The new game is a major horror venture from Hideo Kojima and genre expert Jordan Peele, and it sounds like there might be some real-world haunting to cast the right sort of specter over development. Revealed at the Game Awards 2023, marks Kojima's return to horror after the canceled game that he was working on with Guillermo del Toro in the early 2010s. This time, is in the hands of the independent studio Kojima Productions rather than Konami, so shouldn't run the same risk of meeting its doom too early.
The newest updates on come courtesy of a new video called HideoTube: Special Edition on the official Kojima Productions YouTube channel, which features discussions of the upcoming titles andWhen talking about the star-studded trailer, Kojima says that a clanging sound in the trailer was actually recorded in the Kojima Productions studio, where the noise recurred throughout the night.
The team already insured the project by doing a Shinto ritual known as Oharai or Ōharae-shiki, but according to Kojima, the mysterious sound is an indication that they might need to do another. This, of course, isn't the first time that a studio has been plagued by an apparent haunting, though it is rare to occur during video game production.
Oharai, or Harae for the more general term, has a long history in Shinto religious ceremonies, where the process is regularly performed at the beginning of rituals to purify participants before offerings are given. In the new HideoTube video, Kojima refers to a common practice of performing the ritual ahead of making horror projects, which meshes with the idea that the spirit is cleansed through the process. Although it's quite possible Kojima has undergone oharai before, it's likely the first time for Microsoft Gaming CEO Phil Spencer, who's pictured in a photo alongside Kojima and other members of the Microsoft team.
Kojima proposes visiting a "" in light of the mysterious noise in the studio, offering Mount Osore as a suggestion. This particular mountain lines up nicely with many elements of Buddhist beliefs about the afterlife, so it's often viewed as the closest place to the dead. Mediums known as are associated with Mount Osore, so perhaps Kojima is thinking that some direct communication with the ghost of Kojima Productions could be the best way to address the issue.
No release date for OD has been given, but estimates have speculated 2025-2026.
Regardless of whether Kojima Productions does end up taking on any additional security measures, the haunting presence in the studio is unlikely to deter 's development as much as the factors that led to the cancelation of As the use of the sound in the trailer indicates, the idea of a supernatural presence might actually be the
The website gametalkz.com is an aggregator of news from open sources. The source is indicated at the beginning and at the end of the announcement. You can send a complaint on the news if you find it unreliable.
The return of Eddy Gordo, the capoeira specialist who’s been a fan-favorite in the long-running Tekken series since his franchise debut 25 years ago, should have been a slam dunk for Bandai Namco. His absence from the critically-acclaimed Tekken 8 was a serious point of contention between series director Katsuhiro Harada and overzealous fans as early as last summer, and his inclusion via DLC was a step towards correcting the unpopular omission.
When gaming icon Hideo Kojima talks, people listen. The Metal Gear and Death Stranding creator is currently riding high after a stupendously great Death Stranding 2: On the Beach reveal and the Disney Plus premiere of the documentary Hideo Kojima: Connecting Worlds. But now he has what at first glance appears to be a very spicy take on Oscar Isaac.
DarkStone Digital, solo developer of The Mortary Assistant, is making a new horror game based on Paramount's Paranormal Activity films. Titled Paranormal Activity: Found Footage, it's being published by DreadXP and features some kind of reactive haunt system, with scares dialling up and down based on your actions. DreadXP have shared a teaser consisting of some crackly logos against a backdrop of radio chatter. Given that this is a Paranormal Activity adaptation, it's possible the trailer harbours spooky secrets. You may wish to experiment with turning the brightness up and down, playing the video backwards, or watching it again at the next full moon, perhaps while standing in a cemetery loudly declaring that ghosts aren't real.
Ho boy, I'm not sure I'm prepared for this. The prolific horror movie series Paranormal Activity is finally getting its own video game, and it's in development by Brian Clarke, the creator of The Mortuary Assistant, itself one of the most frightening games I've played in my long career of playing scary games.
American Horror Story co-creator Ryan Murphy has shared a teaser for a surprise new horror series and while the cryptic clip barely gives anything away in terms of plot or even visual aesthetic, we're already in.
Indie dev Firenut Games has confirmed its upcoming «dark horror adventure game», Shines Over: The Damned, will be coming «exclusively» to PS5 later this year.
Greetings, Polygon readers! Each week, we round up the most notable new releases to streaming and VOD, highlighting the biggest and best new movies for you to watch at home.
FromSoftware’s first paid expansion for Elden Ring, Shadow of the Erdtree, has received its first gameplay trailer. It also has a release date, launching on June 21st (as rumors claimed) for Xbox One, Xbox Series X/S, PS4, PS5 and PC. Check out the trailer below.
It's been announced that Elden Ring's highly anticipated Shadow of the Erdtree DLC will be getting a full-blown gameplay reveal trailer tomorrow. FromSoftware announced the news via the official Elden Ring Twitter account, detailing when and where players will be able to get their first look at the trailer when it drops tomorrow. The reveal will take place on the official Elden Ring YouTube channel at 7AM PST/ 3PM GMT/ 12PM JST.
For the best part of this generation, Sony’s been pressured by a vocal part of the gaming community to borrow Xbox Game Pass’ unproven business model with PS Plus. The platform holder eventually decided to take a half-step, merging PS Now with its existing subscription but resisting the urge to add day one first-party software to the service. It’s described this strategy as unsustainable.