gem Fragments during high-speed wall-running sequences.
One of the earliest entries in Nintendo's beloved turn-based strategy series, Advance Wars, has finally gotten the English translation it's deserved for 33 years.
In the costumes that Peach wears have gotten a lot of the spotlight as they provide Peach with unique abilities and personas, but the multitude of dresses that Peach can unlock in the game are no less spectacular. Over the course of her adventures in the Sparkle Theater, Peach can unlock almost 40 gowns that she can wear while walking around the theater and at the beginning of many levels. These beautiful dresses will even appear in her cutscenes, can add a bit of unique flavor, and are often tied to achievements.
Madame Grape is the last boss of , the final obstacle preventing the theater's restoration. Unlocking her fight will require completing multiple floors of levels, as well as accumulating a few dozen Sparkle Gems. As a reward for this effort, Peach gets one more transformation exclusive to the ultimate boss fight.
After Super Princess Peach in 2005, Nintendo’s iconic princess takes the center stage once more in Princess Peach: Showtime! It’s available now for Nintendo Switch and features Peach going up against the sorceress Grape and her minions, the Sour Bunch, teaming up with the guardian Stella to save Sparkle Theater. Check out the launch trailer below.